Player Matchup

Set
Set
CocoYT333333
Set
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 47L
1,250 Elo+
Party 1
Izanami
Izanami
DirectVenom
Izanami
Level 102
God Stats
3W - 2L
1,500 SR
Queue Stats
46W - 41L
1,208 Elo+
Party 1
Chang'e
Chang'e
Loonalicht
Chang'e
Level 136
God Stats
14W - 10L
1,707 SR
Queue Stats
227W - 240L
1,439 Elo+
Solo
Ymir
Ymir
dripdrippy
Ymir
Level 18
God Stats
0W - 3L
1,320 SR
Queue Stats
55W - 51L
1,208 Elo+
Party 1
Agni
Agni
u-p-l-a-t-e
Agni
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,249 Elo+
Party 1
Team Averages
Level 70
1,505 SR
1,271 Elo+

VS

Team Averages
Level 44
1,462 SR
1,398 Elo+
Hercules
Hercules
Danadas
Hercules
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,500 Elo+
Party 2
Ganesha
Ganesha
Drekey
Ganesha
Level 7
God Stats
1W - 0L
1,311 SR
Queue Stats
1W - 2L
1,325 Elo+
Party 2
Izanami
Izanami
LiLRapname
Izanami
Level 27
God Stats
8W - 12L
1,500 SR
Queue Stats
17W - 30L
1,500 Elo+
Party 3
Thor
Thor
TheGreatOdinson
Thor
Level 109
God Stats
4W - 2L
1,500 SR
Queue Stats
19W - 14L
1,163 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
YungHen
Morgan Le Fay
Level 30
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 3 / 1
5,952
541
3,395
7,174
2,206
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Izanami
DirectVenom
Izanami
8
2 / 0 / 1
5,219
474
4,074
2,724
594
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
Loonalicht
Chang'e
11
2 / 1 / 0
6,720
611
7,114
4,293
3,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
1 / 1 / 1
5,428
493
857
4,920
2,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 2 / 1
6,119
556
3,489
4,311
1,082
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Danadas
Hercules
10
1 / 3 / 0
5,023
457
2,048
10,019
5,413
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
Drekey
Ganesha
8
0 / 3 / 2
5,068
461
764
7,582
3,830
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
LiLRapname
Izanami
11
3 / 0 / 0
6,432
585
3,003
4,281
883
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 1 / 2
5,545
504
1,906
6,359
1,915
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
YungHen
Morgan Le Fay
11
2 / 2 / 1
6,081
553
3,162
4,485
1,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
12
9
Kills
7
7
Deaths
9
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
W
Hercules
Danadas
Hercules
1
3
0
0.33
L
Izanami
DirectVenom
Izanami
2
0
1
2.5
W
Ganesha
Drekey
Ganesha
0
3
2
0.33
W
Izanami
LiLRapname
Izanami
3
0
0
3
L
Chang'e
Loonalicht
Chang'e
2
1
0
2
W
1
1
2
2
W
Morgan Le Fay
YungHen
Morgan Le Fay
2
2
1
1.25
L
1
1
1
1.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,929
Damage
10,883
23,422
Taken
32,726
9,916
Mitigated
13,294
8,649
Healing
9,485
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,395
1,457
0
2,702
7,174
2,206
0
897
6,277
0
27,252
W
Hercules
Danadas
Hercules
2,048
753
0
5,036
10,019
5,413
0
5,003
4,626
0
14,002
L
Izanami
DirectVenom
Izanami
4,074
3,042
0
1,689
2,724
594
129
0
2,724
0
28,615
W
Ganesha
Drekey
Ganesha
764
38
254
1,316
7,582
3,830
104
1,733
5,775
7,194
0
W
Izanami
LiLRapname
Izanami
3,003
2,523
0
1,508
4,281
883
986
117
4,164
0
46,264
L
Chang'e
Loonalicht
Chang'e
7,114
924
0
2,240
4,293
3,796
670
455
3,838
38,870
0
W
1,906
118
0
710
6,359
1,915
0
2,297
3,862
0
25,447
W
Morgan Le Fay
YungHen
Morgan Le Fay
3,162
216
0
661
4,485
1,253
27
1,424
2,839
33,194
0
L
857
85
0
1,242
4,920
2,238
0
370
4,550
8,942
0
L
3,489
152
137
639
4,311
1,082
517
2,204
2,107
28,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,438
Gold Earned
28,149
275
Minions Killed
264
0
Camps Cleared
0
940,219
Distance Traveled
1,006,822
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,952
541
58
5
0
231,970
3
W
Hercules
5,023
457
31
3
0
195,872
1
L
Izanami
5,219
474
58
5
0
100,945
3
W
Ganesha
5,068
461
8
1
0
221,746
2
W
Izanami
6,432
585
99
9
0
195,588
1
L
Chang'e
6,720
611
88
8
0
207,493
2
W
Thor
5,545
504
61
6
0
223,231
0
W
Morgan Le Fay
6,081
553
65
6
0
170,385
2
L
Ymir
5,428
493
15
1
0
198,533
0
L
Agni
6,119
556
56
5
0
201,278
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role