Player Matchup

Janus
Janus
GinHyuga97
Janus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 4
Cu Chulainn
Cu Chulainn
HEY Senpai3003
Cu Chulainn
Level 29
God Stats
3W - 5L
1,914 SR
Queue Stats
43W - 32L
1,390 Elo+
Solo
Hel
Hel
abela1017
Hel
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,246 Elo+
Party 1
Olorun
Olorun
nezukochan1201
Olorun
Level 28
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 2L
1,159 Elo+
Party 4
Mulan
Mulan
wondrous-hutch31
Mulan
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,246 Elo+
Party 1
Team Averages
Level 22
1,523 SR
1,308 Elo+

VS

Team Averages
Level 62
1,326 SR
1,338 Elo+
Nox
Nox
Boxif
Nox
Level 107
God Stats
7W - 7L
1,175 SR
Queue Stats
203W - 184L
1,429 Elo+
Party 2
Rama
Rama
D D Leeroy
Rama
Level 46
God Stats
25W - 12L
1,445 SR
Queue Stats
53W - 45L
1,375 Elo+
Solo
Poseidon
Poseidon
DonPolonia1
Poseidon
Level 29
God Stats
10W - 9L
1,500 SR
Queue Stats
166W - 174L
1,412 Elo+
Party 2
Fenrir
Fenrir
KrasonPR
Fenrir
Level 41
God Stats
2W - 3L
1,309 SR
Queue Stats
2W - 4L
1,237 Elo+
Party 3
Kuzenbo
Kuzenbo
MagicWater77
Kuzenbo
Level 88
God Stats
3W - 4L
1,199 SR
Queue Stats
16W - 23L
1,237 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 6 / 0
7,124
712
4,136
8,746
1,899
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cu Chulainn
HEY Senpai3003
Cu Chulainn
13
0 / 0 / 1
7,059
706
2,321
7,697
4,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mace

Mace

+10
Physical Power

12
0 / 3 / 1
6,701
670
1,559
6,208
3,505
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
0 / 5 / 1
7,082
708
4,518
8,577
2,512
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
1 / 5 / 0
6,633
663
3,417
9,574
4,417
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
Boxif
Nox
17
9 / 0 / 5
9,688
969
11,792
4,204
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
6 / 0 / 6
8,451
845
5,162
4,962
1,831
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
DonPolonia1
Poseidon
14
0 / 2 / 4
7,364
736
4,924
5,247
2,268
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
KrasonPR
Fenrir
14
1 / 0 / 6
7,615
762
3,605
4,649
1,937
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kuzenbo
MagicWater77
Kuzenbo
14
3 / 0 / 7
7,863
786
7,144
6,601
5,284
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
47
1
Kills
19
19
Deaths
2
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Nox
Boxif
Nox
9
0
5
11.5
W
6
0
6
9
W
Poseidon
DonPolonia1
Poseidon
0
2
4
1
L
Janus
0
6
0
0
L
Cu Chulainn
HEY Senpai3003
Cu Chulainn
0
0
1
0.5
W
Fenrir
KrasonPR
Fenrir
1
0
6
4
W
Kuzenbo
MagicWater77
Kuzenbo
3
0
7
6.5
L
0
3
1
0.17
L
0
5
1
0.1
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,951
Damage
32,627
40,802
Taken
25,663
16,562
Mitigated
12,922
8,831
Healing
3,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
Boxif
Nox
11,792
1,356
0
1,036
4,204
1,602
671
2,065
2,033
43,753
0
W
5,162
4,466
0
1,296
4,962
1,831
1,035
2,514
2,308
0
20,110
W
Poseidon
DonPolonia1
Poseidon
4,924
607
0
0
5,247
2,268
154
1,375
3,762
26,810
0
L
Janus
4,136
386
0
661
8,746
1,899
0
5,654
3,092
20,374
0
L
Cu Chulainn
HEY Senpai3003
Cu Chulainn
2,321
247
0
3,410
7,697
4,229
0
2,806
4,891
1,868
19,740
W
Fenrir
KrasonPR
Fenrir
3,605
655
0
386
4,649
1,937
480
1,704
2,858
0
12,197
W
Kuzenbo
MagicWater77
Kuzenbo
7,144
2,224
53
229
6,601
5,284
342
1,814
4,491
17,494
0
L
1,559
233
1,742
1,658
6,208
3,505
207
3,786
2,422
9,011
0
L
4,518
1,865
183
1,177
8,577
2,512
456
5,729
2,848
22,179
2,728
L
3,417
662
0
0
9,574
4,417
0
5,885
3,689
0
9,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,599
Gold Earned
40,981
171
Minions Killed
212
0
Camps Cleared
0
906,764
Distance Traveled
1,167,854
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
9,688
969
87
9
0
233,425
3
W
Rama
8,451
845
42
4
0
216,821
1
W
Poseidon
7,364
736
43
4
0
226,303
0
L
Janus
7,124
712
47
5
0
175,364
2
L
Cu Chulainn
7,059
706
38
4
0
179,855
2
W
Fenrir
7,615
762
20
2
0
236,241
1
W
Kuzenbo
7,863
786
20
2
0
255,064
4
L
Hel
6,701
670
20
2
0
184,917
1
L
Olorun
7,082
708
54
5
0
180,471
1
L
Mulan
6,633
663
12
1
0
186,157
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role