Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
OrphanHero
Ah Puch
Level 85
God Stats
0W - 1L
1,380 SR
Queue Stats
1W - 5L
774 Elo+
Party 1
Geb
Geb
n1cw3bb3r
Geb
Level 33
God Stats
0W - 1L
1,803 SR
Queue Stats
0W - 4L
1,145 Elo+
Party 1
Team Averages
Level 67
1,561 SR
1,140 Elo+

VS

Team Averages
Level 124
1,570 SR
1,765 Elo+
Loki
Loki
 
Loki
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GoombsSMITEGamer
Sol
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 1L
1,898 Elo+
Party 2
Hercules
Hercules
Klompendanser
Hercules
Level 154
God Stats
2W - 0L
1,711 SR
Queue Stats
8W - 2L
1,898 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
10
3 / 2 / 0
6,715
839
3,680
7,413
2,690
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
OrphanHero
Ah Puch
9
0 / 4 / 2
5,711
714
4,117
6,857
2,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 5 / 2
6,225
778
3,517
12,190
9,594
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
9
1 / 2 / 9
6,558
820
2,022
5,834
1,739
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 1 / 9
7,487
936
11,603
6,245
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Klompendanser
Hercules
12
8 / 1 / 3
7,805
976
9,245
10,487
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
4
Kills
11
11
Deaths
4
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
3
2
0
1.5
W
Loki
 
Loki
1
2
9
2.75
W
2
1
9
6.5
W
Hercules
Klompendanser
Hercules
8
1
3
9.5
L
Ah Puch
OrphanHero
Ah Puch
0
4
2
0.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,314
Damage
22,870
26,460
Taken
22,566
15,006
Mitigated
10,450
3,687
Healing
8,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
3,680
2,198
0
1,317
7,413
2,690
0
3,372
3,858
0
18,016
W
Loki
 
Loki
2,022
223
0
2,151
5,834
1,739
162
1,357
4,477
0
6,025
W
11,603
5,014
0
3,746
6,245
2,001
2,409
2,998
3,247
44,661
0
W
Hercules
Klompendanser
Hercules
9,245
2,988
0
2,529
10,487
6,710
78
3,968
6,519
1,955
16,366
L
Ah Puch
OrphanHero
Ah Puch
4,117
0
0
656
6,857
2,722
0
3,662
3,035
13,596
0
L
3,517
383
57
1,657
12,190
9,594
0
5,690
6,259
6,975
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,651
Gold Earned
21,850
55
Minions Killed
92
3
Camps Cleared
6
473,879
Distance Traveled
460,759
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
6,715
839
31
4
1
162,551
3
W
Loki
6,558
820
10
1
1
156,079
0
W
Sol
7,487
936
64
8
5
136,377
1
W
Hercules
7,805
976
18
2
0
168,303
2
L
Ah Puch
5,711
714
18
2
1
147,785
1
L
Geb
6,225
778
6
1
1
163,543
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role