Player Matchup

Atlas
Atlas
 
Atlas
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Breitsprecher
Merlin
Level 160
God Stats
187W - 205L
1,570 SR
Queue Stats
683W - 660L
1,573 Elo+
Party 1
Medusa
Medusa
I-Want-Some-Cake
Medusa
Level 119
God Stats
1W - 3L
1,676 SR
Queue Stats
165W - 186L
1,611 Elo+
Party 1
Chaac
Chaac
Killa55Original
Chaac
Level 149
God Stats
5W - 6L
1,602 SR
Queue Stats
307W - 274L
1,589 Elo+
Party 1
Awilix
Awilix
Uchiha_Kyoto
Awilix
Level 27
God Stats
1W - 2L
1,542 SR
Queue Stats
21W - 21L
1,537 Elo+
Party 1
Team Averages
Level 116
1,578 SR
1,562 Elo+

VS

Team Averages
Level 74
1,468 SR
1,602 Elo+
Sobek
Sobek
AdAstra2
Sobek
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,608 Elo+
Party 2
Merlin
Merlin
COLDYCOLD
Merlin
Level 37
God Stats
4W - 3L
1,540 SR
Queue Stats
93W - 74L
1,585 Elo+
Party 2
Ullr
Ullr
EmtheMan
Ullr
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 69L
1,618 Elo+
Party 2
Mulan
Mulan
LokiLaufeison
Mulan
Level 86
God Stats
18W - 16L
1,576 SR
Queue Stats
222W - 221L
1,533 Elo+
Solo
Bastet
Bastet
wiscrebel1488
Bastet
Level 108
God Stats
4W - 4L
1,226 SR
Queue Stats
179W - 140L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 3 / 1
4,912
491
2,340
8,018
2,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
1 / 3 / 1
5,611
561
3,038
5,156
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 1
4,899
490
4,090
4,369
823
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
1 / 2 / 1
5,863
586
4,540
7,287
4,108
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Awilix
9
3 / 4 / 0
5,488
549
2,120
6,431
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
AdAstra2
Sobek
9
0 / 0 / 5
5,601
560
2,902
5,134
2,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Merlin
COLDYCOLD
Merlin
10
0 / 2 / 3
5,767
577
2,413
4,223
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
10
1 / 1 / 3
5,682
568
2,048
4,369
976
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 2 / 3
5,256
526
2,448
5,877
3,591
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
14 / 0 / 0
7,964
796
12,142
7,351
2,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
5
Kills
15
15
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
3
1
0.17
W
Sobek
AdAstra2
Sobek
0
0
5
2.5
L
1
3
1
0.5
W
Merlin
COLDYCOLD
Merlin
0
2
3
0.75
W
Ullr
1
1
3
2.5
L
0
3
1
0.17
L
1
2
1
0.75
W
0
2
3
0.75
L
Awilix
3
4
0
0.75
W
14
0
0
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,128
Damage
21,953
31,261
Taken
26,954
10,227
Mitigated
11,101
7,620
Healing
10,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
2,340
980
158
1,964
8,018
2,718
0
1,331
6,687
10,695
0
W
Sobek
AdAstra2
Sobek
2,902
640
180
2,985
5,134
2,837
0
982
4,088
11,065
0
L
3,038
84
0
809
5,156
1,145
0
2,256
2,900
30,232
0
W
Merlin
COLDYCOLD
Merlin
2,413
57
0
370
4,223
1,284
0
1,865
2,150
33,427
0
W
Ullr
2,048
888
0
551
4,369
976
0
1,060
3,309
0
38,168
L
4,090
1,540
0
250
4,369
823
0
994
3,375
0
31,358
L
4,540
1,138
0
2,725
7,287
4,108
0
0
7,287
0
29,845
W
2,448
1,068
0
2,237
5,877
3,591
0
0
5,461
0
19,402
L
Awilix
2,120
385
0
1,714
6,431
1,433
0
734
5,697
0
21,292
W
12,142
3,956
0
3,915
7,351
2,413
0
1,131
6,121
0
50,179

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,773
Gold Earned
30,270
269
Minions Killed
304
0
Camps Cleared
0
948,321
Distance Traveled
921,597
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,912
491
18
2
0
186,316
4
W
Sobek
5,601
560
28
3
0
174,784
4
L
Merlin
5,611
561
72
7
0
167,934
3
W
Merlin
5,767
577
67
7
0
190,454
3
W
Ullr
5,682
568
78
8
0
172,283
5
L
Medusa
4,899
490
59
6
0
180,755
1
L
Chaac
5,863
586
68
7
0
188,155
3
W
Mulan
5,256
526
46
5
0
148,744
0
L
Awilix
5,488
549
52
5
0
225,161
1
W
Bastet
7,964
796
85
9
0
235,332
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role