Player Matchup

Fenrir
Fenrir
BIGJORDY95
Fenrir
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 33L
1,369 Elo+
Solo
Kuzenbo
Kuzenbo
CAllMeBlume
Kuzenbo
Level 39
God Stats
7W - 5L
1,693 SR
Queue Stats
219W - 252L
1,452 Elo+
Party 1
Danzaburou
Danzaburou
Cz_gamer_hk
Danzaburou
Level 153
God Stats
15W - 18L
1,578 SR
Queue Stats
1,130W - 1,199L
1,452 Elo+
Solo
Raijin
Raijin
ElegantRaptor47
Raijin
Level 117
God Stats
1W - 3L
1,456 SR
Queue Stats
229W - 246L
1,504 Elo+
Party 1
Izanami
Izanami
shetysergio
Izanami
Level 56
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 100L
1,528 Elo+
Solo
Team Averages
Level 79
1,545 SR
1,461 Elo+

VS

Team Averages
Level 54
1,520 SR
1,387 Elo+
Hun Batz
Hun Batz
KOzan1997
Hun Batz
Level 52
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 24L
1,322 Elo+
Party 2
Xing Tian
Xing Tian
Y3gor555
Xing Tian
Level 18
God Stats
8W - 5L
1,915 SR
Queue Stats
14W - 17L
1,450 Elo+
Party 2
Mulan
Mulan
Zekoo_420
Mulan
Level 48
God Stats
8W - 12L
1,268 SR
Queue Stats
77W - 97L
1,350 Elo+
Party 2
Hades
Hades
kitulus420
Hades
Level 84
God Stats
88W - 57L
1,475 SR
Queue Stats
221W - 229L
1,393 Elo+
Party 2
Artemis
Artemis
rambini91
Artemis
Level 68
God Stats
59W - 53L
1,442 SR
Queue Stats
104W - 102L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BIGJORDY95
Fenrir
13
1 / 11 / 0
8,579
390
3,875
20,720
6,965
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kuzenbo
CAllMeBlume
Kuzenbo
13
1 / 5 / 5
9,188
418
8,315
21,905
23,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Danzaburou
Cz_gamer_hk
Danzaburou
16
3 / 8 / 1
10,709
487
9,379
24,147
17,177
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
6 / 7 / 1
11,126
506
18,341
18,453
6,340
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
shetysergio
Izanami
17
2 / 9 / 2
10,631
483
13,639
19,939
7,489
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
KOzan1997
Hun Batz
18
11 / 2 / 9
12,069
549
18,305
17,657
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
Y3gor555
Xing Tian
18
6 / 2 / 12
12,107
550
9,742
18,057
17,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mulan
Zekoo_420
Mulan
19
4 / 1 / 13
12,200
555
12,306
14,473
16,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
20
15 / 3 / 9
13,259
603
28,740
19,639
10,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
rambini91
Artemis
17
3 / 5 / 5
10,662
485
9,912
16,824
5,912
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
87
13
Kills
39
40
Deaths
13
9
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Fenrir
BIGJORDY95
Fenrir
1
11
0
0.09
L
Kuzenbo
CAllMeBlume
Kuzenbo
1
5
5
0.7
L
Danzaburou
Cz_gamer_hk
Danzaburou
3
8
1
0.44
L
6
7
1
0.93
W
Hun Batz
KOzan1997
Hun Batz
11
2
9
7.75
W
Xing Tian
Y3gor555
Xing Tian
6
2
12
6
W
Mulan
Zekoo_420
Mulan
4
1
13
10.5
W
Hades
15
3
9
6.5
W
Artemis
rambini91
Artemis
3
5
5
1.1
L
Izanami
shetysergio
Izanami
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,549
Damage
79,005
105,164
Taken
86,650
61,899
Mitigated
57,525
19,509
Healing
33,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
BIGJORDY95
Fenrir
3,875
902
0
5,156
20,720
6,965
0
5,574
14,934
0
51,569
L
Kuzenbo
CAllMeBlume
Kuzenbo
8,315
2,475
128
3,919
21,905
23,928
75
12,414
9,371
19,023
6,566
L
Danzaburou
Cz_gamer_hk
Danzaburou
9,379
2,225
0
2,896
24,147
17,177
0
7,745
16,056
0
53,148
L
18,341
1,736
0
3,074
18,453
6,340
0
5,356
12,955
83,452
0
W
Hun Batz
KOzan1997
Hun Batz
18,305
4,464
0
4,552
17,657
7,013
1,577
5,272
12,135
0
87,147
W
Xing Tian
Y3gor555
Xing Tian
9,742
679
0
3,154
18,057
17,947
561
5,274
12,597
37,379
0
W
Mulan
Zekoo_420
Mulan
12,306
862
0
5,693
14,473
16,419
1,967
1,317
13,071
14,546
59,112
W
Hades
28,740
3,466
1,710
13,598
19,639
10,234
2,699
4,365
15,050
93,713
0
W
Artemis
rambini91
Artemis
9,912
5,529
0
5,248
16,824
5,912
2,848
7,776
8,724
0
74,213
L
Izanami
shetysergio
Izanami
13,639
7,605
0
4,336
19,939
7,489
659
9,473
10,419
0
93,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,233
Gold Earned
60,297
494
Minions Killed
558
0
Camps Cleared
0
1,775,926
Distance Traveled
2,028,696
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,579
390
79
4
0
341,746
0
L
Kuzenbo
9,188
418
34
2
0
397,441
4
L
Danzaburou
10,709
487
102
5
0
338,757
0
L
Raijin
11,126
506
133
6
0
335,734
4
W
Hun Batz
12,069
549
123
6
0
478,988
0
W
Xing Tian
12,107
550
47
2
0
383,179
2
W
Mulan
12,200
555
154
7
0
406,119
0
W
Hades
13,259
603
124
6
0
413,356
2
W
Artemis
10,662
485
110
5
0
347,054
0
L
Izanami
10,631
483
146
7
0
362,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role