Player Matchup

Artio
Artio
Icyfall
Artio
Level 69
God Stats
5W - 2L
1,689 SR
Queue Stats
45W - 26L
1,710 Elo+
Party 2
Atlas
Atlas
TACOSARETASTEE
Atlas
Level 92
God Stats
21W - 7L
1,785 SR
Queue Stats
49W - 26L
1,724 Elo+
Party 2
Bakasura
Bakasura
iLLuuuuuuuuuuuuu
Bakasura
Level 41
God Stats
2W - 1L
1,772 SR
Queue Stats
11W - 6L
1,685 Elo+
Party 2
Team Averages
Level 67
1,748 SR
1,706 Elo+

VS

Team Averages
Level 98
1,622 SR
1,569 Elo+
Atlas
Atlas
 
Atlas
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DeepStroker42
Ah Muzen Cab
Level 86
God Stats
7W - 10L
1,867 SR
Queue Stats
33W - 45L
1,295 Elo+
Party 1
Merlin
Merlin
GodsRegret
Merlin
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 27L
1,913 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Icyfall
Artio
10
1 / 1 / 7
6,124
875
2,703
7,162
4,440
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

10
3 / 0 / 9
6,700
957
5,308
7,109
5,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
9 / 1 / 3
7,154
1,022
6,835
5,710
2,330
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
7
0 / 6 / 1
4,831
690
4,134
8,765
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
DeepStroker42
Ah Muzen Cab
10
2 / 5 / 0
6,169
881
5,759
5,697
1,741
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
GodsRegret
Merlin
8
0 / 2 / 2
5,283
755
3,752
3,084
879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
5
13
Kills
2
2
Deaths
13
19
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
0
6
1
0.08
L
Ah Muzen Cab
DeepStroker42
Ah Muzen Cab
2
5
0
0.4
L
Merlin
GodsRegret
Merlin
0
2
2
0.5
W
Artio
Icyfall
Artio
1
1
7
4.5
W
3
0
9
7.5
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,846
Damage
13,645
19,981
Taken
17,546
11,873
Mitigated
5,473
7,462
Healing
1,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
4,134
1,869
0
1,071
8,765
2,853
0
4,723
3,740
12,236
0
L
Ah Muzen Cab
DeepStroker42
Ah Muzen Cab
5,759
2,018
0
637
5,697
1,741
0
2,529
2,940
0
20,311
L
Merlin
GodsRegret
Merlin
3,752
922
0
0
3,084
879
0
963
2,121
7,121
0
W
Artio
Icyfall
Artio
2,703
565
1,007
2,692
7,162
4,440
58
2,721
4,255
13,276
0
W
5,308
1,535
0
2,547
7,109
5,103
0
2,799
4,076
14,064
0
W
6,835
4,709
0
1,216
5,710
2,330
0
2,381
3,213
0
16,268

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
16,283
85
Minions Killed
60
6
Camps Cleared
2
491,262
Distance Traveled
356,748
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
4,831
690
10
1
2
128,533
2
L
Ah Muzen Cab
6,169
881
38
5
0
130,557
1
L
Merlin
5,283
755
12
2
0
97,658
1
W
Artio
6,124
875
31
4
1
163,819
1
W
Atlas
6,700
957
24
3
1
165,684
4
W
Bakasura
7,154
1,022
30
4
4
161,759
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role