Player Matchup

Guan Yu
Guan Yu
CEGG_BATU
Guan Yu
Level 67
God Stats
6W - 7L
1,664 SR
Queue Stats
9W - 12L
1,426 Elo+
Solo
Gilgamesh
Gilgamesh
Cris_alh
Gilgamesh
Level 67
God Stats
5W - 7L
1,476 SR
Queue Stats
91W - 99L
1,373 Elo+
Party 2
Artio
Artio
Lil man jord
Artio
Level 86
God Stats
2W - 4L
1,500 SR
Queue Stats
169W - 174L
1,488 Elo+
Solo
Izanami
Izanami
XXXXvictimaXXXX
Izanami
Level 48
God Stats
12W - 13L
1,373 SR
Queue Stats
44W - 47L
1,496 Elo+
Party 2
Kukulkan
Kukulkan
king_alvaro28
Kukulkan
Level 62
God Stats
14W - 10L
1,481 SR
Queue Stats
95W - 100L
1,387 Elo+
Party 2
Team Averages
Level 66
1,499 SR
1,434 Elo+

VS

Team Averages
Level 90
1,531 SR
1,349 Elo+
Nemesis
Nemesis
B Marsh 92
Nemesis
Level 119
God Stats
1W - 2L
1,504 SR
Queue Stats
21W - 20L
1,489 Elo+
Party 1
Yemoja
Yemoja
IcarusTheFox
Yemoja
Level 29
God Stats
11W - 8L
1,618 SR
Queue Stats
160W - 185L
1,263 Elo+
Party 1
Artemis
Artemis
In a bizzal 101
Artemis
Level 59
God Stats
6W - 10L
1,542 SR
Queue Stats
122W - 178L
1,263 Elo+
Party 1
Odin
Odin
L Marsh 89
Odin
Level 123
God Stats
0W - 2L
1,297 SR
Queue Stats
18W - 17L
1,477 Elo+
Party 1
Zhong Kui
Zhong Kui
WT-SamuModz_
Zhong Kui
Level 118
God Stats
0W - 1L
1,695 SR
Queue Stats
2W - 4L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
CEGG_BATU
Guan Yu
19
2 / 3 / 12
12,113
485
11,238
22,103
26,979
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gilgamesh
Cris_alh
Gilgamesh
19
6 / 5 / 14
12,655
506
19,931
24,531
15,340
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
2 / 4 / 22
12,718
509
12,566
30,806
41,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
12 / 6 / 10
14,495
580
27,597
19,524
8,140
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
king_alvaro28
Kukulkan
20
15 / 6 / 10
14,471
579
32,003
19,291
8,918
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
B Marsh 92
Nemesis
19
6 / 7 / 5
12,000
480
18,441
24,805
10,738
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
17
3 / 7 / 10
11,330
453
11,867
30,909
37,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
3 / 10 / 8
11,338
454
16,077
19,343
6,599
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
4 / 5 / 7
11,972
479
15,287
24,635
20,753
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Zhong Kui
WT-SamuModz_
Zhong Kui
18
8 / 8 / 4
12,722
509
24,965
23,850
15,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
58
37
Kills
24
24
Deaths
37
68
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Nemesis
B Marsh 92
Nemesis
6
7
5
1.21
W
Guan Yu
CEGG_BATU
Guan Yu
2
3
12
2.67
W
Gilgamesh
Cris_alh
Gilgamesh
6
5
14
2.6
L
Yemoja
3
7
10
1.14
L
3
10
8
0.7
L
4
5
7
1.5
W
2
4
22
3.25
L
Zhong Kui
WT-SamuModz_
Zhong Kui
8
8
4
1.25
W
12
6
10
2.83
W
Kukulkan
king_alvaro28
Kukulkan
15
6
10
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,335
Damage
86,637
116,255
Taken
123,542
101,363
Mitigated
90,716
29,682
Healing
23,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
B Marsh 92
Nemesis
18,441
8,317
0
3,773
24,805
10,738
0
8,256
16,549
0
101,369
W
Guan Yu
CEGG_BATU
Guan Yu
11,238
1,633
2,498
5,573
22,103
26,979
1,571
4,813
17,290
1,045
71,844
W
Gilgamesh
Cris_alh
Gilgamesh
19,931
5,143
413
1,655
24,531
15,340
1,314
9,252
15,279
0
84,626
L
Yemoja
11,867
2,095
2,259
3,528
30,909
37,470
248
12,312
18,597
36,950
0
L
16,077
7,020
1
3,437
19,343
6,599
1,542
4,376
14,967
0
54,018
L
15,287
2,596
0
1,910
24,635
20,753
111
10,557
14,078
6,982
54,829
W
12,566
1,271
3,057
7,560
30,806
41,986
1,355
14,268
16,538
34,395
0
L
Zhong Kui
WT-SamuModz_
Zhong Kui
24,965
1,429
641
8,000
23,850
15,156
467
9,774
14,076
56,909
2,011
W
27,597
20,843
663
3,134
19,524
8,140
5,590
4,243
15,007
0
133,293
W
Kukulkan
king_alvaro28
Kukulkan
32,003
3,149
99
5,030
19,291
8,918
1,507
7,102
12,189
97,590
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,452
Gold Earned
59,362
619
Minions Killed
463
0
Camps Cleared
0
2,256,695
Distance Traveled
2,108,995
11
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,000
480
125
5
0
470,060
8
W
Guan Yu
12,113
485
124
5
0
472,392
4
W
Gilgamesh
12,655
506
117
5
0
471,113
0
L
Yemoja
11,330
453
43
2
0
419,209
6
L
Artemis
11,338
454
78
3
0
375,368
0
L
Odin
11,972
479
119
5
0
463,377
3
W
Artio
12,718
509
33
1
0
512,920
6
L
Zhong Kui
12,722
509
98
4
0
380,981
1
W
Izanami
14,495
580
213
9
0
372,495
0
W
Kukulkan
14,471
579
132
5
0
427,775
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role