Player Matchup

Mercury
Mercury
DanHosk 14
Mercury
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
WofulCorpse
Achilles
Level 134
God Stats
13W - 7L
1,770 SR
Queue Stats
320W - 174L
1,785 Elo+
Party 1
Merlin
Merlin
tzmanu7862
Merlin
Level 150
God Stats
8W - 3L
1,572 SR
Queue Stats
102W - 61L
1,843 Elo+
Party 1
Team Averages
Level 129
1,614 SR
1,709 Elo+

VS

Team Averages
Level 142
1,398 SR
1,565 Elo+
Bacchus
Bacchus
Eiyuun
Bacchus
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,637 Elo+
Solo
Artemis
Artemis
MrMan663
Artemis
Level 126
God Stats
3W - 7L
1,193 SR
Queue Stats
164W - 203L
1,554 Elo+
Solo
Baron Samedi
Baron Samedi
swafmaster
Baron Samedi
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 73L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DanHosk 14
Mercury
11
2 / 9 / 2
8,641
617
3,633
13,660
3,441
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
WofulCorpse
Achilles
13
1 / 7 / 4
8,926
638
7,704
18,381
13,439
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
tzmanu7862
Merlin
14
2 / 4 / 2
8,915
637
10,941
9,043
2,250
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Eiyuun
Bacchus
15
5 / 2 / 15
10,867
776
11,269
15,607
21,780
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Artemis
MrMan663
Artemis
16
6 / 1 / 13
10,982
784
8,673
8,646
4,162
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
swafmaster
Baron Samedi
17
9 / 2 / 8
11,146
796
16,276
10,899
5,490
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
56
5
Kills
20
20
Deaths
5
8
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
DanHosk 14
Mercury
2
9
2
0.33
W
Bacchus
Eiyuun
Bacchus
5
2
15
6.25
W
Artemis
MrMan663
Artemis
6
1
13
12.5
L
Achilles
WofulCorpse
Achilles
1
7
4
0.43
W
Baron Samedi
swafmaster
Baron Samedi
9
2
8
6.5
L
Merlin
tzmanu7862
Merlin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,278
Damage
36,218
41,084
Taken
35,152
19,130
Mitigated
31,432
5,630
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
DanHosk 14
Mercury
3,633
914
0
615
13,660
3,441
0
9,159
4,501
0
9,762
W
Bacchus
Eiyuun
Bacchus
11,269
1,587
866
2,340
15,607
21,780
192
4,826
10,129
24,609
0
W
Artemis
MrMan663
Artemis
8,673
2,863
392
2,906
8,646
4,162
2,258
2,553
5,568
0
49,579
L
Achilles
WofulCorpse
Achilles
7,704
997
0
3,707
18,381
13,439
0
11,941
6,440
0
17,960
W
Baron Samedi
swafmaster
Baron Samedi
16,276
1,377
2,829
4,011
10,899
5,490
547
3,193
7,167
49,582
0
L
Merlin
tzmanu7862
Merlin
10,941
895
0
1,308
9,043
2,250
0
6,445
2,598
49,661
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,482
Gold Earned
32,995
118
Minions Killed
170
3
Camps Cleared
9
692,378
Distance Traveled
742,639
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
8,641
617
16
1
0
238,120
5
W
Bacchus
10,867
776
20
1
3
254,263
3
W
Artemis
10,982
784
79
6
2
234,896
9
L
Achilles
8,926
638
29
2
3
229,254
3
W
Baron Samedi
11,146
796
71
5
4
253,480
3
L
Merlin
8,915
637
73
5
0
225,004
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role