Player Matchup

Hera
Hera
Anelisse14
Hera
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Cernunnos
Cernunnos
DerFurzer
Cernunnos
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
129W - 120L
1,494 Elo+
Solo
Yemoja
Yemoja
Mysteike
Yemoja
Level 68
God Stats
1W - 1L
1,267 SR
Queue Stats
66W - 51L
1,488 Elo+
Solo
Ares
Ares
RazviF
Ares
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,708 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheDeathBehind_U
Ah Muzen Cab
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 82L
1,268 Elo+
Solo
Team Averages
Level 67
1,453 SR
1,533 Elo+

VS

Team Averages
Level 85
1,433 SR
1,461 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
 
Poseidon
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Cyamm
Neith
Level 47
God Stats
7W - 8L
1,163 SR
Queue Stats
187W - 172L
1,488 Elo+
Solo
Yemoja
Yemoja
Nurderhsv85
Yemoja
Level 107
God Stats
3W - 6L
1,500 SR
Queue Stats
437W - 436L
1,534 Elo+
Solo
The Morrigan
The Morrigan
RuneMyge
The Morrigan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 10
12,721
748
20,059
23,553
12,326
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
DerFurzer
Cernunnos
19
5 / 3 / 12
11,740
691
14,669
18,955
10,326
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
Mysteike
Yemoja
17
0 / 2 / 13
10,431
614
6,608
20,351
22,511
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ares
RazviF
Ares
19
2 / 3 / 10
12,129
713
9,441
28,574
35,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ah Muzen Cab
TheDeathBehind_U
Ah Muzen Cab
20
9 / 2 / 6
12,623
743
17,842
18,120
10,211
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
6 / 3 / 10
12,218
719
25,039
16,904
8,743
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
 
Poseidon
20
4 / 5 / 11
11,967
704
20,916
13,974
5,699
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Neith
Cyamm
Neith
20
6 / 3 / 7
12,265
721
24,483
13,653
6,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
1 / 4 / 8
10,797
635
10,553
16,248
19,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

The Morrigan
RuneMyge
The Morrigan
13
0 / 9 / 5
9,071
534
9,549
11,901
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
58
24
Kills
17
17
Deaths
24
51
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
 
Heimdallr
6
3
10
3.67
L
Poseidon
 
Poseidon
4
5
11
1.9
W
8
7
10
1.86
L
Neith
Cyamm
Neith
6
3
7
3.17
W
Cernunnos
DerFurzer
Cernunnos
5
3
12
3.67
W
Yemoja
Mysteike
Yemoja
0
2
13
3.25
L
Yemoja
1
4
8
1.25
W
Ares
RazviF
Ares
2
3
10
2.33
L
The Morrigan
RuneMyge
The Morrigan
0
9
5
0.28
W
Ah Muzen Cab
TheDeathBehind_U
Ah Muzen Cab
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,619
Damage
90,540
109,553
Taken
72,680
91,118
Mitigated
44,314
45,096
Healing
29,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
 
Heimdallr
25,039
2,901
999
6,419
16,904
8,743
686
7,326
9,436
0
54,088
L
Poseidon
 
Poseidon
20,916
2,007
2,136
3,989
13,974
5,699
1,489
6,943
6,843
47,762
0
W
20,059
2,430
2,581
2,100
23,553
12,326
798
9,433
14,120
39,164
0
L
Neith
Cyamm
Neith
24,483
12,127
0
5,256
13,653
6,302
2,358
6,155
7,262
0
38,435
W
Cernunnos
DerFurzer
Cernunnos
14,669
7,282
2,359
5,375
18,955
10,326
1,561
7,376
11,579
0
39,195
W
Yemoja
Mysteike
Yemoja
6,608
900
17,658
5,274
20,351
22,511
1,327
8,509
11,842
16,389
0
L
Yemoja
10,553
997
7,054
3,064
16,248
19,427
540
10,284
5,530
18,867
0
W
Ares
RazviF
Ares
9,441
482
269
4,701
28,574
35,744
749
8,627
19,941
17,600
0
L
The Morrigan
RuneMyge
The Morrigan
9,549
1,888
233
659
11,901
4,143
240
4,286
7,501
14,017
1,126
W
Ah Muzen Cab
TheDeathBehind_U
Ah Muzen Cab
17,842
4,359
1,387
3,392
18,120
10,211
1,123
6,358
11,762
0
57,586

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,644
Gold Earned
56,318
183
Minions Killed
207
0
Camps Cleared
0
1,639,503
Distance Traveled
1,379,627
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
12,218
719
62
4
0
330,778
1
L
Poseidon
11,967
704
53
3
0
326,287
1
W
Hera
12,721
748
45
3
0
311,247
0
L
Neith
12,265
721
51
3
0
263,058
0
W
Cernunnos
11,740
691
47
3
0
343,830
0
W
Yemoja
10,431
614
15
1
0
267,186
0
L
Yemoja
10,797
635
22
1
0
251,234
1
W
Ares
12,129
713
14
1
0
334,281
5
L
The Morrigan
9,071
534
19
1
0
208,270
5
W
Ah Muzen Cab
12,623
743
62
4
0
382,959
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role