Player Matchup

Guan Yu
Guan Yu
 
Guan Yu
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Fitzwits
Medusa
Level 124
God Stats
6W - 4L
1,674 SR
Queue Stats
6W - 4L
1,546 Elo+
Party 3
Baron Samedi
Baron Samedi
GojiraAbortion
Baron Samedi
Level 61
God Stats
10W - 11L
1,408 SR
Queue Stats
51W - 44L
1,493 Elo+
Solo
Cliodhna
Cliodhna
KelHanx
Cliodhna
Level 102
God Stats
5W - 3L
1,500 SR
Queue Stats
120W - 120L
1,651 Elo+
Solo
Ganesha
Ganesha
Testuhkleez
Ganesha
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,480 Elo+
Party 3
Team Averages
Level 99
1,516 SR
1,534 Elo+

VS

Team Averages
Level 111
1,684 SR
1,534 Elo+
Horus
Horus
Aceboogie786
Horus
Level 143
God Stats
6W - 3L
1,576 SR
Queue Stats
344W - 352L
1,539 Elo+
Party 2
Zhong Kui
Zhong Kui
ParrieDog
Zhong Kui
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
17W - 17L
1,533 Elo+
Solo
Athena
Athena
QWEENDOM
Athena
Level 146
God Stats
2W - 2L
1,681 SR
Queue Stats
133W - 146L
1,541 Elo+
Party 1
Apollo
Apollo
RGSMITE
Apollo
Level 83
God Stats
3W - 3L
1,931 SR
Queue Stats
26W - 28L
1,525 Elo+
Party 1
Loki
Loki
Shadow2478
Loki
Level 85
God Stats
26W - 27L
1,732 SR
Queue Stats
235W - 252L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
11
3 / 0 / 0
6,167
685
4,721
5,031
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Medusa
Fitzwits
Medusa
9
3 / 0 / 2
5,388
599
4,233
2,720
598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
GojiraAbortion
Baron Samedi
11
1 / 0 / 2
5,994
666
3,360
4,747
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cliodhna
KelHanx
Cliodhna
10
3 / 1 / 2
5,598
622
2,760
5,704
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ganesha
Testuhkleez
Ganesha
8
1 / 0 / 5
5,500
611
2,853
5,631
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 0
5,218
580
2,309
6,903
3,040
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Zhong Kui
ParrieDog
Zhong Kui
9
0 / 3 / 0
4,995
555
4,643
7,130
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
QWEENDOM
Athena
6
0 / 3 / 0
4,072
452
1,542
5,480
3,454
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Apollo
RGSMITE
Apollo
7
0 / 3 / 0
4,231
470
2,490
6,036
1,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

3
1 / 2 / 0
3,812
424
867
1,757
293
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
1
11
Kills
1
1
Deaths
12
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
3
0
0
3
L
0
1
0
0
W
Medusa
Fitzwits
Medusa
3
0
2
4
W
Baron Samedi
GojiraAbortion
Baron Samedi
1
0
2
2
W
Cliodhna
KelHanx
Cliodhna
3
1
2
4
L
Zhong Kui
ParrieDog
Zhong Kui
0
3
0
0
L
Athena
QWEENDOM
Athena
0
3
0
0
L
Apollo
RGSMITE
Apollo
0
3
0
0
L
1
2
0
0.5
W
Ganesha
Testuhkleez
Ganesha
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,927
Damage
11,851
23,833
Taken
27,306
12,401
Mitigated
13,197
10,450
Healing
8,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
4,721
1,673
50
2,593
5,031
4,119
0
454
4,577
0
32,356
L
2,309
1,252
0
2,962
6,903
3,040
0
0
6,903
0
29,690
W
Medusa
Fitzwits
Medusa
4,233
1,704
0
1,592
2,720
598
60
530
2,190
0
30,763
W
Baron Samedi
GojiraAbortion
Baron Samedi
3,360
363
54
1,647
4,747
1,829
0
2,932
1,815
33,144
0
W
Cliodhna
KelHanx
Cliodhna
2,760
527
0
2,326
5,704
1,618
0
1,352
4,352
0
28,596
L
Zhong Kui
ParrieDog
Zhong Kui
4,643
362
0
2,469
7,130
5,037
0
3,360
3,770
29,103
0
L
Athena
QWEENDOM
Athena
1,542
358
294
921
5,480
3,454
0
1,143
4,337
12,199
2,411
L
Apollo
RGSMITE
Apollo
2,490
1,541
0
1,767
6,036
1,373
48
1,710
4,326
0
19,003
L
867
448
0
411
1,757
293
0
0
1,757
0
4,210
W
Ganesha
Testuhkleez
Ganesha
2,853
398
90
2,098
5,631
4,237
0
840
4,791
16,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,647
Gold Earned
22,328
313
Minions Killed
184
0
Camps Cleared
0
930,587
Distance Traveled
790,032
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,167
685
77
9
0
190,539
2
L
Horus
5,218
580
56
6
0
192,033
1
W
Medusa
5,388
599
82
9
0
192,852
4
W
Baron Samedi
5,994
666
73
8
0
167,839
2
W
Cliodhna
5,598
622
75
8
0
208,329
3
L
Zhong Kui
4,995
555
58
6
0
163,576
2
L
Athena
4,072
452
28
3
0
183,394
3
L
Apollo
4,231
470
36
4
0
179,480
3
L
Loki
3,812
424
6
1
0
71,549
0
W
Ganesha
5,500
611
6
1
0
171,028
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role