Player Matchup

Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Serqet
Serqet
Diamond V
MarekKurwiskok
Serqet
Diamond V
Level 129
God Stats
3W - 1L
1,687 SR
Queue Stats
90W - 81L
2,090 MMR
Solo
Scylla
Scylla
Diamond IV
Paincy
Scylla
Diamond IV
Level 160
God Stats
48W - 41L
1,689 SR
Queue Stats
772W - 799L
2,093 MMR
Solo
Anhur
Anhur
Platinum III
itmebenni
Anhur
Platinum III
Level 158
God Stats
10W - 8L
1,429 SR
Queue Stats
94W - 69L
1,946 MMR
Party 2
Atlas
Atlas
Diamond V
slipperslap
Atlas
Diamond V
Level 99
God Stats
14W - 7L
1,733 SR
Queue Stats
231W - 221L
2,121 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 138
1,608 SR
1,950 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,704 SR
1,811 MMR
Ah Muzen Cab
Ah Muzen Cab
Diamond IV
 
Ah Muzen Cab
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Diamond V
 
Zhong Kui
Diamond V
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sobek
Sobek
Platinum V
Charco45
Sobek
Platinum V
Level 160
God Stats
7W - 8L
1,842 SR
Queue Stats
78W - 62L
1,958 MMR
Solo
Ravana
Ravana
Platinum I
ThePanda8
Ravana
Platinum I
Level 156
God Stats
8W - 10L
1,907 SR
Queue Stats
468W - 491L
2,079 MMR
Solo
Osiris
Osiris
Platinum I
ÐragønSlayer
Osiris
Platinum I
Level 122
God Stats
6W - 10L
1,769 SR
Queue Stats
449W - 421L
2,019 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
1 / 2 / 3
5,505
551
3,113
7,599
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

11
4 / 1 / 4
6,286
629
3,824
6,265
1,927
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
Paincy
Scylla
11
2 / 2 / 3
5,968
597
2,807
4,026
834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
itmebenni
Anhur
10
1 / 1 / 0
5,345
535
3,049
4,565
1,068
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 1 / 5
6,164
616
6,211
6,330
4,945
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
ThothIzanamiGilgameshCliodhna

VS

Bans
KaliFenrirSolBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
11
1 / 1 / 3
6,150
615
4,207
3,181
1,052
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
 
Zhong Kui
10
2 / 0 / 1
5,782
578
3,987
3,790
1,982
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sobek
Charco45
Sobek
9
2 / 2 / 3
5,565
557
2,712
6,765
3,619
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ravana
ThePanda8
Ravana
10
1 / 1 / 2
5,520
552
2,481
3,967
1,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 6 / 0
5,492
549
3,737
11,839
6,883
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
16
10
Kills
7
7
Deaths
10
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
1
2
3
1.25
L
Ah Muzen Cab
 
Ah Muzen Cab
1
1
3
2.5
L
Zhong Kui
 
Zhong Kui
2
0
1
2.5
L
Sobek
Charco45
Sobek
2
2
3
1.75
W
4
1
4
6
W
Scylla
Paincy
Scylla
2
2
3
1.75
L
Ravana
ThePanda8
Ravana
1
1
2
2
W
Anhur
itmebenni
Anhur
1
1
0
1
W
2
1
5
4.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,004
Damage
17,124
28,785
Taken
29,542
12,854
Mitigated
15,070
9,838
Healing
11,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
3,113
290
0
2,241
7,599
4,080
0
2,551
5,048
14,863
0
L
Ah Muzen Cab
 
Ah Muzen Cab
4,207
722
0
593
3,181
1,052
0
1,702
1,269
0
44,150
L
Zhong Kui
 
Zhong Kui
3,987
1,464
0
2,318
3,790
1,982
0
244
3,546
32,105
0
L
Sobek
Charco45
Sobek
2,712
218
192
2,388
6,765
3,619
0
2,131
4,387
9,750
5,887
W
3,824
900
0
2,805
6,265
1,927
0
588
5,677
0
28,683
W
Scylla
Paincy
Scylla
2,807
234
0
900
4,026
834
0
51
3,975
34,504
0
L
Ravana
ThePanda8
Ravana
2,481
602
0
1,105
3,967
1,534
0
1,366
2,575
0
26,197
W
Anhur
itmebenni
Anhur
3,049
2,025
0
1,501
4,565
1,068
0
2,553
2,012
0
31,667
W
6,211
3,075
0
2,391
6,330
4,945
0
0
6,330
28,480
0
L
3,737
1,737
0
4,757
11,839
6,883
0
6,456
5,094
0
27,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,268
Gold Earned
28,509
303
Minions Killed
301
0
Camps Cleared
0
976,833
Distance Traveled
942,952
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,505
551
19
2
0
180,397
5
L
Ah Muzen Cab
6,150
615
91
9
0
208,585
1
L
Zhong Kui
5,782
578
71
7
0
146,293
3
L
Sobek
5,565
557
19
2
0
198,125
4
W
Serqet
6,286
629
65
7
0
234,387
2
W
Scylla
5,968
597
90
9
0
197,664
4
L
Ravana
5,520
552
57
6
0
226,382
3
W
Anhur
5,345
535
76
8
0
168,425
1
W
Atlas
6,164
616
53
5
0
195,960
1
L
Osiris
5,492
549
63
6
0
163,567
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role