Player Matchup

Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Flooplogsnot
Apollo
Level 49
God Stats
27W - 21L
1,668 SR
Queue Stats
89W - 73L
1,716 Elo+
Party 1
Nu Wa
Nu Wa
I Chickenman I
Nu Wa
Level 124
God Stats
3W - 4L
1,165 SR
Queue Stats
160W - 159L
1,594 Elo+
Solo
Mulan
Mulan
SerAlexandros
Mulan
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 3L
1,582 Elo+
Solo
Gilgamesh
Gilgamesh
UltiMATT Weapon
Gilgamesh
Level 146
God Stats
26W - 14L
1,693 SR
Queue Stats
102W - 70L
1,693 Elo+
Party 1
Team Averages
Level 109
1,505 SR
1,617 Elo+

VS

Team Averages
Level 51
1,643 SR
1,612 Elo+
Mulan
Mulan
ACE_Ninja04
Mulan
Level 108
God Stats
4W - 7L
1,835 SR
Queue Stats
355W - 323L
1,673 Elo+
Party 2
Freya
Freya
CaptainJ92
Freya
Level 27
God Stats
8W - 4L
1,930 SR
Queue Stats
397W - 379L
1,631 Elo+
Party 2
Hun Batz
Hun Batz
IHATEGOBLINS636
Hun Batz
Level 88
God Stats
1W - 2L
1,500 SR
Queue Stats
245W - 229L
1,650 Elo+
Party 2
Anhur
Anhur
Mythison
Anhur
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
221W - 192L
1,644 Elo+
Party 2
Ares
Ares
Shadow_Dasher101
Ares
Level 5
God Stats
1W - 4L
1,450 SR
Queue Stats
1W - 4L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
12
1 / 1 / 6
6,476
810
4,712
7,466
5,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Apollo
13
5 / 1 / 1
6,748
844
4,146
3,652
1,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
1 / 0 / 4
6,778
847
4,834
1,819
528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 0 / 3
6,035
754
3,571
3,677
1,762
Gilgamesh
UltiMATT Weapon
Gilgamesh
12
1 / 2 / 7
6,614
827
5,507
7,836
2,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 2 / 0
6,300
788
5,008
7,828
5,043
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Freya
12
0 / 1 / 0
6,027
753
2,515
4,141
1,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
12
0 / 4 / 4
6,023
753
5,807
8,811
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anhur
Mythison
Anhur
13
1 / 2 / 2
6,405
801
2,893
6,631
2,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 0 / 0
5,081
635
365
1,738
859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
10
9
Kills
4
4
Deaths
9
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
1
6
4
L
3
2
0
1.5
L
Freya
0
1
0
0
W
Apollo
5
1
1
5.5
W
1
0
4
3
L
Hun Batz
0
4
4
0.5
L
Anhur
Mythison
Anhur
1
2
2
1
W
1
0
3
2.5
L
0
0
0
0
W
Gilgamesh
UltiMATT Weapon
Gilgamesh
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,770
Damage
16,588
24,450
Taken
29,149
11,963
Mitigated
13,075
6,640
Healing
8,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,712
1,735
0
2,515
7,466
5,693
34
1,397
5,819
12,321
0
L
5,008
489
0
2,225
7,828
5,043
0
2,460
5,368
0
12,879
L
Freya
2,515
717
0
1,492
4,141
1,326
252
1,497
2,644
19,049
0
W
Apollo
4,146
3,303
0
739
3,652
1,162
635
228
3,277
0
16,576
W
4,834
1,266
0
582
1,819
528
819
0
1,795
29,480
0
L
Hun Batz
5,807
996
0
1,473
8,811
3,824
0
2,092
6,719
0
20,561
L
Anhur
Mythison
Anhur
2,893
1,127
0
2,975
6,631
2,023
0
2,594
4,037
0
27,781
W
3,571
510
0
37
3,677
1,762
0
710
2,903
0
11,017
L
365
149
0
24
1,738
859
0
903
835
1,680
0
W
Gilgamesh
UltiMATT Weapon
Gilgamesh
5,507
1,402
791
1,976
7,836
2,818
234
545
7,062
0
13,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,651
Gold Earned
29,836
149
Minions Killed
154
0
Camps Cleared
0
855,214
Distance Traveled
649,085
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
6,476
810
22
3
0
174,733
2
L
Mulan
6,300
788
16
2
0
164,430
2
L
Freya
6,027
753
36
5
0
148,415
1
W
Apollo
6,748
844
34
4
0
174,184
1
W
Nu Wa
6,778
847
56
7
0
161,936
2
L
Hun Batz
6,023
753
33
4
0
160,635
1
L
Anhur
6,405
801
65
8
0
141,245
0
W
Mulan
6,035
754
12
2
0
156,019
3
L
Ares
5,081
635
4
1
0
34,360
0
W
Gilgamesh
6,614
827
25
3
0
188,342
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role