Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
JustJasonCDJ
Chang'e
Level 64
God Stats
1W - 0L
1,574 SR
Queue Stats
2W - 3L
1,332 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
NSS Pilo
Ah Muzen Cab
Level 148
God Stats
22W - 10L
1,733 SR
Queue Stats
79W - 81L
1,556 Elo+
Solo
Vamana
Vamana
natha272
Vamana
Level 84
God Stats
3W - 0L
1,500 SR
Queue Stats
71W - 73L
1,480 Elo+
Solo
Arachne
Arachne
thehunter7861
Arachne
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 28L
1,613 Elo+
Solo
Team Averages
Level 112
1,561 SR
1,496 Elo+

VS

Team Averages
Level 113
1,597 SR
1,475 Elo+
Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Ashen One216
Atlas
Level 107
God Stats
7W - 7L
1,488 SR
Queue Stats
72W - 96L
1,296 Elo+
Solo
Chaac
Chaac
BUSxTIME
Chaac
Level 62
God Stats
34W - 33L
1,465 SR
Queue Stats
135W - 172L
1,438 Elo+
Party 1
Hou Yi
Hou Yi
Jnorbs
Hou Yi
Level 75
God Stats
19W - 9L
1,878 SR
Queue Stats
226W - 253L
1,554 Elo+
Party 1
Bakasura
Bakasura
Shadow_Xros
Bakasura
Level 160
God Stats
18W - 13L
1,654 SR
Queue Stats
354W - 364L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
16
5 / 0 / 3
8,656
866
10,921
7,394
3,089
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
JustJasonCDJ
Chang'e
14
0 / 5 / 1
7,514
751
3,365
9,671
2,751
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Muzen Cab
NSS Pilo
Ah Muzen Cab
14
1 / 1 / 3
7,773
777
5,245
5,550
1,658
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
natha272
Vamana
14
2 / 2 / 4
8,585
859
5,214
11,921
6,298
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Arachne
14
2 / 7 / 4
7,992
799
5,089
11,420
3,547
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 6
7,204
720
6,107
4,042
1,310
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 2 / 6
7,411
741
7,587
13,164
10,881
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Chaac
BUSxTIME
Chaac
12
0 / 0 / 3
6,778
678
3,835
5,251
2,211
Hou Yi
Jnorbs
Hou Yi
16
8 / 3 / 3
8,853
885
10,456
6,535
2,586
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
Shadow_Xros
Bakasura
15
5 / 3 / 4
8,112
811
8,053
9,861
8,371
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
37
10
Kills
15
15
Deaths
10
15
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
0
3
6.5
L
Discordia
 
Discordia
0
2
6
1.5
L
2
2
6
2.5
L
Chaac
BUSxTIME
Chaac
0
0
3
1.5
L
Hou Yi
Jnorbs
Hou Yi
8
3
3
3.17
W
Chang'e
JustJasonCDJ
Chang'e
0
5
1
0.1
W
Ah Muzen Cab
NSS Pilo
Ah Muzen Cab
1
1
3
2.5
L
Bakasura
Shadow_Xros
Bakasura
5
3
4
2.33
W
Vamana
natha272
Vamana
2
2
4
2
W
Arachne
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,834
Damage
36,038
45,956
Taken
38,853
17,343
Mitigated
25,359
17,773
Healing
6,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
10,921
1,105
1,803
3,356
7,394
3,089
0
3,391
4,003
32,292
0
L
Discordia
 
Discordia
6,107
714
201
276
4,042
1,310
228
1,323
2,719
22,001
0
L
7,587
2,923
324
467
13,164
10,881
0
7,070
6,094
16,601
0
L
Chaac
BUSxTIME
Chaac
3,835
924
175
1,761
5,251
2,211
0
1,694
3,557
0
17,694
L
Hou Yi
Jnorbs
Hou Yi
10,456
4,663
0
1,026
6,535
2,586
0
3,128
3,407
0
26,943
W
Chang'e
JustJasonCDJ
Chang'e
3,365
143
590
2,407
9,671
2,751
33
3,132
6,285
18,674
0
W
Ah Muzen Cab
NSS Pilo
Ah Muzen Cab
5,245
701
0
1,758
5,550
1,658
2,421
1,096
4,005
0
37,134
L
Bakasura
Shadow_Xros
Bakasura
8,053
4,796
0
2,096
9,861
8,371
0
1,071
8,790
0
28,614
W
Vamana
natha272
Vamana
5,214
1,899
1,560
5,344
11,921
6,298
113
3,339
8,047
0
22,698
W
Arachne
5,089
4,212
0
955
11,420
3,547
0
2,736
8,250
0
16,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,520
Gold Earned
38,358
213
Minions Killed
196
0
Camps Cleared
0
1,048,177
Distance Traveled
968,817
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
8,656
866
45
5
0
205,807
1
L
Discordia
7,204
720
44
4
0
195,889
4
L
Atlas
7,411
741
19
2
0
214,449
1
L
Chaac
6,778
678
32
3
0
146,874
3
L
Hou Yi
8,853
885
42
4
0
208,248
3
W
Chang'e
7,514
751
36
4
0
184,921
0
W
Ah Muzen Cab
7,773
777
75
8
0
227,464
1
L
Bakasura
8,112
811
59
6
0
203,357
3
W
Vamana
8,585
859
30
3
0
246,779
0
W
Arachne
7,992
799
27
3
0
183,206
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role