Player Matchup

Amaterasu
Amaterasu
Jcdubs
Amaterasu
Level 105
God Stats
26W - 14L
1,767 SR
Queue Stats
208W - 194L
1,534 Elo+
Solo
Bakasura
Bakasura
ProfBlack
Bakasura
Level 125
God Stats
1W - 2L
1,500 SR
Queue Stats
126W - 131L
1,530 Elo+
Party 1
Hou Yi
Hou Yi
SadaRyder
Hou Yi
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 24L
1,454 Elo+
Party 2
Terra
Terra
o limit break o
Terra
Level 159
God Stats
3W - 1L
1,715 SR
Queue Stats
78W - 99L
1,460 Elo+
Party 2
Nu Wa
Nu Wa
omarler18
Nu Wa
Level 117
God Stats
32W - 21L
1,732 SR
Queue Stats
196W - 185L
1,535 Elo+
Party 1
Team Averages
Level 124
1,643 SR
1,503 Elo+

VS

Team Averages
Level 96
1,455 SR
1,510 Elo+
Vulcan
Vulcan
 
Vulcan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Gilgamesh
Gilgamesh
BioKZatu
Gilgamesh
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 102L
1,559 Elo+
Party 3
Sobek
Sobek
danxxyxjav
Sobek
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 20L
1,403 Elo+
Solo
Medusa
Medusa
kingeoshi
Medusa
Level 109
God Stats
0W - 1L
1,274 SR
Queue Stats
8W - 10L
1,693 Elo+
Solo
Merlin
Merlin
xerxes275
Merlin
Level 57
God Stats
0W - 3L
1,500 SR
Queue Stats
45W - 62L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Jcdubs
Amaterasu
18
5 / 3 / 13
11,359
811
12,060
20,651
18,785
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
ProfBlack
Bakasura
19
9 / 1 / 13
11,247
803
10,468
11,723
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Hou Yi
SadaRyder
Hou Yi
18
11 / 1 / 10
11,179
799
14,058
12,587
3,746
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
2 / 4 / 21
11,066
790
10,636
20,347
21,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nu Wa
omarler18
Nu Wa
18
4 / 0 / 19
10,942
782
13,485
6,972
2,463
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
17
3 / 3 / 3
9,930
709
13,309
6,667
2,317
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
BioKZatu
Gilgamesh
16
0 / 7 / 5
8,911
637
9,175
18,103
12,367
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sobek
14
0 / 6 / 6
9,030
645
5,924
18,363
16,122
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Medusa
kingeoshi
Medusa
15
0 / 5 / 6
8,615
615
5,314
12,279
3,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Merlin
xerxes275
Merlin
17
6 / 10 / 3
10,942
782
13,236
17,119
5,169
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
32
31
Kills
9
9
Deaths
31
76
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Vulcan
 
Vulcan
3
3
3
1.5
L
Gilgamesh
BioKZatu
Gilgamesh
0
7
5
0.36
W
Amaterasu
Jcdubs
Amaterasu
5
3
13
3.83
W
Bakasura
ProfBlack
Bakasura
9
1
13
15.5
W
Hou Yi
SadaRyder
Hou Yi
11
1
10
16
L
Sobek
0
6
6
0.5
L
Medusa
kingeoshi
Medusa
0
5
6
0.6
W
2
4
21
3.13
W
Nu Wa
omarler18
Nu Wa
4
0
19
13.5
L
Merlin
xerxes275
Merlin
6
10
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,707
Damage
46,958
72,280
Taken
72,531
51,845
Mitigated
39,969
28,589
Healing
10,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vulcan
 
Vulcan
13,309
5,050
0
884
6,667
2,317
0
2,438
3,755
50,090
0
L
Gilgamesh
BioKZatu
Gilgamesh
9,175
1,460
0
1,267
18,103
12,367
0
3,051
14,508
5,954
25,020
W
Amaterasu
Jcdubs
Amaterasu
12,060
5,534
2,025
5,277
20,651
18,785
1,848
7,356
13,097
0
33,233
W
Bakasura
ProfBlack
Bakasura
10,468
6,330
0
4,429
11,723
5,565
2,048
5,426
6,279
0
21,589
W
Hou Yi
SadaRyder
Hou Yi
14,058
7,688
0
5,083
12,587
3,746
2,128
8,387
4,062
0
45,566
L
Sobek
5,924
172
104
4,050
18,363
16,122
0
6,274
10,813
20,876
0
L
Medusa
kingeoshi
Medusa
5,314
2,152
0
1,753
12,279
3,994
308
5,307
6,361
0
27,374
W
10,636
1,638
5,272
5,118
20,347
21,286
581
8,667
11,481
25,266
0
W
Nu Wa
omarler18
Nu Wa
13,485
2,790
0
1,385
6,972
2,463
556
3,405
3,515
42,203
0
L
Merlin
xerxes275
Merlin
13,236
445
0
2,134
17,119
5,169
0
5,418
10,790
44,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,793
Gold Earned
47,428
270
Minions Killed
277
0
Camps Cleared
0
1,450,712
Distance Traveled
1,260,137
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,930
709
83
6
0
286,240
4
L
Gilgamesh
8,911
637
49
4
0
264,401
3
W
Amaterasu
11,359
811
47
3
0
313,296
2
W
Bakasura
11,247
803
58
4
0
301,340
2
W
Hou Yi
11,179
799
60
4
0
256,220
3
L
Sobek
9,030
645
26
2
0
229,929
3
L
Medusa
8,615
615
55
4
0
240,810
3
W
Terra
11,066
790
37
3
0
299,243
0
W
Nu Wa
10,942
782
68
5
0
280,613
0
L
Merlin
10,942
782
64
5
0
238,757
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role