Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Manos2952200
Chiron
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,455 Elo+
Solo
Osiris
Osiris
SpreadEm8978
Osiris
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 88L
1,421 Elo+
Solo
Terra
Terra
memoized
Terra
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
153W - 177L
1,519 Elo+
Solo
Zeus
Zeus
stulander 84
Zeus
Level 149
God Stats
1W - 1L
1,279 SR
Queue Stats
85W - 110L
1,411 Elo+
Solo
Team Averages
Level 93
1,456 SR
1,461 Elo+

VS

Team Averages
Level 77
1,537 SR
1,468 Elo+
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Jekkob
Zhong Kui
Level 25
God Stats
2W - 0L
1,684 SR
Queue Stats
40W - 68L
1,360 Elo+
Solo
Fafnir
Fafnir
luc1f2r
Fafnir
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 48L
1,451 Elo+
Solo
Guan Yu
Guan Yu
shobanakhatrisho
Guan Yu
Level 129
God Stats
8W - 8L
1,500 SR
Queue Stats
664W - 746L
1,458 Elo+
Solo
Chaac
Chaac
t5tlz
Chaac
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 11L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
18
1 / 8 / 14
10,299
644
13,818
22,449
30,029
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Chiron
19
6 / 5 / 7
12,160
760
16,842
15,177
6,884
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Osiris
5
0 / 0 / 0
7,284
455
0
0
0
Terra
memoized
Terra
19
4 / 4 / 9
11,223
701
7,971
24,036
19,717
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

20
7 / 5 / 8
12,441
778
37,311
14,202
6,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
18
5 / 6 / 14
12,302
769
14,166
15,050
8,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Jekkob
Zhong Kui
18
1 / 4 / 12
10,933
683
12,901
14,199
8,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
luc1f2r
Fafnir
20
4 / 2 / 14
12,181
761
12,755
23,395
26,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
8 / 2 / 10
13,008
813
10,231
26,423
17,017
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Chaac
t5tlz
Chaac
19
3 / 4 / 10
11,991
749
13,441
14,688
17,974
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
81
18
Kills
21
22
Deaths
18
38
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
1
8
14
1
W
Da Ji
 
Da Ji
5
6
14
2
W
Zhong Kui
Jekkob
Zhong Kui
1
4
12
1.75
L
Chiron
6
5
7
1.9
L
Osiris
0
0
0
0
W
Fafnir
luc1f2r
Fafnir
4
2
14
5.5
L
Terra
memoized
Terra
4
4
9
2.13
W
8
2
10
6.5
L
7
5
8
2.2
W
Chaac
t5tlz
Chaac
3
4
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,942
Damage
63,494
75,864
Taken
93,755
62,638
Mitigated
78,365
27,046
Healing
49,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
13,818
947
1,526
1,900
22,449
30,029
364
9,661
11,760
28,751
0
W
Da Ji
 
Da Ji
14,166
2,573
1,273
1,650
15,050
8,279
650
10,619
4,431
5,756
14,547
W
Zhong Kui
Jekkob
Zhong Kui
12,901
708
704
3,981
14,199
8,709
2,110
9,933
4,266
22,972
0
L
Chiron
16,842
6,290
2,052
4,449
15,177
6,884
431
6,016
8,814
0
33,067
L
Osiris
0
0
0
0
0
0
0
0
0
0
0
W
Fafnir
luc1f2r
Fafnir
12,755
5,076
978
10,947
23,395
26,386
1,053
13,073
10,322
26,758
0
L
Terra
memoized
Terra
7,971
1,622
4,206
8,890
24,036
19,717
600
7,711
15,873
17,293
0
W
10,231
1,287
8,648
15,442
26,423
17,017
1,241
16,381
10,042
280
29,668
L
37,311
1,119
809
3,214
14,202
6,008
260
3,927
9,939
66,346
0
W
Chaac
t5tlz
Chaac
13,441
2,072
554
5,097
14,688
17,974
475
9,094
5,594
939
34,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,407
Gold Earned
60,415
142
Minions Killed
150
0
Camps Cleared
0
1,049,183
Distance Traveled
1,404,177
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
10,299
644
1
0
0
245,454
1
W
Da Ji
12,302
769
15
1
0
234,293
0
W
Zhong Kui
10,933
683
25
2
0
303,927
0
L
Chiron
12,160
760
45
3
0
276,791
1
L
Osiris
7,284
455
0
0
0
0
0
W
Fafnir
12,181
761
32
2
0
296,347
0
L
Terra
11,223
701
19
1
0
255,329
1
W
Guan Yu
13,008
813
34
2
0
313,219
4
L
Zeus
12,441
778
77
5
0
271,609
0
W
Chaac
11,991
749
44
3
0
256,391
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role