Player Matchup

Chaac
Chaac
DisOwned2184
Chaac
Level 69
God Stats
6W - 8L
1,553 SR
Queue Stats
71W - 67L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
Squeak Daddy
Baron Samedi
Level 143
God Stats
5W - 1L
1,819 SR
Queue Stats
56W - 61L
1,477 Elo+
Solo
Neith
Neith
leunamme-13
Neith
Level 105
God Stats
158W - 143L
1,477 SR
Queue Stats
468W - 493L
1,439 Elo+
Solo
Team Averages
Level 106
1,616 SR
1,462 Elo+

VS

Team Averages
Level 134
1,302 SR
1,499 Elo+
Mulan
Mulan
GothicJohn117
Mulan
Level 158
God Stats
9W - 11L
1,196 SR
Queue Stats
480W - 387L
1,557 Elo+
Party 1
He Bo
He Bo
PiasaDanny
He Bo
Level 155
God Stats
3W - 2L
1,264 SR
Queue Stats
622W - 479L
1,556 Elo+
Party 1
Bakasura
Bakasura
kilswitchsamurai
Bakasura
Level 89
God Stats
6W - 10L
1,446 SR
Queue Stats
23W - 48L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 5
7,953
884
7,924
13,245
11,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
Squeak Daddy
Baron Samedi
12
5 / 0 / 7
8,060
896
5,362
4,433
2,302
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
1 / 2 / 10
7,435
826
9,860
6,928
2,367
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
6,399
711
6,950
11,635
8,311
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
10
1 / 4 / 2
6,271
697
3,942
8,673
2,542
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

7
0 / 5 / 1
5,526
614
3,093
6,618
2,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
12
Kills
3
3
Deaths
12
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
6
1
5
8.5
L
2
3
1
0.83
L
He Bo
1
4
2
0.5
W
Baron Samedi
Squeak Daddy
Baron Samedi
5
0
7
8.5
L
0
5
1
0.1
W
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,146
Damage
13,985
24,606
Taken
26,926
16,522
Mitigated
12,872
14,820
Healing
3,807
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,924
1,534
171
8,164
13,245
11,853
286
2,009
11,136
0
17,854
L
6,950
934
0
2,480
11,635
8,311
0
2,393
8,843
0
17,997
L
He Bo
3,942
211
0
819
8,673
2,542
0
1,738
6,785
18,633
0
W
Baron Samedi
Squeak Daddy
Baron Samedi
5,362
605
1,194
2,163
4,433
2,302
1,446
624
3,740
26,495
0
L
3,093
2,021
0
508
6,618
2,019
0
1,593
4,911
0
5,589
W
9,860
4,390
453
2,675
6,928
2,367
574
1,453
5,344
0
35,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,448
Gold Earned
18,196
109
Minions Killed
61
5
Camps Cleared
3
531,067
Distance Traveled
447,153
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,953
884
14
2
0
200,723
3
L
Mulan
6,399
711
23
3
0
170,399
3
L
He Bo
6,271
697
27
3
2
148,510
0
W
Baron Samedi
8,060
896
43
5
2
163,007
1
L
Bakasura
5,526
614
11
1
1
128,244
1
W
Neith
7,435
826
52
6
3
167,337
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role