Player Matchup

Camazotz
Camazotz
Gold II
Rangeboii
Camazotz
Gold II
Level 107
God Stats
29W - 16L
1,568 SR
Queue Stats
234W - 236L
1,449 MMR
Party 1
Achilles
Achilles
Silver I
Shrenoko
Achilles
Silver I
Level 160
God Stats
14W - 4L
1,849 SR
Queue Stats
117W - 123L
1,364 MMR
Solo
Hou Yi
Hou Yi
Silver I
deaadwood
Hou Yi
Silver I
Level 101
God Stats
11W - 14L
1,453 SR
Queue Stats
88W - 94L
1,274 MMR
Party 1
Vulcan
Vulcan
Gold V
dounutslay3r
Vulcan
Gold V
Level 123
God Stats
18W - 16L
1,530 SR
Queue Stats
186W - 174L
1,377 MMR
Solo
Baron Samedi
Baron Samedi
Silver I
jbros99
Baron Samedi
Silver I
Level 88
God Stats
4W - 1L
1,959 SR
Queue Stats
65W - 60L
1,365 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 116
1,672 SR
1,366 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 121
1,678 SR
1,370 MMR
Loki
Loki
Silver III
Grahmble
Loki
Silver III
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,345 MMR
Party 2
Charybdis
Charybdis
Silver III
Sephiroth
Charybdis
Silver III
Level 145
God Stats
0W - 1L
1,765 SR
Queue Stats
49W - 36L
1,434 MMR
Party 2
Morgan Le Fay
Morgan Le Fay
Bronze III
Steeik
Morgan Le Fay
Bronze III
Level 142
God Stats
0W - 1L
1,739 SR
Queue Stats
3W - 13L
1,362 MMR
Solo
Artio
Artio
Gold II
TheGeauxt
Artio
Gold II
Level 147
God Stats
1W - 1L
1,885 SR
Queue Stats
59W - 58L
1,361 MMR
Solo
Bacchus
Bacchus
Silver III
gbhotshot
Bacchus
Silver III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 48L
1,350 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
Rangeboii
Camazotz
16
4 / 3 / 10
9,598
505
11,015
17,883
5,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Shrenoko
Achilles
19
4 / 0 / 2
11,564
609
12,661
17,501
16,252
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hou Yi
deaadwood
Hou Yi
18
3 / 0 / 5
11,138
586
8,051
11,061
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
18
9 / 0 / 5
10,519
554
13,373
5,519
2,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
jbros99
Baron Samedi
15
2 / 2 / 14
10,381
546
8,091
13,911
14,060
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
FenrirArachneThothTiamat

VS

Bans
BastetAtlasIzanamiSol
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
14
0 / 4 / 2
8,221
433
3,859
11,704
4,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
Sephiroth
Charybdis
16
2 / 3 / 1
9,627
507
8,875
10,339
3,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Morgan Le Fay
Steeik
Morgan Le Fay
14
2 / 6 / 1
8,822
464
8,554
12,782
4,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artio
TheGeauxt
Artio
16
0 / 4 / 0
9,445
497
10,022
20,170
24,337
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bacchus
gbhotshot
Bacchus
11
0 / 5 / 2
7,508
395
5,220
19,161
15,540
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
10
22
Kills
4
5
Deaths
22
36
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Loki
0
4
2
0.25
W
Camazotz
Rangeboii
Camazotz
4
3
10
3
L
Charybdis
Sephiroth
Charybdis
2
3
1
0.83
W
Achilles
Shrenoko
Achilles
4
0
2
5
L
Morgan Le Fay
Steeik
Morgan Le Fay
2
6
1
0.42
L
Artio
TheGeauxt
Artio
0
4
0
0
W
Hou Yi
deaadwood
Hou Yi
3
0
5
5.5
W
Vulcan
9
0
5
11.5
L
Bacchus
gbhotshot
Bacchus
0
5
2
0.2
W
Baron Samedi
jbros99
Baron Samedi
2
2
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,191
Damage
36,530
65,875
Taken
74,156
40,135
Mitigated
51,366
33,399
Healing
16,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
3,859
238
0
193
11,704
4,045
0
2,324
9,380
0
64,337
W
Camazotz
Rangeboii
Camazotz
11,015
3,109
0
10,494
17,883
5,024
946
5,366
12,307
0
50,284
L
Charybdis
Sephiroth
Charybdis
8,875
4,039
0
3,743
10,339
3,348
0
1,017
9,322
0
77,972
W
Achilles
Shrenoko
Achilles
12,661
3,720
0
7,732
17,501
16,252
94
9,545
6,775
0
84,176
L
Morgan Le Fay
Steeik
Morgan Le Fay
8,554
1,017
0
1,196
12,782
4,096
0
5,951
6,831
64,011
0
L
Artio
TheGeauxt
Artio
10,022
648
0
7,546
20,170
24,337
0
2,270
17,900
64,996
0
W
Hou Yi
deaadwood
Hou Yi
8,051
2,975
0
7,257
11,061
2,788
2,070
1,032
10,029
0
81,723
W
Vulcan
13,373
2,508
0
954
5,519
2,011
1,739
2,090
3,217
85,355
0
L
Bacchus
gbhotshot
Bacchus
5,220
604
488
3,278
19,161
15,540
0
10,168
8,993
15,511
3,884
W
Baron Samedi
jbros99
Baron Samedi
8,091
836
978
5,984
13,911
14,060
454
6,028
7,734
37,679
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,200
Gold Earned
43,623
579
Minions Killed
575
0
Camps Cleared
0
1,931,692
Distance Traveled
1,828,208
36
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
8,221
433
125
7
0
425,726
0
W
Camazotz
9,598
505
76
4
0
415,171
11
L
Charybdis
9,627
507
147
8
0
363,290
6
W
Achilles
11,564
609
164
9
0
399,001
5
L
Morgan Le Fay
8,822
464
117
6
0
330,511
6
L
Artio
9,445
497
158
8
0
312,202
3
W
Hou Yi
11,138
586
162
9
0
342,702
5
W
Vulcan
10,519
554
131
7
0
400,939
5
L
Bacchus
7,508
395
28
1
0
396,479
7
W
Baron Samedi
10,381
546
46
2
0
373,879
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role