Player Matchup

Chaac
Chaac
Platinum II
 
Chaac
Platinum II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Platinum V
Bifrost
Cerberus
Platinum V
Level 158
God Stats
5W - 3L
1,717 SR
Queue Stats
74W - 49L
1,913 MMR
Party 2
Medusa
Medusa
Platinum II
OldTimerDan
Medusa
Platinum II
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 133L
2,120 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond III
Rukinder
Erlang Shen
Diamond III
Level 141
God Stats
28W - 24L
1,703 SR
Queue Stats
933W - 780L
2,306 MMR
Party 1
Persephone
Persephone
Diamond III
Tímebomb
Persephone
Diamond III
Level 108
God Stats
17W - 12L
1,493 SR
Queue Stats
413W - 362L
2,216 MMR
Party 1
Team Averages
Platinum I
Platinum I
Average Tier
Level 145
1,583 SR
2,011 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 135
1,703 SR
2,120 MMR
Morgan Le Fay
Morgan Le Fay
Masters
Bandy
Morgan Le Fay
Masters
Level 160
God Stats
10W - 10L
1,570 SR
Queue Stats
319W - 270L
2,258 MMR
Party 3
Ne Zha
Ne Zha
Platinum IV
Caleusby
Ne Zha
Platinum IV
Level 158
God Stats
7W - 8L
1,797 SR
Queue Stats
112W - 103L
1,860 MMR
Solo
Mulan
Mulan
Diamond V
MrTimeBooty
Mulan
Diamond V
Level 89
God Stats
6W - 3L
1,500 SR
Queue Stats
129W - 126L
2,145 MMR
Solo
Hou Yi
Hou Yi
Masters
Ruedus
Hou Yi
Masters
Level 108
God Stats
12W - 3L
1,928 SR
Queue Stats
137W - 67L
2,469 MMR
Party 3
Sylvanus
Sylvanus
Platinum II
egggoz
Sylvanus
Platinum II
Level 158
God Stats
5W - 5L
1,718 SR
Queue Stats
50W - 35L
1,869 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
3 / 3 / 6
10,483
617
9,212
16,924
9,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
Bifrost
Cerberus
15
2 / 2 / 12
9,694
570
4,615
14,360
12,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
17
7 / 1 / 4
10,825
637
16,663
11,379
3,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Erlang Shen
Rukinder
Erlang Shen
18
11 / 2 / 8
11,536
679
11,303
12,584
6,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
Tímebomb
Persephone
16
2 / 2 / 8
10,918
642
7,556
7,914
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAtlasCamazotz

VS

Bans
GebThothAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bandy
Morgan Le Fay
15
1 / 4 / 3
9,138
538
8,634
8,989
2,527
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ne Zha
Caleusby
Ne Zha
15
4 / 8 / 2
9,011
530
6,302
14,821
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
4 / 4 / 2
10,032
590
13,383
15,807
12,609
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hou Yi
Ruedus
Hou Yi
16
0 / 5 / 3
9,260
545
9,681
14,349
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
egggoz
Sylvanus
10
0 / 4 / 3
6,690
394
4,526
15,318
11,086
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
25
Kills
9
10
Deaths
25
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
3
3
6
2
L
Morgan Le Fay
Bandy
Morgan Le Fay
1
4
3
0.63
W
Cerberus
Bifrost
Cerberus
2
2
12
4
L
Ne Zha
Caleusby
Ne Zha
4
8
2
0.63
L
4
4
2
1.25
W
Medusa
7
1
4
9
L
Hou Yi
Ruedus
Hou Yi
0
5
3
0.3
W
Erlang Shen
Rukinder
Erlang Shen
11
2
8
7.5
W
Persephone
Tímebomb
Persephone
2
2
8
3
L
Sylvanus
egggoz
Sylvanus
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,349
Damage
42,526
63,161
Taken
69,284
34,820
Mitigated
33,850
22,872
Healing
17,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
9,212
3,348
0
6,585
16,924
9,553
0
2,277
14,647
0
66,488
L
Morgan Le Fay
Bandy
Morgan Le Fay
8,634
0
0
1,175
8,989
2,527
0
4,061
4,928
67,146
0
W
Cerberus
Bifrost
Cerberus
4,615
137
698
3,996
14,360
12,664
0
3,381
10,817
33,307
0
L
Ne Zha
Caleusby
Ne Zha
6,302
1,774
0
1,440
14,821
4,379
0
557
14,264
0
59,593
L
13,383
1,806
0
6,371
15,807
12,609
0
1,934
13,873
0
61,593
W
Medusa
16,663
10,443
0
4,832
11,379
3,667
0
1,629
9,510
0
92,282
L
Hou Yi
Ruedus
Hou Yi
9,681
5,693
0
4,685
14,349
3,249
1,109
2,056
12,293
0
74,991
W
Erlang Shen
Rukinder
Erlang Shen
11,303
4,984
0
4,538
12,584
6,641
0
3,506
9,078
0
84,922
W
Persephone
Tímebomb
Persephone
7,556
652
0
2,223
7,914
2,295
62
3,468
4,444
80,925
0
L
Sylvanus
egggoz
Sylvanus
4,526
792
1,404
2,842
15,318
11,086
0
3,563
11,755
20,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,456
Gold Earned
44,131
590
Minions Killed
525
0
Camps Cleared
0
1,753,316
Distance Traveled
1,579,130
23
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,483
617
134
8
0
344,727
4
L
Morgan Le Fay
9,138
538
142
8
0
334,060
7
W
Cerberus
9,694
570
56
3
0
344,771
4
L
Ne Zha
9,011
530
89
5
0
328,995
5
L
Mulan
10,032
590
120
7
0
314,850
4
W
Medusa
10,825
637
138
8
0
333,041
4
L
Hou Yi
9,260
545
151
9
0
295,802
7
W
Erlang Shen
11,536
679
107
6
0
388,860
5
W
Persephone
10,918
642
155
9
0
341,917
6
L
Sylvanus
6,690
394
23
1
0
305,423
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role