Player Matchup

Hercules
Hercules
JEMX21
Hercules
Level 28
God Stats
1W - 1L
1,257 SR
Queue Stats
74W - 46L
1,557 Elo+
Party 2
Sun Wukong
Sun Wukong
cawofduty
Sun Wukong
Level 87
God Stats
5W - 4L
1,296 SR
Queue Stats
147W - 108L
1,568 Elo+
Party 2
Cthulhu
Cthulhu
sc0tu
Cthulhu
Level 68
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 97L
1,667 Elo+
Party 2
Bacchus
Bacchus
shanimal8694
Bacchus
Level 114
God Stats
4W - 2L
1,500 SR
Queue Stats
167W - 181L
1,362 Elo+
Solo
Xbalanque
Xbalanque
sharkonwheels
Xbalanque
Level 66
God Stats
2W - 1L
1,487 SR
Queue Stats
10W - 5L
1,531 Elo+
Party 2
Team Averages
Level 73
1,408 SR
1,537 Elo+

VS

Team Averages
Level 74
1,494 SR
1,405 Elo+
Chaac
Chaac
CosyAxe
Chaac
Level 26
God Stats
2W - 2L
1,261 SR
Queue Stats
32W - 64L
1,556 Elo+
Party 1
Fafnir
Fafnir
KoBkruffrider59
Fafnir
Level 89
God Stats
0W - 2L
1,500 SR
Queue Stats
152W - 156L
1,232 Elo+
Party 1
Zeus
Zeus
Lord_Darknraul
Zeus
Level 132
God Stats
21W - 12L
1,709 SR
Queue Stats
976W - 1,052L
1,409 Elo+
Solo
The Morrigan
The Morrigan
Sp00kh321
The Morrigan
Level 99
God Stats
2W - 3L
1,500 SR
Queue Stats
105W - 133L
1,329 Elo+
Party 1
Ullr
Ullr
Top2not2C
Ullr
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JEMX21
Hercules
16
2 / 1 / 25
10,185
849
8,674
13,169
18,013
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
cawofduty
Sun Wukong
17
7 / 3 / 19
10,461
872
15,809
9,577
11,821
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cthulhu
sc0tu
Cthulhu
18
6 / 1 / 17
10,523
877
10,968
12,581
13,912
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Bacchus
shanimal8694
Bacchus
16
8 / 2 / 15
10,572
881
5,969
7,830
10,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Xbalanque
sharkonwheels
Xbalanque
14
6 / 4 / 10
9,287
774
10,056
10,562
4,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
CosyAxe
Chaac
16
2 / 5 / 9
9,163
764
9,102
11,934
11,652
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 5 / 6
8,759
730
4,402
13,808
21,572
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

15
3 / 5 / 5
8,458
705
15,040
10,372
4,044
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

The Morrigan
Sp00kh321
The Morrigan
14
3 / 6 / 6
8,316
693
6,648
8,496
3,328
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ullr
10
0 / 8 / 5
6,941
578
1,845
10,293
6,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
29
Kills
11
11
Deaths
29
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Chaac
CosyAxe
Chaac
2
5
9
1.3
W
Hercules
JEMX21
Hercules
2
1
25
14.5
L
3
5
6
1.2
L
3
5
5
1.1
L
The Morrigan
Sp00kh321
The Morrigan
3
6
6
1
L
Ullr
0
8
5
0.31
W
Sun Wukong
cawofduty
Sun Wukong
7
3
19
5.5
W
Cthulhu
sc0tu
Cthulhu
6
1
17
14.5
W
Bacchus
shanimal8694
Bacchus
8
2
15
7.75
W
Xbalanque
sharkonwheels
Xbalanque
6
4
10
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,476
Damage
37,037
53,719
Taken
54,903
58,956
Mitigated
47,450
20,505
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
CosyAxe
Chaac
9,102
1,273
0
2,368
11,934
11,652
0
4,490
7,144
0
21,643
W
Hercules
JEMX21
Hercules
8,674
1,715
690
3,858
13,169
18,013
900
6,493
6,676
0
19,147
L
4,402
1,479
248
3,385
13,808
21,572
0
4,008
9,372
7,983
0
L
15,040
1,124
1,381
2,514
10,372
4,044
0
2,334
7,589
32,026
0
L
The Morrigan
Sp00kh321
The Morrigan
6,648
864
382
1,585
8,496
3,328
0
3,307
4,694
8,201
1,082
L
Ullr
1,845
795
0
346
10,293
6,854
0
1,767
8,075
0
4,733
W
Sun Wukong
cawofduty
Sun Wukong
15,809
2,458
2,498
3,069
9,577
11,821
1,116
3,869
5,708
0
29,258
W
Cthulhu
sc0tu
Cthulhu
10,968
370
1,666
3,100
12,581
13,912
673
5,282
7,299
24,720
0
W
Bacchus
shanimal8694
Bacchus
5,969
298
1,672
1,120
7,830
10,503
685
4,373
3,457
13,718
0
W
Xbalanque
sharkonwheels
Xbalanque
10,056
6,014
39
2,793
10,562
4,707
1,788
4,991
5,571
0
22,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,028
Gold Earned
41,637
99
Minions Killed
81
0
Camps Cleared
0
1,128,749
Distance Traveled
831,299
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
9,163
764
28
2
0
196,720
0
W
Hercules
10,185
849
19
2
0
242,471
1
L
Fafnir
8,759
730
2
0
0
141,769
0
L
Zeus
8,458
705
34
3
0
178,460
0
L
The Morrigan
8,316
693
10
1
0
177,031
0
L
Ullr
6,941
578
7
1
0
137,319
0
W
Sun Wukong
10,461
872
14
1
0
236,220
0
W
Cthulhu
10,523
877
36
3
0
232,256
1
W
Bacchus
10,572
881
11
1
0
224,374
0
W
Xbalanque
9,287
774
19
2
0
193,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role