Player Matchup

Nox
Nox
 
Nox
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DanysCaprice
Anhur
Level 69
God Stats
5W - 2L
1,500 SR
Queue Stats
57W - 42L
1,532 Elo+
Party 2
Sylvanus
Sylvanus
JustAnotherClone
Sylvanus
Level 145
God Stats
4W - 2L
1,824 SR
Queue Stats
54W - 44L
1,468 Elo+
Party 2
Janus
Janus
blazingboylel
Janus
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,700 Elo+
Solo
Bastet
Bastet
k3vil
Bastet
Level 139
God Stats
6W - 3L
1,505 SR
Queue Stats
76W - 81L
1,614 Elo+
Solo
Team Averages
Level 108
1,566 SR
1,563 Elo+

VS

Team Averages
Level 104
1,555 SR
1,553 Elo+
King Arthur
King Arthur
CheeryDust39848
King Arthur
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,724 Elo+
Party 1
Medusa
Medusa
PureXvll
Medusa
Level 148
God Stats
2W - 2L
1,762 SR
Queue Stats
112W - 123L
1,508 Elo+
Party 1
Eset
Eset
SpCas9
Eset
Level 116
God Stats
0W - 2L
1,731 SR
Queue Stats
97W - 114L
1,508 Elo+
Party 1
Nu Wa
Nu Wa
TheWeeaboo
Nu Wa
Level 110
God Stats
3W - 6L
1,423 SR
Queue Stats
48W - 44L
1,523 Elo+
Solo
Hun Batz
Hun Batz
where69
Hun Batz
Level 81
God Stats
3W - 7L
1,358 SR
Queue Stats
426W - 437L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
16
5 / 2 / 12
8,800
800
6,890
5,495
1,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
10 / 1 / 11
9,951
905
14,481
11,475
3,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 6 / 11
8,087
735
4,487
10,701
6,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
1 / 1 / 16
8,796
800
9,599
4,740
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
k3vil
Bastet
17
11 / 4 / 6
9,786
890
12,711
9,656
2,607
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CheeryDust39848
King Arthur
13
0 / 8 / 8
7,373
670
3,746
13,484
7,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
PureXvll
Medusa
15
4 / 6 / 5
8,555
778
6,014
11,482
2,634
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Eset
SpCas9
Eset
14
2 / 3 / 7
7,886
717
5,366
8,920
3,292
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nu Wa
15
5 / 6 / 3
8,381
762
10,360
9,402
2,395
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
where69
Hun Batz
16
3 / 5 / 3
8,707
792
8,775
11,202
3,817
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
40
28
Kills
14
14
Deaths
28
56
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
2
12
5.5
L
King Arthur
CheeryDust39848
King Arthur
0
8
8
0.5
W
10
1
11
15.5
W
1
6
11
1.08
L
Medusa
PureXvll
Medusa
4
6
5
1.08
L
Eset
SpCas9
Eset
2
3
7
1.83
L
Nu Wa
5
6
3
1.08
W
1
1
16
9
W
Bastet
k3vil
Bastet
11
4
6
3.5
L
Hun Batz
where69
Hun Batz
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,168
Damage
34,261
42,067
Taken
54,490
14,912
Mitigated
20,035
10,913
Healing
5,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
6,890
378
91
780
5,495
1,595
68
2,189
3,306
21,998
0
L
King Arthur
CheeryDust39848
King Arthur
3,746
523
0
2,032
13,484
7,897
0
4,546
8,721
0
12,921
W
14,481
9,090
0
3,912
11,475
3,436
764
3,035
8,440
0
46,704
W
4,487
1,360
1,706
2,148
10,701
6,073
0
5,419
5,282
12,993
2,891
L
Medusa
PureXvll
Medusa
6,014
2,596
0
927
11,482
2,634
0
4,396
6,914
0
23,086
L
Eset
SpCas9
Eset
5,366
310
122
1,234
8,920
3,292
0
3,599
5,170
15,588
0
L
Nu Wa
10,360
2,595
0
444
9,402
2,395
0
4,853
4,359
22,689
0
W
9,599
118
0
840
4,740
1,201
0
1,186
3,554
43,914
0
W
Bastet
k3vil
Bastet
12,711
1,413
0
1,436
9,656
2,607
529
3,897
5,759
0
29,734
L
Hun Batz
where69
Hun Batz
8,775
275
0
250
11,202
3,817
0
2,395
8,795
0
39,510

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,420
Gold Earned
40,902
243
Minions Killed
194
0
Camps Cleared
0
1,191,290
Distance Traveled
1,098,284
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,800
800
28
3
0
238,829
2
L
King Arthur
7,373
670
27
2
0
189,063
2
W
Anhur
9,951
905
71
6
0
229,604
1
W
Sylvanus
8,087
735
24
2
0
180,646
2
L
Medusa
8,555
778
38
3
0
228,317
4
L
Eset
7,886
717
22
2
0
220,964
2
L
Nu Wa
8,381
762
30
3
0
208,287
2
W
Janus
8,796
800
89
8
0
268,626
3
W
Bastet
9,786
890
31
3
0
273,585
1
L
Hun Batz
8,707
792
77
7
0
251,653
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role