Player Matchup

Nox
Nox
FiddleStick2429
Nox
Level 101
God Stats
25W - 30L
1,389 SR
Queue Stats
120W - 135L
1,469 Elo+
Party 1
Cupid
Cupid
Grubby1997xx
Cupid
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
219W - 212L
1,455 Elo+
Party 2
The Morrigan
The Morrigan
PoisonCountr
The Morrigan
Level 106
God Stats
1W - 1L
1,514 SR
Queue Stats
118W - 125L
1,472 Elo+
Party 1
Chaac
Chaac
SuperSmashbro73
Chaac
Level 67
God Stats
13W - 16L
1,187 SR
Queue Stats
121W - 155L
1,521 Elo+
Party 1
Jing Wei
Jing Wei
air_force_265
Jing Wei
Level 147
God Stats
8W - 2L
1,500 SR
Queue Stats
435W - 423L
1,536 Elo+
Party 2
Team Averages
Level 112
1,418 SR
1,491 Elo+

VS

Team Averages
Level 106
1,553 SR
1,521 Elo+
King Arthur
King Arthur
Astralwarriorkin
King Arthur
Level 96
God Stats
53W - 58L
1,484 SR
Queue Stats
191W - 187L
1,491 Elo+
Party 3
Sobek
Sobek
Juice Ash3947
Sobek
Level 67
God Stats
4W - 0L
1,500 SR
Queue Stats
142W - 131L
1,561 Elo+
Solo
Merlin
Merlin
Magnusthewarrior
Merlin
Level 125
God Stats
9W - 11L
1,464 SR
Queue Stats
83W - 66L
1,564 Elo+
Party 3
Gilgamesh
Gilgamesh
Shimba32
Gilgamesh
Level 157
God Stats
6W - 3L
1,683 SR
Queue Stats
35W - 25L
1,577 Elo+
Solo
Charybdis
Charybdis
undead hitm4n
Charybdis
Level 84
God Stats
3W - 5L
1,636 SR
Queue Stats
29W - 28L
1,414 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 6 / 1
8,394
420
7,652
10,186
2,305
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 2 / 0
7,843
392
5,182
12,412
8,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Short Bow

Short Bow

+15%
Attack Speed

The Morrigan
PoisonCountr
The Morrigan
15
2 / 6 / 0
9,165
458
12,386
13,460
3,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 4 / 0
9,176
459
8,825
21,654
18,297
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Jing Wei
air_force_265
Jing Wei
13
0 / 9 / 0
7,566
378
7,484
17,736
2,965
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Astralwarriorkin
King Arthur
17
4 / 1 / 3
11,454
573
12,188
14,704
10,347
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 0 / 11
11,655
583
8,778
25,690
37,392
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
5 / 2 / 6
11,605
580
9,246
9,371
3,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Shimba32
Gilgamesh
20
7 / 0 / 5
12,970
649
8,622
15,208
7,232
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
undead hitm4n
Charybdis
20
9 / 0 / 6
13,194
660
15,985
18,734
7,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
58
3
Kills
27
27
Deaths
3
1
Assists
31
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Astralwarriorkin
King Arthur
4
1
3
5.5
L
1
6
1
0.25
L
0
2
0
0
W
2
0
11
7.5
W
5
2
6
4
L
The Morrigan
PoisonCountr
The Morrigan
2
6
0
0.33
W
Gilgamesh
Shimba32
Gilgamesh
7
0
5
9.5
L
0
4
0
0
L
Jing Wei
air_force_265
Jing Wei
0
9
0
0
W
Charybdis
undead hitm4n
Charybdis
9
0
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,529
Damage
54,819
75,448
Taken
83,707
35,361
Mitigated
66,357
18,770
Healing
32,849
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Astralwarriorkin
King Arthur
12,188
2,246
0
4,203
14,704
10,347
528
2,527
12,177
8
57,740
L
7,652
132
0
375
10,186
2,305
0
3,836
6,350
39,770
0
L
5,182
1,609
470
2,265
12,412
8,273
0
5,068
7,344
0
29,983
W
8,778
931
4,474
10,687
25,690
37,392
704
4,107
21,375
28,932
6,511
W
9,246
364
602
2,122
9,371
3,582
1,307
3,814
5,381
64,751
0
L
The Morrigan
PoisonCountr
The Morrigan
12,386
2,601
0
3,965
13,460
3,521
0
3,063
10,397
68,151
0
W
Gilgamesh
Shimba32
Gilgamesh
8,622
1,097
214
2,096
15,208
7,232
224
4,325
10,741
0
123,042
L
8,825
2,254
0
6,209
21,654
18,297
78
3,147
18,507
0
60,748
L
Jing Wei
air_force_265
Jing Wei
7,484
4,298
0
5,486
17,736
2,965
0
1,807
15,929
0
57,708
W
Charybdis
undead hitm4n
Charybdis
15,985
6,891
0
8,451
18,734
7,804
5,274
6,790
11,436
0
120,650

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,144
Gold Earned
60,878
457
Minions Killed
594
0
Camps Cleared
0
1,858,557
Distance Traveled
2,058,061
13
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
11,454
573
97
5
0
419,652
7
L
Nox
8,394
420
85
4
0
381,928
8
L
Cupid
7,843
392
49
2
0
397,098
5
W
Sobek
11,655
583
38
2
0
406,178
2
W
Merlin
11,605
580
119
6
0
379,128
10
L
The Morrigan
9,165
458
108
5
0
384,873
0
W
Gilgamesh
12,970
649
150
8
0
471,127
3
L
Chaac
9,176
459
130
7
0
322,571
0
L
Jing Wei
7,566
378
85
4
0
372,087
0
W
Charybdis
13,194
660
190
10
0
381,976
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role