Player Matchup

Zeus
Zeus
 
Zeus
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Erlang Shen
Erlang Shen
OtterRibs
Erlang Shen
Level 141
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,616 Elo+
Party 1
Medusa
Medusa
RisE Doc
Medusa
Level 152
God Stats
83W - 68L
1,532 SR
Queue Stats
592W - 597L
1,513 Elo+
Solo
Kumbhakarna
Kumbhakarna
Splarky
Kumbhakarna
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 3
Set
Set
uglyDariiin
Set
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 164L
1,616 Elo+
Party 3
Team Averages
Level 139
1,506 SR
1,549 Elo+

VS

Team Averages
Level 124
1,648 SR
1,557 Elo+
Athena
Athena
Ahawktallon
Athena
Level 109
God Stats
34W - 17L
1,558 SR
Queue Stats
71W - 65L
1,533 Elo+
Solo
Bastet
Bastet
ELARRUINA_RACHAS
Bastet
Level 154
God Stats
2W - 5L
1,663 SR
Queue Stats
274W - 267L
1,535 Elo+
Party 2
The Morrigan
The Morrigan
MaximumBinkie64
The Morrigan
Level 113
God Stats
1W - 3L
1,519 SR
Queue Stats
110W - 110L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
itzBenGaMeZ
Gilgamesh
Level 138
God Stats
6W - 6L
1,798 SR
Queue Stats
309W - 306L
1,527 Elo+
Party 2
Sol
Sol
zaple
Sol
Level 108
God Stats
1W - 1L
1,701 SR
Queue Stats
153W - 162L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
7
2 / 0 / 1
4,424
885
1,381
932
210
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Erlang Shen
OtterRibs
Erlang Shen
6
0 / 0 / 1
3,496
699
1,733
3,088
832
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Medusa
RisE Doc
Medusa
6
1 / 0 / 4
3,574
715
2,918
1,880
411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Kumbhakarna
Splarky
Kumbhakarna
6
1 / 0 / 4
3,850
770
882
2,428
857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

6
5 / 1 / 2
4,266
853
1,687
1,961
487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
4
0 / 3 / 0
3,005
601
1,133
3,638
1,321
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

6
1 / 1 / 0
3,506
701
564
2,734
672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
MaximumBinkie64
The Morrigan
3
0 / 2 / 1
2,737
547
506
1,523
402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
itzBenGaMeZ
Gilgamesh
5
0 / 1 / 0
3,193
639
2,001
3,620
1,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sol
zaple
Sol
5
0 / 2 / 0
2,891
578
1,487
2,224
492
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
1
1
Deaths
9
12
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
2
0
1
2.5
L
Athena
0
3
0
0
L
1
1
0
1
L
The Morrigan
MaximumBinkie64
The Morrigan
0
2
1
0.25
W
Erlang Shen
OtterRibs
Erlang Shen
0
0
1
0.5
W
Medusa
RisE Doc
Medusa
1
0
4
3
W
Kumbhakarna
Splarky
Kumbhakarna
1
0
4
3
L
Gilgamesh
itzBenGaMeZ
Gilgamesh
0
1
0
0
W
5
1
2
6
L
Sol
zaple
Sol
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,601
Damage
5,691
10,289
Taken
13,739
2,797
Mitigated
4,204
6,301
Healing
4,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
1,381
209
0
500
932
210
120
217
679
19,906
0
L
Athena
1,133
496
259
313
3,638
1,321
0
570
3,068
6,091
0
L
564
311
0
1,576
2,734
672
0
366
2,328
0
12,622
L
The Morrigan
MaximumBinkie64
The Morrigan
506
234
0
206
1,523
402
0
893
548
5,063
0
W
Erlang Shen
OtterRibs
Erlang Shen
1,733
769
0
2,645
3,088
832
0
0
3,088
0
14,126
W
Medusa
RisE Doc
Medusa
2,918
1,223
0
941
1,880
411
231
1,137
743
0
19,113
W
Kumbhakarna
Splarky
Kumbhakarna
882
246
102
1,315
2,428
857
100
1,253
1,175
7,683
0
L
Gilgamesh
itzBenGaMeZ
Gilgamesh
2,001
602
0
1,404
3,620
1,317
0
0
3,620
0
13,122
W
1,687
879
0
798
1,961
487
0
279
1,664
0
10,002
L
Sol
zaple
Sol
1,487
518
0
437
2,224
492
0
312
1,912
10,078
1,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,610
Gold Earned
15,332
142
Minions Killed
103
0
Camps Cleared
0
513,105
Distance Traveled
416,457
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
4,424
885
52
10
0
100,874
0
L
Athena
3,005
601
11
2
0
96,127
1
L
Bastet
3,506
701
39
8
0
99,459
1
L
The Morrigan
2,737
547
6
1
0
40,076
1
W
Erlang Shen
3,496
699
23
5
0
107,534
1
W
Medusa
3,574
715
31
6
0
89,168
0
W
Kumbhakarna
3,850
770
15
3
0
101,907
0
L
Gilgamesh
3,193
639
23
5
0
97,015
1
W
Set
4,266
853
21
4
0
113,622
0
L
Sol
2,891
578
24
5
0
83,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role