Player Matchup

He Bo
He Bo
EverTroll BR
He Bo
Level 65
God Stats
0W - 2L
1,267 SR
Queue Stats
48W - 43L
1,479 Elo+
Solo
Scylla
Scylla
Riverad
Scylla
Level 123
God Stats
3W - 4L
1,500 SR
Queue Stats
218W - 210L
1,523 Elo+
Solo
Ne Zha
Ne Zha
abel08
Ne Zha
Level 21
God Stats
3W - 1L
1,617 SR
Queue Stats
63W - 39L
1,463 Elo+
Solo
Thor
Thor
mczluciano
Thor
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 23L
1,501 Elo+
Solo
Artio
Artio
vitor_anjos19
Artio
Level 129
God Stats
1W - 2L
1,733 SR
Queue Stats
313W - 314L
1,513 Elo+
Solo
Team Averages
Level 81
1,523 SR
1,496 Elo+

VS

Team Averages
Level 129
1,487 SR
1,475 Elo+
Hercules
Hercules
HayateJPz
Hercules
Level 87
God Stats
2W - 1L
1,302 SR
Queue Stats
82W - 67L
1,498 Elo+
Solo
Hou Yi
Hou Yi
Kashinko
Hou Yi
Level 156
God Stats
7W - 3L
1,500 SR
Queue Stats
366W - 366L
1,470 Elo+
Party 1
Da Ji
Da Ji
Lifitry
Da Ji
Level 152
God Stats
7W - 5L
1,500 SR
Queue Stats
254W - 231L
1,613 Elo+
Party 1
Geb
Geb
ReiStark
Geb
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
47W - 48L
1,322 Elo+
Solo
Nu Wa
Nu Wa
Yandraa
Nu Wa
Level 153
God Stats
18W - 8L
1,634 SR
Queue Stats
348W - 346L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 8 / 4
9,629
688
6,668
10,932
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Scylla
Riverad
Scylla
20
6 / 3 / 8
11,344
810
12,461
10,649
4,372
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
abel08
Ne Zha
14
4 / 5 / 10
9,509
679
16,207
14,760
8,744
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 7 / 7
9,150
654
5,026
11,935
8,282
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 5 / 13
9,068
648
4,471
14,474
14,731
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
HayateJPz
Hercules
19
3 / 2 / 19
10,882
777
8,084
11,946
12,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hou Yi
Kashinko
Hou Yi
19
7 / 2 / 13
11,451
818
10,962
10,233
4,298
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Da Ji
Lifitry
Da Ji
16
8 / 7 / 10
10,877
777
17,423
14,170
7,098
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

15
2 / 5 / 12
9,619
687
5,852
14,878
13,072
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Nu Wa
Yandraa
Nu Wa
20
7 / 1 / 14
11,585
828
13,590
6,418
2,545
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
95
17
Kills
27
28
Deaths
17
42
Assists
68
Player
Kills
Deaths
Assists
KDA
L
4
8
4
0.75
W
Hercules
HayateJPz
Hercules
3
2
19
6.25
W
Hou Yi
Kashinko
Hou Yi
7
2
13
6.75
W
Da Ji
Lifitry
Da Ji
8
7
10
1.86
W
2
5
12
1.6
L
Scylla
Riverad
Scylla
6
3
8
3.33
W
Nu Wa
Yandraa
Nu Wa
7
1
14
14
L
Ne Zha
abel08
Ne Zha
4
5
10
1.8
L
2
7
7
0.79
L
1
5
13
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,833
Damage
55,911
62,750
Taken
57,645
39,232
Mitigated
39,833
17,842
Healing
23,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,668
145
0
1,451
10,932
3,103
90
3,024
7,766
25,583
0
W
Hercules
HayateJPz
Hercules
8,084
1,384
1,275
5,178
11,946
12,820
144
5,970
5,976
0
14,837
W
Hou Yi
Kashinko
Hou Yi
10,962
5,107
1,627
3,774
10,233
4,298
3,189
5,165
5,068
0
31,234
W
Da Ji
Lifitry
Da Ji
17,423
4,654
1,926
1,810
14,170
7,098
727
4,786
9,384
0
23,042
W
5,852
223
2,400
2,229
14,878
13,072
264
4,935
9,943
10,594
0
L
Scylla
Riverad
Scylla
12,461
411
1,047
4,811
10,649
4,372
628
1,764
8,760
47,131
0
W
Nu Wa
Yandraa
Nu Wa
13,590
3,730
1,699
1,483
6,418
2,545
2,230
2,744
3,674
47,672
0
L
Ne Zha
abel08
Ne Zha
16,207
2,183
531
4,235
14,760
8,744
703
3,781
10,683
0
30,732
L
5,026
1,276
733
793
11,935
8,282
0
4,647
7,145
0
12,380
L
4,471
99
362
3,879
14,474
14,731
0
6,226
8,124
11,943
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
54,414
160
Minions Killed
148
0
Camps Cleared
0
1,106,402
Distance Traveled
1,269,415
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
9,629
688
31
2
0
205,502
1
W
Hercules
10,882
777
15
1
0
276,385
1
W
Hou Yi
11,451
818
55
4
0
231,597
1
W
Da Ji
10,877
777
8
1
0
233,368
1
W
Geb
9,619
687
12
1
0
274,887
2
L
Scylla
11,344
810
84
6
0
263,557
1
W
Nu Wa
11,585
828
58
4
0
253,178
0
L
Ne Zha
9,509
679
13
1
0
177,765
0
L
Thor
9,150
654
22
2
0
207,096
0
L
Artio
9,068
648
10
1
0
252,482
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role