Player Matchup

Serqet
Serqet
AidanNeill
Serqet
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
239W - 213L
1,505 Elo+
Party 2
Scylla
Scylla
EpicTaco1994
Scylla
Level 153
God Stats
0W - 2L
1,500 SR
Queue Stats
127W - 120L
1,566 Elo+
Solo
Osiris
Osiris
Gwievous
Osiris
Level 95
God Stats
0W - 1L
1,725 SR
Queue Stats
67W - 75L
1,484 Elo+
Solo
Zhong Kui
Zhong Kui
Healer Main9131
Zhong Kui
Level 139
God Stats
4W - 5L
1,724 SR
Queue Stats
335W - 313L
1,582 Elo+
Party 2
Ne Zha
Ne Zha
stooompzz
Ne Zha
Level 115
God Stats
6W - 7L
1,723 SR
Queue Stats
388W - 330L
1,642 Elo+
Solo
Team Averages
Level 123
1,634 SR
1,556 Elo+

VS

Team Averages
Level 124
1,544 SR
1,499 Elo+
Artemis
Artemis
DanielBarber
Artemis
Level 157
God Stats
3W - 0L
1,698 SR
Queue Stats
92W - 81L
1,575 Elo+
Solo
Loki
Loki
Eugeito
Loki
Level 137
God Stats
58W - 56L
1,545 SR
Queue Stats
138W - 141L
1,470 Elo+
Party 1
Scylla
Scylla
Fx tr1X2567
Scylla
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 52L
1,560 Elo+
Solo
Guan Yu
Guan Yu
OverseerYuri
Guan Yu
Level 114
God Stats
7W - 3L
1,864 SR
Queue Stats
232W - 219L
1,396 Elo+
Party 1
Jormungandr
Jormungandr
Sawyurp
Jormungandr
Level 126
God Stats
2W - 2L
1,114 SR
Queue Stats
110W - 100L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
AidanNeill
Serqet
13
3 / 7 / 2
8,111
477
7,450
14,315
4,655
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Scylla
14
1 / 5 / 1
8,318
489
6,964
8,905
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Osiris
Gwievous
Osiris
13
0 / 6 / 0
7,677
452
4,881
11,606
7,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Healer Main9131
Zhong Kui
14
1 / 6 / 2
7,968
469
9,575
15,360
6,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
stooompzz
Ne Zha
10
2 / 5 / 1
7,088
417
4,467
14,482
5,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DanielBarber
Artemis
17
7 / 2 / 6
10,831
637
13,826
11,838
3,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Eugeito
Loki
16
5 / 1 / 7
9,986
587
5,615
9,172
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
17
4 / 2 / 7
10,742
632
7,959
9,078
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Guan Yu
OverseerYuri
Guan Yu
15
7 / 2 / 9
10,338
608
9,427
14,154
10,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Jormungandr
Sawyurp
Jormungandr
17
6 / 0 / 2
11,360
668
10,964
12,736
10,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
60
7
Kills
29
29
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Serqet
AidanNeill
Serqet
3
7
2
0.57
W
Artemis
DanielBarber
Artemis
7
2
6
5
L
Scylla
1
5
1
0.3
W
Loki
Eugeito
Loki
5
1
7
8.5
W
Scylla
4
2
7
3.75
L
Osiris
Gwievous
Osiris
0
6
0
0
L
Zhong Kui
Healer Main9131
Zhong Kui
1
6
2
0.33
W
Guan Yu
OverseerYuri
Guan Yu
7
2
9
5.75
W
Jormungandr
Sawyurp
Jormungandr
6
0
2
7
L
Ne Zha
stooompzz
Ne Zha
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,337
Damage
47,791
64,668
Taken
56,978
25,285
Mitigated
30,571
17,504
Healing
24,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
AidanNeill
Serqet
7,450
1,536
0
4,299
14,315
4,655
0
5,649
8,666
0
43,995
W
Artemis
DanielBarber
Artemis
13,826
7,625
0
4,060
11,838
3,710
0
6,508
5,330
0
83,455
L
Scylla
6,964
902
0
868
8,905
1,535
0
2,239
6,666
52,399
0
W
Loki
Eugeito
Loki
5,615
1,139
0
4,318
9,172
2,801
0
2,238
6,456
0
64,142
W
Scylla
7,959
623
0
3,365
9,078
2,511
399
3,210
5,387
77,108
0
L
Osiris
Gwievous
Osiris
4,881
1,815
0
3,558
11,606
7,582
0
7,772
3,834
0
43,819
L
Zhong Kui
Healer Main9131
Zhong Kui
9,575
2,562
0
5,414
15,360
6,418
586
1,945
13,415
55,539
0
W
Guan Yu
OverseerYuri
Guan Yu
9,427
1,026
1,138
6,850
14,154
10,771
0
5,422
8,455
8,955
26,062
W
Jormungandr
Sawyurp
Jormungandr
10,964
5,864
0
4,588
12,736
10,778
0
256
11,992
77,375
0
L
Ne Zha
stooompzz
Ne Zha
4,467
1,550
620
2,745
14,482
5,095
0
2,987
11,495
0
31,957

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,162
Gold Earned
53,257
422
Minions Killed
548
0
Camps Cleared
0
1,532,753
Distance Traveled
1,670,323
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
8,111
477
81
5
0
363,444
1
W
Artemis
10,831
637
119
7
0
296,216
7
L
Scylla
8,318
489
113
7
0
300,598
8
W
Loki
9,986
587
104
6
0
394,732
0
W
Scylla
10,742
632
149
9
0
332,275
4
L
Osiris
7,677
452
90
5
0
306,360
3
L
Zhong Kui
7,968
469
90
5
0
268,222
4
W
Guan Yu
10,338
608
37
2
0
366,123
7
W
Jormungandr
11,360
668
139
8
0
280,977
5
L
Ne Zha
7,088
417
48
3
0
294,129
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role