Player Matchup

Artio
Artio
ICECOLDMARZ
Artio
Level 126
God Stats
4W - 3L
1,530 SR
Queue Stats
27W - 37L
1,444 Elo+
Party 1
Chang'e
Chang'e
LottoMaxmillion
Chang'e
Level 77
God Stats
7W - 12L
1,550 SR
Queue Stats
120W - 103L
1,494 Elo+
Solo
Thanatos
Thanatos
VVSdoozy
Thanatos
Level 89
God Stats
4W - 0L
1,481 SR
Queue Stats
31W - 44L
1,444 Elo+
Party 1
Gilgamesh
Gilgamesh
malakhidgr8t
Gilgamesh
Level 33
God Stats
11W - 23L
1,247 SR
Queue Stats
86W - 117L
1,066 Elo+
Solo
Sol
Sol
ovios
Sol
Level 81
God Stats
2W - 0L
1,685 SR
Queue Stats
6W - 7L
1,400 Elo+
Party 1
Team Averages
Level 81
1,498 SR
1,370 Elo+

VS

Team Averages
Level 72
1,457 SR
1,449 Elo+
Tsukuyomi
Tsukuyomi
DiddyZonguldak
Tsukuyomi
Level 87
God Stats
6W - 8L
1,816 SR
Queue Stats
133W - 142L
1,456 Elo+
Party 2
Bellona
Bellona
IamBaris13
Bellona
Level 58
God Stats
19W - 27L
1,388 SR
Queue Stats
63W - 76L
1,295 Elo+
Party 2
Neith
Neith
JGamez070699
Neith
Level 125
God Stats
3W - 3L
1,137 SR
Queue Stats
55W - 55L
1,558 Elo+
Solo
Zhong Kui
Zhong Kui
Umut_36_30
Zhong Kui
Level 66
God Stats
16W - 28L
1,401 SR
Queue Stats
110W - 130L
1,433 Elo+
Party 2
Ganesha
Ganesha
kubat0307
Ganesha
Level 25
God Stats
0W - 1L
1,543 SR
Queue Stats
43W - 71L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 10
8,664
578
3,988
8,022
5,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
4 / 2 / 4
8,597
573
8,703
9,582
2,856
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
VVSdoozy
Thanatos
13
8 / 4 / 7
8,271
551
11,466
12,646
4,124
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
malakhidgr8t
Gilgamesh
12
1 / 3 / 1
7,251
483
4,231
11,147
7,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sol
ovios
Sol
14
5 / 1 / 7
8,373
558
10,343
5,847
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DiddyZonguldak
Tsukuyomi
13
3 / 7 / 3
7,740
516
8,406
12,751
4,000
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
IamBaris13
Bellona
14
2 / 1 / 2
8,219
548
7,873
10,622
8,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

12
2 / 2 / 0
7,127
475
3,937
5,940
1,543
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Zhong Kui
Umut_36_30
Zhong Kui
12
3 / 6 / 1
7,453
497
6,507
12,431
7,487
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
kubat0307
Ganesha
9
0 / 5 / 0
6,063
404
1,564
12,746
8,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
21
Kills
10
10
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
DiddyZonguldak
Tsukuyomi
3
7
3
0.64
W
3
0
10
8
L
Bellona
IamBaris13
Bellona
2
1
2
3
L
2
2
0
1
W
4
2
4
3
L
Zhong Kui
Umut_36_30
Zhong Kui
3
6
1
0.58
W
Thanatos
VVSdoozy
Thanatos
8
4
7
2.88
L
Ganesha
kubat0307
Ganesha
0
5
0
0
W
Gilgamesh
malakhidgr8t
Gilgamesh
1
3
1
0.5
W
Sol
ovios
Sol
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,731
Damage
28,287
47,244
Taken
54,490
22,507
Mitigated
30,323
25,123
Healing
11,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
DiddyZonguldak
Tsukuyomi
8,406
1,483
0
3,391
12,751
4,000
27
2,463
10,200
0
49,708
W
3,988
471
353
3,199
8,022
5,674
274
1,292
6,730
26,423
0
L
Bellona
IamBaris13
Bellona
7,873
1,407
0
2,568
10,622
8,391
197
918
9,696
3,732
42,805
L
3,937
960
0
1,264
5,940
1,543
0
3,567
2,373
0
41,910
W
8,703
174
1,624
5,041
9,582
2,856
0
3,872
5,710
56,012
0
L
Zhong Kui
Umut_36_30
Zhong Kui
6,507
901
0
2,832
12,431
7,487
270
7,276
4,845
36,511
0
W
Thanatos
VVSdoozy
Thanatos
11,466
3,033
0
9,116
12,646
4,124
22
2,304
10,342
0
35,800
L
Ganesha
kubat0307
Ganesha
1,564
67
232
1,612
12,746
8,902
0
7,327
5,311
12,376
0
W
Gilgamesh
malakhidgr8t
Gilgamesh
4,231
2,334
0
2,300
11,147
7,616
0
594
10,553
0
36,832
W
Sol
ovios
Sol
10,343
4,411
0
3,490
5,847
2,237
1,574
1,097
4,750
56,156
8,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,156
Gold Earned
36,602
398
Minions Killed
361
0
Camps Cleared
0
1,524,294
Distance Traveled
1,405,547
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,740
516
86
6
0
299,449
0
W
Artio
8,664
578
39
3
0
321,841
4
L
Bellona
8,219
548
102
7
0
316,356
3
L
Neith
7,127
475
104
7
0
258,980
5
W
Chang'e
8,597
573
110
7
0
306,664
6
L
Zhong Kui
7,453
497
64
4
0
249,037
1
W
Thanatos
8,271
551
49
3
0
318,503
1
L
Ganesha
6,063
404
5
0
0
281,725
1
W
Gilgamesh
7,251
483
82
5
0
294,024
3
W
Sol
8,373
558
118
8
0
283,262
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role