Player Matchup

Athena
Athena
Gold V
Brammetje255
Athena
Gold V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,668 MMR
Party 1
Baron Samedi
Baron Samedi
Gold IV
SecStein
Baron Samedi
Gold IV
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,703 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold IV
marno778
Ah Muzen Cab
Gold IV
Level 145
God Stats
32W - 9L
1,616 SR
Queue Stats
106W - 102L
1,669 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,539 SR
1,680 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,516 SR
1,575 MMR
Zeus
Zeus
Gold III
 
Zeus
Gold III
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Gold V
lxterm
Kuzenbo
Gold V
Level 160
God Stats
74W - 75L
1,547 SR
Queue Stats
403W - 504L
1,495 MMR
Solo
Medusa
Medusa
Gold IV
ΞZZZzzzzz
Medusa
Gold IV
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,730 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
19
4 / 2 / 16
14,194
789
11,848
23,113
32,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Baron Samedi
SecStein
Baron Samedi
17
6 / 5 / 8
12,547
697
9,226
15,625
6,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
marno778
Ah Muzen Cab
18
11 / 6 / 6
13,497
750
19,475
17,829
6,504
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Bans
BastetFenrirThothGilgameshMulan

VS

Bans
AtlasGebOdinSobekAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
17
3 / 6 / 6
12,140
674
19,776
12,984
5,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
lxterm
Kuzenbo
17
3 / 8 / 5
12,350
686
12,997
22,613
25,202
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
ΞZZZzzzzz
Medusa
18
7 / 7 / 4
13,777
765
14,777
14,119
5,297
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
28
21
Kills
13
13
Deaths
21
30
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
3
6
6
1
L
Athena
4
2
16
6
L
Baron Samedi
SecStein
Baron Samedi
6
5
8
2
W
Kuzenbo
lxterm
Kuzenbo
3
8
5
0.69
L
Ah Muzen Cab
marno778
Ah Muzen Cab
11
6
6
2.33
W
Medusa
ΞZZZzzzzz
Medusa
7
7
4
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,549
Damage
47,550
56,567
Taken
49,716
45,099
Mitigated
36,351
18,762
Healing
4,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
19,776
2,216
0
1,837
12,984
5,852
874
7,435
5,409
58,637
0
L
Athena
11,848
4,502
0
6,529
23,113
32,511
102
11,859
10,233
29,991
0
L
Baron Samedi
SecStein
Baron Samedi
9,226
832
1,393
4,653
15,625
6,084
761
9,198
6,044
48,647
0
W
Kuzenbo
lxterm
Kuzenbo
12,997
2,566
0
1,854
22,613
25,202
83
7,723
14,630
25,418
0
L
Ah Muzen Cab
marno778
Ah Muzen Cab
19,475
6,220
0
6,187
17,829
6,504
1,444
10,125
7,193
0
75,983
W
Medusa
ΞZZZzzzzz
Medusa
14,777
4,854
0
824
14,119
5,297
2,265
6,230
7,703
0
67,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,238
Gold Earned
38,267
241
Minions Killed
204
8
Camps Cleared
7
937,339
Distance Traveled
829,966
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
12,140
674
92
5
2
275,779
3
L
Athena
14,194
789
27
2
0
365,495
2
L
Baron Samedi
12,547
697
93
5
3
284,377
6
W
Kuzenbo
12,350
686
35
2
0
274,391
3
L
Ah Muzen Cab
13,497
750
121
7
5
287,467
2
W
Medusa
13,777
765
77
4
5
279,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role