Player Matchup

Cupid
Cupid
Silver III
G00nluck
Cupid
Silver III
Level 109
God Stats
9W - 4L
1,753 SR
Queue Stats
34W - 30L
1,402 MMR
Party 2
Discordia
Discordia
Silver IV
buhliwko
Discordia
Silver IV
Level 100
God Stats
2W - 0L
1,693 SR
Queue Stats
6W - 11L
1,365 MMR
Party 2
Sobek
Sobek
Silver III
davcher
Sobek
Silver III
Level 89
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 4L
1,512 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 99
1,715 SR
1,426 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 101
1,624 SR
1,424 MMR
Neith
Neith
Bronze IV
MrMistery27
Neith
Bronze IV
Level 129
God Stats
0W - 3L
1,447 SR
Queue Stats
0W - 3L
1,424 MMR
Party 1
Cthulhu
Cthulhu
Bronze III
Riftas
Cthulhu
Bronze III
Level 109
God Stats
0W - 1L
1,707 SR
Queue Stats
0W - 3L
1,424 MMR
Party 1
Hel
Hel
Bronze IV
carolpms
Hel
Bronze IV
Level 66
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 3L
1,424 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
G00nluck
Cupid
14
5 / 3 / 9
9,547
796
16,682
7,711
2,895
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
buhliwko
Discordia
14
6 / 1 / 7
9,457
788
8,568
3,830
1,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sobek
davcher
Sobek
14
3 / 0 / 11
8,936
745
8,971
12,209
12,942
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bans
AphroditeZeusBastetKukulkanThoth

VS

Bans
AnubisScyllaPoseidonNoxPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 2
7,955
663
8,619
11,922
4,307
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
Riftas
Cthulhu
12
2 / 3 / 1
7,865
655
5,037
17,482
11,797
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
0 / 5 / 1
6,795
566
2,462
9,832
3,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
8
14
Kills
4
4
Deaths
14
27
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
G00nluck
Cupid
5
3
9
3.17
L
2
6
2
0.5
L
Cthulhu
Riftas
Cthulhu
2
3
1
0.83
W
Discordia
buhliwko
Discordia
6
1
7
9.5
L
0
5
1
0.1
W
Sobek
davcher
Sobek
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,221
Damage
16,118
23,750
Taken
39,236
17,157
Mitigated
20,005
7,259
Healing
8,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
G00nluck
Cupid
16,682
11,882
762
2,055
7,711
2,895
1,229
2,669
5,042
0
50,160
L
8,619
1,586
0
1,682
11,922
4,307
0
5,374
6,548
0
32,299
L
Cthulhu
Riftas
Cthulhu
5,037
391
34
4,119
17,482
11,797
0
6,562
10,920
14,471
0
W
Discordia
buhliwko
Discordia
8,568
656
0
427
3,830
1,320
994
1,361
2,469
28,982
0
L
2,462
211
1,167
1,831
9,832
3,901
0
5,643
4,189
15,295
0
W
Sobek
davcher
Sobek
8,971
871
197
3,818
12,209
12,942
557
3,780
8,429
17,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,940
Gold Earned
22,615
132
Minions Killed
104
5
Camps Cleared
3
669,067
Distance Traveled
630,752
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
9,547
796
73
6
3
194,824
3
L
Neith
7,955
663
66
6
2
197,130
3
L
Cthulhu
7,865
655
20
2
0
220,002
1
W
Discordia
9,457
788
46
4
1
231,852
3
L
Hel
6,795
566
18
2
1
213,620
4
W
Sobek
8,936
745
13
1
1
242,391
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role