Player Matchup

Bacchus
Bacchus
DIRT-GANG-1017
Bacchus
Level 66
God Stats
56W - 51L
1,544 SR
Queue Stats
411W - 415L
1,437 Elo+
Solo
Bastet
Bastet
Delaurel
Bastet
Level 65
God Stats
3W - 6L
1,473 SR
Queue Stats
396W - 429L
1,463 Elo+
Solo
Hou Yi
Hou Yi
JACKAL-PTY
Hou Yi
Level 123
God Stats
1W - 1L
1,720 SR
Queue Stats
30W - 26L
1,481 Elo+
Solo
Nu Wa
Nu Wa
YoUrSw33tNeS
Nu Wa
Level 158
God Stats
29W - 35L
1,500 SR
Queue Stats
259W - 291L
1,541 Elo+
Solo
Amaterasu
Amaterasu
oneface_wonder
Amaterasu
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
549W - 603L
1,448 Elo+
Solo
Team Averages
Level 99
1,548 SR
1,474 Elo+

VS

Team Averages
Level 91
1,532 SR
1,464 Elo+
Nox
Nox
BriefStatue1601
Nox
Level 103
God Stats
6W - 2L
1,432 SR
Queue Stats
60W - 65L
1,411 Elo+
Solo
Chiron
Chiron
TTV_CrazyRamm
Chiron
Level 59
God Stats
5W - 4L
1,515 SR
Queue Stats
32W - 37L
1,461 Elo+
Solo
Sun Wukong
Sun Wukong
berzerkpirate
Sun Wukong
Level 118
God Stats
4W - 0L
1,502 SR
Queue Stats
21W - 9L
1,500 Elo+
Solo
Sobek
Sobek
irishman345
Sobek
Level 114
God Stats
6W - 8L
1,734 SR
Queue Stats
160W - 135L
1,507 Elo+
Solo
Poseidon
Poseidon
senpai_lby
Poseidon
Level 63
God Stats
15W - 9L
1,479 SR
Queue Stats
84W - 86L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 3
9,658
966
9,504
9,962
11,208
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Delaurel
Bastet
15
1 / 3 / 1
9,861
986
9,214
10,983
3,694
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hou Yi
JACKAL-PTY
Hou Yi
15
0 / 3 / 2
9,635
964
5,803
7,941
2,633
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 2 / 2
10,075
1,008
16,491
7,185
2,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Amaterasu
oneface_wonder
Amaterasu
15
1 / 2 / 1
9,720
972
6,100
16,555
10,140
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

217

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 0 / 6
11,220
1,122
9,643
7,855
3,389
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 1 / 8
10,276
1,028
13,511
10,735
4,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
berzerkpirate
Sun Wukong
16
2 / 1 / 9
10,429
1,043
10,976
12,519
7,884
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
2 / 1 / 10
11,184
1,118
7,446
16,747
22,510
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Poseidon
senpai_lby
Poseidon
17
1 / 0 / 7
11,215
1,122
5,303
3,495
1,549
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
52
3
Kills
12
12
Deaths
3
9
Assists
40
Player
Kills
Deaths
Assists
KDA
W
5
0
6
8
L
0
2
3
0.75
L
Bastet
Delaurel
Bastet
1
3
1
0.5
L
Hou Yi
JACKAL-PTY
Hou Yi
0
3
2
0.33
W
2
1
8
6
L
1
2
2
1
W
Sun Wukong
berzerkpirate
Sun Wukong
2
1
9
6.5
W
2
1
10
7
L
Amaterasu
oneface_wonder
Amaterasu
1
2
1
0.75
W
Poseidon
senpai_lby
Poseidon
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,112
Damage
46,879
52,626
Taken
51,351
29,735
Mitigated
40,100
5,604
Healing
13,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,643
655
0
0
7,855
3,389
0
3,262
4,593
17,867
0
L
9,504
402
0
396
9,962
11,208
0
2,952
7,010
22,187
0
L
Bastet
Delaurel
Bastet
9,214
1,581
0
1,536
10,983
3,694
0
6,748
4,235
0
19,369
L
Hou Yi
JACKAL-PTY
Hou Yi
5,803
2,792
0
360
7,941
2,633
0
4,250
3,691
0
30,819
W
13,511
4,850
1,840
3,440
10,735
4,768
0
7,963
2,772
0
26,286
L
16,491
3,424
210
979
7,185
2,060
0
2,206
4,979
40,599
0
W
Sun Wukong
berzerkpirate
Sun Wukong
10,976
1,342
303
1,681
12,519
7,884
0
7,453
5,066
0
24,562
W
7,446
807
724
4,345
16,747
22,510
0
6,392
10,355
17,254
0
L
Amaterasu
oneface_wonder
Amaterasu
6,100
3,049
0
2,123
16,555
10,140
0
6,236
10,319
0
10,684
W
Poseidon
senpai_lby
Poseidon
5,303
496
0
1,534
3,495
1,549
0
925
2,570
52,171
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,949
Gold Earned
54,324
172
Minions Killed
206
3
Camps Cleared
14
946,129
Distance Traveled
958,208
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
11,220
1,122
35
4
0
178,150
1
L
Bacchus
9,658
966
32
3
0
187,560
0
L
Bastet
9,861
986
28
3
1
204,435
1
L
Hou Yi
9,635
964
48
5
1
158,333
1
W
Chiron
10,276
1,028
41
4
1
199,942
0
L
Nu Wa
10,075
1,008
55
6
1
186,984
0
W
Sun Wukong
10,429
1,043
30
3
0
196,788
0
W
Sobek
11,184
1,118
23
2
1
194,762
0
L
Amaterasu
9,720
972
9
1
0
208,817
0
W
Poseidon
11,215
1,122
77
8
12
188,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role