Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
 
Ymir
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
Agilixyy
Osiris
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
15W - 13L
1,705 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
DruDragon11
Morgan Le Fay
Level 42
God Stats
12W - 18L
1,141 SR
Queue Stats
149W - 136L
1,508 Elo+
Party 2
Hercules
Hercules
Negativespace201
Hercules
Level 28
God Stats
5W - 2L
1,728 SR
Queue Stats
123W - 107L
1,590 Elo+
Party 2
Team Averages
Level 54
1,474 SR
1,561 Elo+

VS

Team Averages
Level 87
1,630 SR
1,645 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Chris4th
Cerberus
Level 108
God Stats
7W - 4L
1,843 SR
Queue Stats
76W - 73L
1,764 Elo+
Party 1
Ullr
Ullr
ChuckSlaps
Ullr
Level 103
God Stats
6W - 11L
1,500 SR
Queue Stats
250W - 243L
1,423 Elo+
Solo
Osiris
Osiris
GyyerrmoTV
Osiris
Level 27
God Stats
14W - 7L
1,810 SR
Queue Stats
44W - 22L
1,762 Elo+
Party 1
Tsukuyomi
Tsukuyomi
JoeCity
Tsukuyomi
Level 158
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 79L
1,779 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
2 / 2 / 0
6,130
511
4,969
6,108
1,711
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
 
Ymir
9
0 / 1 / 1
5,632
469
1,744
7,145
3,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Agilixyy
Osiris
13
6 / 1 / 0
7,948
662
8,039
10,848
6,865
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
DruDragon11
Morgan Le Fay
11
1 / 2 / 2
6,504
542
4,621
6,356
1,871
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
4 / 3 / 3
6,656
555
6,525
7,333
2,904
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
1 / 2 / 1
6,380
532
4,684
8,660
3,528
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cerberus
Chris4th
Cerberus
9
0 / 1 / 3
5,875
490
4,184
8,369
5,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
5 / 1 / 0
7,036
586
6,338
5,452
1,577
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Osiris
GyyerrmoTV
Osiris
9
1 / 5 / 2
5,824
485
6,755
8,877
7,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
JoeCity
Tsukuyomi
11
2 / 4 / 1
6,544
545
3,522
7,755
2,106
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
16
13
Kills
9
9
Deaths
13
6
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
2
0
1
W
Ymir
 
Ymir
0
1
1
0.5
L
Amaterasu
 
Amaterasu
1
2
1
0.75
W
Osiris
Agilixyy
Osiris
6
1
0
6
L
Cerberus
Chris4th
Cerberus
0
1
3
1.5
L
5
1
0
5
W
Morgan Le Fay
DruDragon11
Morgan Le Fay
1
2
2
1
L
Osiris
GyyerrmoTV
Osiris
1
5
2
0.4
L
Tsukuyomi
JoeCity
Tsukuyomi
2
4
1
0.63
W
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,898
Damage
25,483
37,790
Taken
39,113
16,789
Mitigated
20,212
12,447
Healing
5,829
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
4,969
3,192
0
723
6,108
1,711
539
766
5,342
0
34,034
W
Ymir
 
Ymir
1,744
854
0
1,830
7,145
3,438
0
1,136
6,009
12,835
0
L
Amaterasu
 
Amaterasu
4,684
1,828
0
1,511
8,660
3,528
0
1,206
7,454
0
40,683
W
Osiris
Agilixyy
Osiris
8,039
3,619
0
6,034
10,848
6,865
48
525
10,323
0
48,186
L
Cerberus
Chris4th
Cerberus
4,184
369
0
2,296
8,369
5,285
0
1,494
6,722
14,858
585
L
6,338
1,656
0
864
5,452
1,577
0
751
4,701
0
43,972
W
Morgan Le Fay
DruDragon11
Morgan Le Fay
4,621
846
0
1,233
6,356
1,871
0
0
6,356
36,292
0
L
Osiris
GyyerrmoTV
Osiris
6,755
2,964
0
73
8,877
7,716
0
0
8,877
0
22,904
L
Tsukuyomi
JoeCity
Tsukuyomi
3,522
763
0
1,085
7,755
2,106
0
2,914
4,841
0
40,068
W
6,525
3,064
0
2,627
7,333
2,904
0
1,172
6,161
0
29,893

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,870
Gold Earned
31,659
338
Minions Killed
318
0
Camps Cleared
0
1,112,150
Distance Traveled
1,155,184
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,130
511
75
6
0
203,475
4
W
Ymir
5,632
469
26
2
0
217,999
2
L
Amaterasu
6,380
532
76
6
0
246,581
2
W
Osiris
7,948
662
100
8
0
229,990
1
L
Cerberus
5,875
490
21
2
0
239,641
5
L
Ullr
7,036
586
95
8
0
209,953
2
W
Morgan Le Fay
6,504
542
73
6
0
220,894
1
L
Osiris
5,824
485
43
4
0
214,873
3
L
Tsukuyomi
6,544
545
83
7
0
244,136
2
W
Hercules
6,656
555
64
5
0
239,792
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role