Player Matchup

Anhur
Anhur
Ale_PR1
Anhur
Level 101
God Stats
2W - 2L
1,475 SR
Queue Stats
181W - 172L
1,541 Elo+
Party 1
Artio
Artio
Eliasbjrs
Artio
Level 69
God Stats
6W - 10L
1,345 SR
Queue Stats
267W - 259L
1,403 Elo+
Solo
Scylla
Scylla
iStaminBus--
Scylla
Level 123
God Stats
5W - 2L
1,590 SR
Queue Stats
218W - 187L
1,587 Elo+
Party 1
Amaterasu
Amaterasu
iVoidz---
Amaterasu
Level 118
God Stats
32W - 20L
1,586 SR
Queue Stats
188W - 175L
1,524 Elo+
Party 1
Pele
Pele
xRvmmel-
Pele
Level 44
God Stats
4W - 1L
1,500 SR
Queue Stats
88W - 87L
1,570 Elo+
Party 1
Team Averages
Level 91
1,499 SR
1,525 Elo+

VS

Team Averages
Level 76
1,564 SR
1,443 Elo+
Pele
Pele
DarthVaiden
Pele
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
62W - 68L
1,446 Elo+
Party 2
Neith
Neith
PerpetualPick
Neith
Level 27
God Stats
2W - 2L
1,675 SR
Queue Stats
115W - 130L
1,445 Elo+
Party 3
Hercules
Hercules
Remnant Raichu
Hercules
Level 141
God Stats
11W - 14L
1,543 SR
Queue Stats
310W - 311L
1,446 Elo+
Party 3
Kukulkan
Kukulkan
silverwolf1335
Kukulkan
Level 138
God Stats
14W - 16L
1,660 SR
Queue Stats
102W - 126L
1,456 Elo+
Party 3
Geb
Geb
xDKx3
Geb
Level 29
God Stats
4W - 5L
1,444 SR
Queue Stats
5W - 10L
1,420 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Ale_PR1
Anhur
11
0 / 0 / 4
6,329
487
5,517
5,827
1,760
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Artio
Eliasbjrs
Artio
11
1 / 0 / 3
6,871
529
2,435
5,827
4,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Scylla
12
3 / 2 / 1
7,330
564
4,082
8,021
2,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Amaterasu
iVoidz---
Amaterasu
13
3 / 1 / 2
7,668
590
6,674
9,969
7,439
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
13
4 / 1 / 0
7,604
585
3,624
10,145
3,484
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 0
5,860
451
4,495
9,559
2,569
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

9
0 / 2 / 0
5,271
405
2,694
4,493
1,430
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
12
2 / 3 / 0
7,199
554
6,932
9,164
9,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kukulkan
13
1 / 1 / 1
7,418
571
4,123
4,527
1,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Geb
xDKx3
Geb
9
0 / 1 / 0
5,795
446
2,787
7,076
4,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
11
Kills
4
4
Deaths
11
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
Ale_PR1
Anhur
0
0
4
2
L
1
4
0
0.25
W
Artio
Eliasbjrs
Artio
1
0
3
2.5
L
0
2
0
0
L
Hercules
2
3
0
0.67
W
Scylla
3
2
1
1.75
W
Amaterasu
iVoidz---
Amaterasu
3
1
2
4
L
Kukulkan
1
1
1
1.5
L
Geb
xDKx3
Geb
0
1
0
0
W
Pele
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
21,031
39,789
Taken
34,819
18,911
Mitigated
19,182
16,733
Healing
7,033
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
Ale_PR1
Anhur
5,517
2,174
0
2,484
5,827
1,760
136
1,236
4,591
0
47,731
L
4,495
1,156
0
676
9,559
2,569
0
1,095
8,464
0
38,482
W
Artio
Eliasbjrs
Artio
2,435
340
200
2,618
5,827
4,068
0
1,551
4,276
13,040
0
L
2,694
991
168
1,338
4,493
1,430
0
1,076
3,417
0
23,266
L
Hercules
6,932
4,597
0
2,928
9,164
9,177
522
0
9,164
0
35,646
W
Scylla
4,082
281
0
2,493
8,021
2,160
0
2,582
5,167
38,666
0
W
Amaterasu
iVoidz---
Amaterasu
6,674
3,792
0
6,982
9,969
7,439
0
0
9,545
0
37,252
L
Kukulkan
4,123
0
0
285
4,527
1,507
0
2,695
1,832
46,950
0
L
Geb
xDKx3
Geb
2,787
194
0
1,638
7,076
4,499
0
1,651
5,425
14,466
0
W
Pele
3,624
752
0
1,956
10,145
3,484
0
1,223
8,841
0
50,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,802
Gold Earned
31,543
398
Minions Killed
326
0
Camps Cleared
0
1,290,979
Distance Traveled
1,200,978
11
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,329
487
94
7
0
239,584
2
L
Pele
5,860
451
56
4
0
236,683
3
W
Artio
6,871
529
22
2
0
277,602
5
L
Neith
5,271
405
62
5
0
227,682
1
L
Hercules
7,199
554
79
6
0
211,403
1
W
Scylla
7,330
564
87
7
0
252,271
1
W
Amaterasu
7,668
590
97
7
0
272,698
3
L
Kukulkan
7,418
571
110
8
0
278,544
7
L
Geb
5,795
446
19
1
0
246,666
5
W
Pele
7,604
585
98
8
0
248,824
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role