Player Matchup

Atlas
Atlas
CheddaCowboy
Atlas
Level 40
God Stats
2W - 1L
1,575 SR
Queue Stats
120W - 114L
1,567 Elo+
Party 1
Heimdallr
Heimdallr
USAirForceGaming
Heimdallr
Level 71
God Stats
4W - 2L
1,664 SR
Queue Stats
82W - 80L
1,529 Elo+
Party 1
Hades
Hades
jacobdonohue
Hades
Level 28
God Stats
10W - 0L
1,963 SR
Queue Stats
49W - 38L
1,579 Elo+
Party 1
Team Averages
Level 46
1,734 SR
1,559 Elo+

VS

Team Averages
Level 47
1,595 SR
1,420 Elo+
Atlas
Atlas
My3rsth3gr3at3st
Atlas
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 11L
1,461 Elo+
Party 2
Ah Puch
Ah Puch
Solitude001
Ah Puch
Level 24
God Stats
0W - 1L
1,784 SR
Queue Stats
5W - 8L
1,374 Elo+
Party 2
Medusa
Medusa
chancemaboi17
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 8
8,298
830
5,766
10,396
10,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heimdallr
12
2 / 2 / 10
7,663
766
7,480
6,412
2,585
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 1 / 5
8,482
848
6,787
7,802
4,344
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 2
6,817
682
5,415
8,926
5,966
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ah Puch
Solitude001
Ah Puch
10
2 / 6 / 1
6,658
666
8,120
7,492
2,188
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 4 / 3
6,264
626
4,400
7,789
2,414
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
10
13
Kills
4
4
Deaths
13
23
Assists
6
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
2
3
2
1
L
Ah Puch
Solitude001
Ah Puch
2
6
1
0.42
W
Heimdallr
2
2
10
3.5
L
0
4
3
0.38
W
7
1
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,033
Damage
17,935
24,610
Taken
24,207
17,161
Mitigated
10,568
6,095
Healing
3,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,766
2,257
0
2,435
10,396
10,232
0
5,159
5,237
19,213
0
L
5,415
1,749
0
1,310
8,926
5,966
0
4,104
4,694
14,053
0
L
Ah Puch
Solitude001
Ah Puch
8,120
206
264
848
7,492
2,188
0
3,373
3,994
21,015
0
W
Heimdallr
7,480
2,903
0
618
6,412
2,585
492
4,023
2,389
0
23,368
L
4,400
2,010
0
599
7,789
2,414
70
5,035
2,630
0
13,865
W
6,787
672
50
2,992
7,802
4,344
279
5,189
2,613
27,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,443
Gold Earned
19,739
112
Minions Killed
76
6
Camps Cleared
3
559,242
Distance Traveled
553,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,298
830
16
2
0
181,982
0
L
Atlas
6,817
682
11
1
0
192,593
0
L
Ah Puch
6,658
666
39
4
1
179,175
1
W
Heimdallr
7,663
766
45
5
4
201,065
1
L
Medusa
6,264
626
26
3
2
181,502
0
W
Hades
8,482
848
51
5
2
176,195
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role