Player Matchup

Ullr
Ullr
Diamond IV
 
Ullr
Diamond IV
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
 
Ares
Platinum IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Platinum I
MarekKurwiskok
Thor
Platinum I
Level 129
God Stats
7W - 5L
1,412 SR
Queue Stats
90W - 81L
2,044 MMR
Solo
Sol
Sol
Platinum III
itmebenni
Sol
Platinum III
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 69L
1,899 MMR
Party 2
Erlang Shen
Erlang Shen
Diamond V
slipperslap
Erlang Shen
Diamond V
Level 99
God Stats
12W - 10L
1,430 SR
Queue Stats
231W - 221L
2,075 MMR
Party 2
Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,468 SR
1,804 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 128
1,572 SR
1,920 MMR
Agni
Agni
Diamond IV
 
Agni
Diamond IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Sylvanus
Sylvanus
Platinum III
BananaKíng
Sylvanus
Platinum III
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
120W - 119L
1,945 MMR
Solo
Sun Wukong
Sun Wukong
Platinum II
FrostByte020
Sun Wukong
Platinum II
Level 123
God Stats
3W - 3L
1,859 SR
Queue Stats
467W - 476L
2,014 MMR
Solo
Cliodhna
Cliodhna
Diamond V
JeanDujardinn
Cliodhna
Diamond V
Level 124
God Stats
1W - 3L
1,500 SR
Queue Stats
88W - 72L
2,187 MMR
Party 1
Jing Wei
Jing Wei
Platinum III
Sihisee
Jing Wei
Platinum III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
204W - 203L
1,956 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
20
6 / 4 / 8
15,371
640
21,298
17,375
5,445
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
 
Ares
19
3 / 5 / 9
13,519
563
11,931
22,421
27,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
11 / 2 / 11
15,678
653
15,108
23,412
8,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 2 / 9
16,403
683
16,276
19,401
5,762
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
slipperslap
Erlang Shen
20
5 / 4 / 8
15,272
636
15,279
22,916
23,130
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
LokiAchillesGebIzanamiNemesis

VS

Bans
AtlasBastetGilgameshKaliFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
20
6 / 7 / 2
13,092
546
15,003
19,390
7,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
BananaKíng
Sylvanus
19
3 / 3 / 8
11,210
467
8,805
19,652
24,054
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sun Wukong
FrostByte020
Sun Wukong
18
2 / 8 / 1
11,982
499
9,261
22,665
19,676
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
JeanDujardinn
Cliodhna
20
6 / 5 / 7
13,236
552
27,023
21,820
9,826
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jing Wei
Sihisee
Jing Wei
20
0 / 6 / 3
12,973
541
8,163
20,090
7,762
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
29
Kills
17
17
Deaths
29
45
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
6
4
8
2.5
W
Ares
 
Ares
3
5
9
1.5
L
Agni
 
Agni
6
7
2
1
L
Sylvanus
BananaKíng
Sylvanus
3
3
8
2.33
L
Sun Wukong
FrostByte020
Sun Wukong
2
8
1
0.31
L
Cliodhna
JeanDujardinn
Cliodhna
6
5
7
1.9
W
11
2
11
8.25
L
Jing Wei
Sihisee
Jing Wei
0
6
3
0.25
W
4
2
9
4.25
W
Erlang Shen
slipperslap
Erlang Shen
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,892
Damage
68,255
105,525
Taken
103,617
70,521
Mitigated
68,569
38,817
Healing
34,884
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
21,298
7,460
0
1,640
17,375
5,445
0
7,234
10,141
0
130,223
W
Ares
 
Ares
11,931
621
0
4,630
22,421
27,723
47
7,525
14,817
38,091
3,207
L
Agni
 
Agni
15,003
1,063
0
1,734
19,390
7,251
0
5,315
14,075
94,176
0
L
Sylvanus
BananaKíng
Sylvanus
8,805
1,940
4,294
7,027
19,652
24,054
0
4,517
15,135
37,144
0
L
Sun Wukong
FrostByte020
Sun Wukong
9,261
2,447
0
6,060
22,665
19,676
612
6,182
16,483
0
73,654
L
Cliodhna
JeanDujardinn
Cliodhna
27,023
4,145
0
9,300
21,820
9,826
0
2,473
19,347
0
125,791
W
15,108
3,108
0
8,266
23,412
8,461
2,324
5,033
18,379
0
105,926
L
Jing Wei
Sihisee
Jing Wei
8,163
6,405
0
6,469
20,090
7,762
2,806
8,891
11,199
0
121,383
W
16,276
9,430
0
13,345
19,401
5,762
8,855
2,545
16,856
146,216
0
W
Erlang Shen
slipperslap
Erlang Shen
15,279
7,320
0
10,936
22,916
23,130
3,650
4,490
18,045
0
98,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,243
Gold Earned
62,493
821
Minions Killed
733
0
Camps Cleared
0
2,417,936
Distance Traveled
2,322,541
22
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
15,371
640
228
10
0
471,893
4
W
Ares
13,519
563
38
2
0
458,392
6
L
Agni
13,092
546
169
7
0
440,259
6
L
Sylvanus
11,210
467
62
3
0
466,982
11
L
Sun Wukong
11,982
499
135
6
0
439,200
4
L
Cliodhna
13,236
552
161
7
0
522,468
3
W
Thor
15,678
653
141
6
0
512,022
5
L
Jing Wei
12,973
541
206
9
0
453,632
7
W
Sol
16,403
683
233
10
0
465,424
4
W
Erlang Shen
15,272
636
181
8
0
510,205
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role