Player Matchup

Yemoja
Yemoja
HadrianJ
Yemoja
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
112W - 111L
1,542 Elo+
Party 1
Erlang Shen
Erlang Shen
Kushy21
Erlang Shen
Level 147
God Stats
12W - 6L
1,785 SR
Queue Stats
190W - 185L
1,553 Elo+
Party 1
Thoth
Thoth
PhatRoller
Thoth
Level 143
God Stats
10W - 8L
1,758 SR
Queue Stats
273W - 275L
1,546 Elo+
Party 1
Izanami
Izanami
SrLevisplay
Izanami
Level 107
God Stats
6W - 5L
1,766 SR
Queue Stats
114W - 139L
1,542 Elo+
Solo
Da Ji
Da Ji
littleEntropy
Da Ji
Level 143
God Stats
3W - 5L
1,104 SR
Queue Stats
176W - 165L
1,568 Elo+
Party 1
Team Averages
Level 132
1,582 SR
1,550 Elo+

VS

Team Averages
Level 112
1,573 SR
1,575 Elo+
Sol
Sol
Jiccy
Sol
Level 68
God Stats
13W - 7L
1,742 SR
Queue Stats
143W - 142L
1,641 Elo+
Party 2
Hel
Hel
Skaky
Hel
Level 102
God Stats
6W - 10L
1,533 SR
Queue Stats
159W - 142L
1,641 Elo+
Party 2
Cliodhna
Cliodhna
Solarlink
Cliodhna
Level 125
God Stats
6W - 3L
1,623 SR
Queue Stats
125W - 97L
1,576 Elo+
Solo
Thanatos
Thanatos
Yhōrm
Thanatos
Level 143
God Stats
14W - 6L
1,227 SR
Queue Stats
205W - 185L
1,515 Elo+
Solo
Chang'e
Chang'e
hbgo5355
Chang'e
Level 124
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
HadrianJ
Yemoja
18
2 / 2 / 13
12,372
516
4,583
19,114
22,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Erlang Shen
Kushy21
Erlang Shen
20
3 / 3 / 6
14,025
584
10,418
29,550
30,659
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thoth
20
12 / 5 / 5
14,650
610
25,777
12,335
4,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Izanami
SrLevisplay
Izanami
20
3 / 4 / 8
13,599
567
10,954
17,423
5,241
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
4 / 7 / 2
13,014
542
11,053
21,748
8,877
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Jiccy
Sol
19
1 / 6 / 4
12,482
520
10,644
20,164
5,382
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hel
Skaky
Hel
17
3 / 4 / 5
10,449
435
6,933
15,953
9,543
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cliodhna
Solarlink
Cliodhna
20
4 / 1 / 6
14,516
605
22,167
21,522
21,647
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Thanatos
Yhōrm
Thanatos
20
7 / 6 / 5
13,131
547
11,288
16,701
5,338
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
hbgo5355
Chang'e
17
6 / 7 / 1
11,803
492
9,141
20,650
6,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
42
24
Kills
21
21
Deaths
24
34
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
HadrianJ
Yemoja
2
2
13
4.25
L
Sol
Jiccy
Sol
1
6
4
0.5
W
Erlang Shen
Kushy21
Erlang Shen
3
3
6
2
W
Thoth
12
5
5
2.9
L
Hel
Skaky
Hel
3
4
5
1.38
L
Cliodhna
Solarlink
Cliodhna
4
1
6
7
W
Izanami
SrLevisplay
Izanami
3
4
8
1.75
L
Thanatos
Yhōrm
Thanatos
7
6
5
1.58
L
Chang'e
hbgo5355
Chang'e
6
7
1
0.93
W
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,785
Damage
60,173
100,170
Taken
94,990
71,869
Mitigated
48,756
43,966
Healing
55,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
HadrianJ
Yemoja
4,583
836
2,772
8,133
19,114
22,696
742
8,345
10,769
17,046
1,255
L
Sol
Jiccy
Sol
10,644
4,146
0
6,140
20,164
5,382
0
5,962
14,062
92,781
0
W
Erlang Shen
Kushy21
Erlang Shen
10,418
5,748
0
16,823
29,550
30,659
1,216
3,982
25,568
0
95,292
W
Thoth
25,777
223
0
575
12,335
4,396
2,221
3,856
8,479
96,325
0
L
Hel
Skaky
Hel
6,933
671
8,092
7,132
15,953
9,543
607
8,572
7,180
41,476
0
L
Cliodhna
Solarlink
Cliodhna
22,167
2,209
0
9,656
21,522
21,647
0
4,749
16,699
0
142,070
W
Izanami
SrLevisplay
Izanami
10,954
6,837
0
8,547
17,423
5,241
1,133
8,112
9,311
0
120,140
L
Thanatos
Yhōrm
Thanatos
11,288
2,613
0
13,422
16,701
5,338
0
5,601
10,970
0
76,935
L
Chang'e
hbgo5355
Chang'e
9,141
486
4,012
7,382
20,650
6,846
2,149
10,038
10,106
56,409
0
W
11,053
2,834
0
7,116
21,748
8,877
1,014
3,086
18,499
0
109,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,660
Gold Earned
62,381
709
Minions Killed
672
0
Camps Cleared
0
2,314,048
Distance Traveled
2,385,720
29
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,372
516
20
1
0
510,036
3
L
Sol
12,482
520
160
7
0
406,146
2
W
Erlang Shen
14,025
584
194
8
0
490,929
4
W
Thoth
14,650
610
148
6
0
454,933
9
L
Hel
10,449
435
55
2
0
467,687
2
L
Cliodhna
14,516
605
231
10
0
550,861
5
W
Izanami
13,599
567
190
8
0
430,249
8
L
Thanatos
13,131
547
111
5
0
498,945
0
L
Chang'e
11,803
492
115
5
0
462,081
9
W
Da Ji
13,014
542
157
7
0
427,901
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role