Player Matchup

Zeus
Zeus
Daartii
Zeus
Level 127
God Stats
7W - 3L
1,553 SR
Queue Stats
405W - 291L
1,732 Elo+
Party 1
Mercury
Mercury
LogicFears
Mercury
Level 144
God Stats
8W - 4L
1,500 SR
Queue Stats
66W - 43L
1,677 Elo+
Party 1
Ares
Ares
PaveLowHD
Ares
Level 78
God Stats
18W - 10L
1,797 SR
Queue Stats
44W - 34L
1,669 Elo+
Solo
Team Averages
Level 116
1,617 SR
1,693 Elo+

VS

Team Averages
Level 116
1,502 SR
1,567 Elo+
Cerberus
Cerberus
 
Cerberus
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Conchiser
Ra
Level 147
God Stats
12W - 13L
1,500 SR
Queue Stats
600W - 561L
1,597 Elo+
Solo
Bastet
Bastet
DisYangBoyz
Bastet
Level 160
God Stats
158W - 147L
1,507 SR
Queue Stats
500W - 464L
1,603 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Daartii
Zeus
13
5 / 3 / 8
8,204
820
10,473
5,681
1,675
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
LogicFears
Mercury
13
6 / 2 / 8
8,105
811
7,835
9,398
3,724
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ares
12
4 / 2 / 8
7,848
785
5,907
8,470
8,574
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
10
1 / 4 / 2
6,410
641
4,350
12,823
10,395
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

12
4 / 4 / 3
8,255
826
6,103
6,285
3,076
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
10
2 / 7 / 3
6,929
693
7,323
9,655
2,923
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
15
Kills
7
7
Deaths
15
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
4
2
0.5
L
4
4
3
1.38
W
Zeus
Daartii
Zeus
5
3
8
3
L
Bastet
2
7
3
0.5
W
Mercury
LogicFears
Mercury
6
2
8
5
W
Ares
4
2
8
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,215
Damage
17,776
23,549
Taken
28,763
13,973
Mitigated
16,394
1,815
Healing
4,723
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,350
349
0
1,846
12,823
10,395
0
7,643
5,180
10,988
0
L
6,103
331
479
1,572
6,285
3,076
120
3,205
3,080
25,896
0
W
Zeus
Daartii
Zeus
10,473
2,371
0
250
5,681
1,675
0
2,340
3,341
34,437
0
L
Bastet
7,323
1,584
0
826
9,655
2,923
0
5,793
3,862
0
16,321
W
Mercury
LogicFears
Mercury
7,835
4,713
0
242
9,398
3,724
0
4,509
4,889
0
18,367
W
Ares
5,907
668
420
903
8,470
8,574
0
4,170
4,300
14,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,157
Gold Earned
21,594
110
Minions Killed
89
7
Camps Cleared
2
556,966
Distance Traveled
539,147
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
6,410
641
22
2
1
185,937
2
L
Ra
8,255
826
46
5
0
181,245
1
W
Zeus
8,204
820
74
7
1
170,187
3
L
Bastet
6,929
693
21
2
1
171,965
2
W
Mercury
8,105
811
19
2
4
197,538
1
W
Ares
7,848
785
17
2
2
189,241
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role