Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Toucan_Pete
Janus
Level 85
God Stats
16W - 21L
1,523 SR
Queue Stats
750W - 704L
1,518 Elo+
Solo
Apollo
Apollo
Yayo aventurero
Apollo
Level 144
God Stats
7W - 2L
1,569 SR
Queue Stats
287W - 269L
1,479 Elo+
Solo
Atlas
Atlas
thiago barbieri
Atlas
Level 156
God Stats
3W - 1L
1,544 SR
Queue Stats
22W - 18L
1,456 Elo+
Solo
Team Averages
Level 127
1,527 SR
1,491 Elo+

VS

Team Averages
Level 92
1,424 SR
1,490 Elo+
Ullr
Ullr
Darik_21
Ullr
Level 127
God Stats
1W - 9L
1,232 SR
Queue Stats
201W - 215L
1,513 Elo+
Solo
Vulcan
Vulcan
Fast_Tortoise10
Vulcan
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 127L
1,518 Elo+
Solo
Zeus
Zeus
Monkeyking024
Zeus
Level 118
God Stats
4W - 2L
1,594 SR
Queue Stats
84W - 83L
1,364 Elo+
Solo
Tsukuyomi
Tsukuyomi
Mr_EnderShoTZ
Tsukuyomi
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 99L
1,553 Elo+
Solo
Artio
Artio
loboa_junior
Artio
Level 62
God Stats
0W - 1L
1,292 SR
Queue Stats
0W - 6L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
16
7 / 1 / 2
9,450
630
9,072
13,353
8,383
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
 
Bakasura
14
5 / 2 / 3
8,293
553
4,445
12,527
5,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
1 / 1 / 2
8,046
536
4,835
6,666
1,677
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
2 / 1 / 4
7,774
518
9,151
8,068
2,778
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
3 / 2 / 3
7,677
512
5,945
11,881
10,313
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
13
2 / 3 / 1
7,542
503
2,956
7,326
2,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 1 / 2
8,127
542
2,775
4,026
1,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
1 / 6 / 1
7,729
515
7,835
8,686
2,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
Mr_EnderShoTZ
Tsukuyomi
14
3 / 5 / 1
8,240
549
11,838
11,536
4,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 3 / 2
6,926
462
7,224
14,335
6,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
14
18
Kills
7
7
Deaths
18
14
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
 
Gilgamesh
7
1
2
8
W
Bakasura
 
Bakasura
5
2
3
3.25
L
Ullr
2
3
1
0.83
L
0
1
2
1
L
1
6
1
0.25
L
Tsukuyomi
Mr_EnderShoTZ
Tsukuyomi
3
5
1
0.7
W
1
1
2
2
W
2
1
4
4
L
1
3
2
0.67
W
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,448
Damage
32,628
52,495
Taken
45,909
28,181
Mitigated
16,463
13,814
Healing
11,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
 
Gilgamesh
9,072
1,716
132
2,442
13,353
8,383
549
4,466
8,847
0
49,552
W
Bakasura
 
Bakasura
4,445
2,701
0
4,305
12,527
5,030
569
3,405
8,887
0
35,941
L
Ullr
2,956
842
0
451
7,326
2,055
0
1,912
5,059
0
50,669
L
2,775
1,068
0
1,108
4,026
1,408
0
1,924
2,027
54,449
0
L
7,835
294
0
700
8,686
2,256
0
471
8,185
42,420
0
L
Tsukuyomi
Mr_EnderShoTZ
Tsukuyomi
11,838
2,547
0
2,708
11,536
4,275
0
2,709
8,591
0
60,333
W
4,835
321
33
1,658
6,666
1,677
0
1,833
4,793
56,947
0
W
9,151
7,376
0
2,405
8,068
2,778
1,242
4,386
3,636
0
50,751
L
7,224
1,088
479
6,288
14,335
6,469
643
3,764
10,499
21,892
0
W
5,945
2,348
306
2,533
11,881
10,313
138
3,522
8,128
21,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,240
Gold Earned
38,564
439
Minions Killed
429
0
Camps Cleared
0
1,528,973
Distance Traveled
1,429,809
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
9,450
630
102
7
0
306,947
4
W
Bakasura
8,293
553
88
6
0
327,791
4
L
Ullr
7,542
503
96
6
0
290,675
2
L
Vulcan
8,127
542
123
8
0
299,966
1
L
Zeus
7,729
515
93
6
0
233,732
1
L
Tsukuyomi
8,240
549
93
6
0
328,244
4
W
Janus
8,046
536
122
8
0
293,374
3
W
Apollo
7,774
518
106
7
0
287,381
0
L
Artio
6,926
462
24
2
0
277,192
4
W
Atlas
7,677
512
21
1
0
313,480
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role