Player Matchup

Chang'e
Chang'e
ICECOLDMARZ
Chang'e
Level 126
God Stats
0W - 2L
1,412 SR
Queue Stats
27W - 37L
1,501 Elo+
Party 1
Susano
Susano
VVSdoozy
Susano
Level 89
God Stats
0W - 1L
1,302 SR
Queue Stats
31W - 44L
1,501 Elo+
Party 1
Amaterasu
Amaterasu
ovios
Amaterasu
Level 81
God Stats
0W - 1L
1,512 SR
Queue Stats
6W - 7L
1,435 Elo+
Party 1
Ganesha
Ganesha
shank0909
Ganesha
Level 8
God Stats
17W - 15L
1,262 SR
Queue Stats
17W - 17L
1,090 Elo+
Party 2
Jing Wei
Jing Wei
singhtrooper
Jing Wei
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 22L
1,090 Elo+
Party 2
Team Averages
Level 71
1,398 SR
1,323 Elo+

VS

Team Averages
Level 69
1,686 SR
1,420 Elo+
Nu Wa
Nu Wa
Erzengel
Nu Wa
Level 97
God Stats
4W - 4L
1,640 SR
Queue Stats
42W - 42L
1,583 Elo+
Party 3
Fenrir
Fenrir
FruityNibba-
Fenrir
Level 66
God Stats
10W - 9L
1,858 SR
Queue Stats
18W - 26L
1,402 Elo+
Solo
Geb
Geb
TriggeredDino
Geb
Level 83
God Stats
5W - 5L
1,934 SR
Queue Stats
123W - 116L
1,287 Elo+
Solo
Anhur
Anhur
TurtleBoy510
Anhur
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
213W - 212L
1,330 Elo+
Solo
Zeus
Zeus
ifucmoms
Zeus
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ICECOLDMARZ
Chang'e
13
3 / 7 / 1
7,545
503
7,756
14,115
3,912
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Susano
VVSdoozy
Susano
12
4 / 7 / 2
7,855
524
5,803
13,611
3,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
ovios
Amaterasu
13
2 / 4 / 0
7,586
506
5,703
15,877
9,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ganesha
shank0909
Ganesha
12
0 / 2 / 4
7,748
517
3,693
10,604
10,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
singhtrooper
Jing Wei
13
4 / 3 / 0
7,531
502
8,777
10,236
3,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Erzengel
Nu Wa
15
2 / 1 / 6
8,876
592
11,662
7,232
4,270
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
15
7 / 5 / 3
8,817
588
7,516
12,165
4,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
0 / 2 / 7
7,293
486
6,759
9,806
5,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
3 / 3 / 5
7,741
516
4,966
9,283
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
18
11 / 2 / 3
10,828
722
18,208
10,058
3,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
47
13
Kills
23
23
Deaths
13
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
Erzengel
Nu Wa
2
1
6
5
W
Fenrir
7
5
3
1.7
L
Chang'e
ICECOLDMARZ
Chang'e
3
7
1
0.5
W
0
2
7
1.75
W
3
3
5
1.83
L
Susano
VVSdoozy
Susano
4
7
2
0.71
W
Zeus
11
2
3
6.25
L
Amaterasu
ovios
Amaterasu
2
4
0
0.5
L
Ganesha
shank0909
Ganesha
0
2
4
1
L
Jing Wei
singhtrooper
Jing Wei
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,732
Damage
49,111
64,443
Taken
48,544
31,191
Mitigated
19,225
15,442
Healing
13,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
Erzengel
Nu Wa
11,662
3,275
0
2,751
7,232
4,270
0
0
6,730
52,780
0
W
Fenrir
7,516
1,412
0
1,801
12,165
4,457
0
2,763
9,121
0
50,219
L
Chang'e
ICECOLDMARZ
Chang'e
7,756
251
821
3,691
14,115
3,912
52
9,063
4,970
38,048
0
W
6,759
583
488
2,056
9,806
5,063
0
2,208
7,580
22,901
2,872
W
4,966
1,281
0
2,555
9,283
1,897
0
1,642
7,589
0
39,827
L
Susano
VVSdoozy
Susano
5,803
1,278
0
2,793
13,611
3,694
0
5,441
7,936
0
33,722
W
Zeus
18,208
6,214
0
4,262
10,058
3,538
1,087
4,290
5,458
89,778
0
L
Amaterasu
ovios
Amaterasu
5,703
1,823
0
4,397
15,877
9,794
0
8,093
7,359
0
38,538
L
Ganesha
shank0909
Ganesha
3,693
498
0
1,387
10,604
10,314
0
7,349
3,150
23,941
0
L
Jing Wei
singhtrooper
Jing Wei
8,777
5,985
0
2,353
10,236
3,477
406
4,908
5,250
0
53,736

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,265
Gold Earned
43,555
343
Minions Killed
439
0
Camps Cleared
0
1,429,661
Distance Traveled
1,358,147
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,876
592
95
6
0
240,254
2
W
Fenrir
8,817
588
79
5
0
285,934
1
L
Chang'e
7,545
503
81
5
0
278,148
5
W
Geb
7,293
486
29
2
0
288,401
2
W
Anhur
7,741
516
82
5
0
268,381
3
L
Susano
7,855
524
57
4
0
287,503
1
W
Zeus
10,828
722
154
10
0
275,177
3
L
Amaterasu
7,586
506
71
5
0
310,467
0
L
Ganesha
7,748
517
4
0
0
280,716
0
L
Jing Wei
7,531
502
130
9
0
272,827
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role