Player Matchup

Agni
Agni
Silver III
 
Agni
Silver III
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver II
AzazelOZ
Ymir
Silver II
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
80W - 70L
1,454 MMR
Solo
Osiris
Osiris
Gold IV
Eggsworth
Osiris
Gold IV
Level 156
God Stats
1W - 2L
1,279 SR
Queue Stats
63W - 52L
1,462 MMR
Solo
Ne Zha
Ne Zha
Silver II
Yurobeat
Ne Zha
Silver II
Level 48
God Stats
4W - 1L
1,500 SR
Queue Stats
37W - 20L
1,454 MMR
Solo
Rama
Rama
Silver I
ZeÐÐ
Rama
Silver I
Level 147
God Stats
3W - 4L
1,537 SR
Queue Stats
106W - 116L
1,431 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 130
1,463 SR
1,460 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 118
1,530 SR
1,452 MMR
Scylla
Scylla
Gold IV
Benjaminsito
Scylla
Gold IV
Level 140
God Stats
5W - 7L
1,535 SR
Queue Stats
636W - 656L
1,419 MMR
Solo
Loki
Loki
Gold III
Greatwitenarwal
Loki
Gold III
Level 128
God Stats
24W - 23L
1,531 SR
Queue Stats
129W - 125L
1,462 MMR
Solo
Apollo
Apollo
Gold IV
KlutcHHH
Apollo
Gold IV
Level 123
God Stats
22W - 27L
1,576 SR
Queue Stats
93W - 105L
1,465 MMR
Solo
Sobek
Sobek
Bronze III
OofDaddy69
Sobek
Bronze III
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,453 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
gxcommunal
Sun Wukong
Gold V
Level 158
God Stats
1W - 2L
1,509 SR
Queue Stats
30W - 34L
1,460 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
13
6 / 0 / 2
7,603
634
9,123
7,139
2,540
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
9
0 / 0 / 6
6,307
526
2,227
6,933
5,580
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
Eggsworth
Osiris
14
3 / 0 / 1
7,915
660
7,424
7,141
5,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ne Zha
Yurobeat
Ne Zha
11
2 / 1 / 6
6,586
549
7,852
7,878
2,685
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rama
ZeÐÐ
Rama
12
3 / 0 / 1
7,523
627
2,813
5,033
1,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
Ah Muzen CabArtioThothGeb

VS

Bans
MulanBastetAtlasGilgamesh
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
11
0 / 3 / 1
6,098
508
4,461
7,337
2,335
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 2 / 0
6,006
501
2,255
7,418
2,189
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
KlutcHHH
Apollo
11
0 / 2 / 0
6,298
525
2,360
4,961
1,170
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
9
0 / 3 / 0
5,183
432
4,700
10,578
6,933
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
gxcommunal
Sun Wukong
11
0 / 4 / 0
6,681
557
2,899
11,547
5,200
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
2
14
Kills
1
1
Deaths
14
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
6
0
2
7
W
Ymir
0
0
6
3
L
Scylla
0
3
1
0.17
W
Osiris
Eggsworth
Osiris
3
0
1
3.5
L
1
2
0
0.5
L
Apollo
KlutcHHH
Apollo
0
2
0
0
L
Sobek
0
3
0
0
W
Ne Zha
Yurobeat
Ne Zha
2
1
6
5
W
Rama
ZeÐÐ
Rama
3
0
1
3.5
L
Sun Wukong
gxcommunal
Sun Wukong
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,439
Damage
16,675
34,124
Taken
41,841
17,940
Mitigated
17,827
16,112
Healing
12,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
9,123
1,773
205
4,108
7,139
2,540
0
3,243
3,896
56,674
0
W
Ymir
2,227
855
469
1,885
6,933
5,580
0
2,063
4,870
13,625
0
L
Scylla
4,461
803
0
750
7,337
2,335
0
3,219
4,118
44,481
0
W
Osiris
Eggsworth
Osiris
7,424
2,146
0
5,169
7,141
5,558
0
0
7,141
0
51,301
L
2,255
585
0
3,146
7,418
2,189
0
2,784
4,634
0
31,192
L
Apollo
KlutcHHH
Apollo
2,360
1,835
0
1,540
4,961
1,170
0
345
4,616
0
44,620
L
Sobek
4,700
270
127
3,299
10,578
6,933
0
4,919
5,659
9,724
1,244
W
Ne Zha
Yurobeat
Ne Zha
7,852
3,846
0
1,008
7,878
2,685
0
2,544
5,334
0
39,708
W
Rama
ZeÐÐ
Rama
2,813
2,115
0
3,268
5,033
1,577
0
415
4,618
0
52,635
L
Sun Wukong
gxcommunal
Sun Wukong
2,899
318
0
3,243
11,547
5,200
0
83
11,464
0
44,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,934
Gold Earned
30,266
423
Minions Killed
354
0
Camps Cleared
0
1,247,740
Distance Traveled
1,201,967
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
7,603
634
109
9
0
232,402
5
W
Ymir
6,307
526
24
2
0
252,429
3
L
Scylla
6,098
508
69
6
0
223,436
4
W
Osiris
7,915
660
120
10
0
261,276
3
L
Loki
6,006
501
72
6
0
266,741
3
L
Apollo
6,298
525
103
9
0
228,257
5
L
Sobek
5,183
432
11
1
0
242,653
5
W
Ne Zha
6,586
549
58
5
0
279,678
5
W
Rama
7,523
627
112
9
0
221,955
4
L
Sun Wukong
6,681
557
99
8
0
240,880
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role