Player Matchup

Cthulhu
Cthulhu
AdAstra2
Cthulhu
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
30W - 16L
1,537 Elo+
Party 2
Nike
Nike
AyupChloe
Nike
Level 7
God Stats
24W - 16L
1,512 SR
Queue Stats
52W - 49L
1,446 Elo+
Party 2
Tiamat
Tiamat
COLDYCOLD
Tiamat
Level 37
God Stats
7W - 7L
1,403 SR
Queue Stats
93W - 74L
1,555 Elo+
Party 2
Skadi
Skadi
EmtheMan
Skadi
Level 112
God Stats
11W - 10L
1,254 SR
Queue Stats
78W - 69L
1,591 Elo+
Party 2
Loki
Loki
wiscrebel1488
Loki
Level 108
God Stats
3W - 6L
1,305 SR
Queue Stats
179W - 140L
1,643 Elo+
Party 2
Team Averages
Level 58
1,395 SR
1,554 Elo+

VS

Team Averages
Level 75
1,549 SR
1,521 Elo+
Kumbhakarna
Kumbhakarna
Dr Mystery01
Kumbhakarna
Level 92
God Stats
16W - 8L
1,974 SR
Queue Stats
67W - 65L
1,515 Elo+
Party 1
Chaac
Chaac
Iceyy Cat
Chaac
Level 39
God Stats
12W - 14L
1,387 SR
Queue Stats
178W - 177L
1,523 Elo+
Party 1
Da Ji
Da Ji
TheYyoung_Ark
Da Ji
Level 98
God Stats
1W - 8L
1,323 SR
Queue Stats
415W - 418L
1,516 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
YyeetMaster69
Ah Muzen Cab
Level 99
God Stats
1W - 3L
1,708 SR
Queue Stats
151W - 156L
1,508 Elo+
Party 1
Sol
Sol
jerome__the__god
Sol
Level 46
God Stats
3W - 7L
1,353 SR
Queue Stats
146W - 131L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AdAstra2
Cthulhu
12
1 / 1 / 9
7,390
493
5,292
11,143
9,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
12
0 / 4 / 2
6,816
454
3,017
9,009
4,805
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
COLDYCOLD
Tiamat
16
7 / 3 / 6
9,577
638
11,805
8,757
5,865
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Skadi
EmtheMan
Skadi
15
4 / 0 / 3
8,540
569
9,693
5,362
1,746
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

17
9 / 3 / 5
10,012
667
8,623
10,141
4,302
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Dr Mystery01
Kumbhakarna
13
0 / 3 / 2
7,819
521
4,059
13,220
9,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Iceyy Cat
Chaac
14
5 / 1 / 1
8,561
571
8,270
8,928
6,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
2 / 6 / 2
8,221
548
4,396
10,436
3,052
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ah Muzen Cab
YyeetMaster69
Ah Muzen Cab
12
0 / 4 / 1
6,916
461
4,617
8,846
1,947
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
4 / 7 / 0
8,690
579
4,538
10,891
2,892
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
17
21
Kills
11
11
Deaths
21
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
AdAstra2
Cthulhu
1
1
9
5.5
W
Nike
0
4
2
0.25
W
Tiamat
COLDYCOLD
Tiamat
7
3
6
3.33
L
Kumbhakarna
Dr Mystery01
Kumbhakarna
0
3
2
0.33
W
Skadi
EmtheMan
Skadi
4
0
3
5.5
L
Chaac
Iceyy Cat
Chaac
5
1
1
5.5
L
2
6
2
0.5
L
Ah Muzen Cab
YyeetMaster69
Ah Muzen Cab
0
4
1
0.13
L
4
7
0
0.57
W
9
3
5
3.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,430
Damage
25,880
44,412
Taken
52,321
26,416
Mitigated
23,495
11,147
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
AdAstra2
Cthulhu
5,292
571
136
1,694
11,143
9,698
246
1,751
9,328
20,423
0
W
Nike
3,017
593
0
1,753
9,009
4,805
922
0
8,551
504
23,965
W
Tiamat
COLDYCOLD
Tiamat
11,805
1,660
0
2,394
8,757
5,865
480
2,989
5,745
55,665
0
L
Kumbhakarna
Dr Mystery01
Kumbhakarna
4,059
590
373
2,880
13,220
9,301
691
4,886
8,236
23,094
0
W
Skadi
EmtheMan
Skadi
9,693
4,873
0
1,265
5,362
1,746
961
1,417
3,945
0
66,642
L
Chaac
Iceyy Cat
Chaac
8,270
1,036
0
4,577
8,928
6,303
0
968
7,632
0
41,506
L
4,396
1,102
0
116
10,436
3,052
707
2,437
7,831
0
47,559
L
Ah Muzen Cab
YyeetMaster69
Ah Muzen Cab
4,617
1,663
0
1,704
8,846
1,947
542
2,226
6,557
0
52,010
L
4,538
1,433
0
2,657
10,891
2,892
0
5,960
4,643
41,649
4,006
W
8,623
2,858
0
3,905
10,141
4,302
42
2,046
8,095
0
63,276

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,335
Gold Earned
40,207
450
Minions Killed
393
0
Camps Cleared
0
1,419,393
Distance Traveled
1,441,406
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
7,390
493
35
2
0
255,224
6
W
Nike
6,816
454
44
3
0
273,092
3
W
Tiamat
9,577
638
121
8
0
286,569
3
L
Kumbhakarna
7,819
521
43
3
0
297,373
0
W
Skadi
8,540
569
136
9
0
264,182
7
L
Chaac
8,561
571
75
5
0
302,180
2
L
Da Ji
8,221
548
95
6
0
302,545
3
L
Ah Muzen Cab
6,916
461
86
6
0
277,559
3
L
Sol
8,690
579
94
6
0
261,749
4
W
Loki
10,012
667
114
8
0
340,326
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role