Player Matchup

Osiris
Osiris
Not Milenium
Osiris
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
411W - 310L
1,715 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Saucy Fingazzz
Morgan Le Fay
Level 156
God Stats
2W - 4L
1,746 SR
Queue Stats
588W - 549L
1,608 Elo+
Party 1
Tyr
Tyr
TopTierToes4329
Tyr
Level 126
God Stats
44W - 35L
1,889 SR
Queue Stats
332W - 318L
1,628 Elo+
Party 1
Rama
Rama
YaBoyBushBoogy
Rama
Level 40
God Stats
14W - 15L
1,576 SR
Queue Stats
207W - 177L
1,578 Elo+
Party 1
Zeus
Zeus
polloquerendon
Zeus
Level 27
God Stats
5W - 1L
1,816 SR
Queue Stats
112W - 67L
1,688 Elo+
Party 2
Team Averages
Level 102
1,705 SR
1,643 Elo+

VS

Team Averages
Level 28
1,563 SR
1,533 Elo+
Zeus
Zeus
 
Zeus
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
ChampAudio
Neith
Level 15
God Stats
1W - 1L
1,726 SR
Queue Stats
4W - 5L
1,638 Elo+
Solo
Thor
Thor
Deurep
Thor
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 11L
1,833 Elo+
Solo
Ymir
Ymir
haduri123
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,170 Elo+
Solo
Izanami
Izanami
kevsully302ks
Izanami
Level 21
God Stats
52W - 52L
1,591 SR
Queue Stats
105W - 124L
1,522 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
16
8 / 4 / 7
8,774
877
13,416
10,303
7,198
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Morgan Le Fay
Saucy Fingazzz
Morgan Le Fay
16
5 / 1 / 6
8,746
875
7,130
4,907
1,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
6 / 1 / 12
8,465
847
7,265
7,743
5,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 2 / 11
7,516
752
4,705
7,211
2,098
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

16
8 / 1 / 6
8,930
893
8,281
6,404
1,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
14
7 / 8 / 0
8,179
818
13,465
10,617
3,998
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
12
0 / 6 / 1
6,597
660
2,069
7,221
2,806
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thor
Deurep
Thor
14
1 / 6 / 2
7,220
722
5,198
11,064
4,217
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
11
0 / 6 / 1
6,409
641
1,457
9,804
7,066
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Izanami
12
0 / 2 / 2
6,568
657
4,747
7,433
2,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
14
28
Kills
8
9
Deaths
28
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
7
8
0
0.88
L
Neith
0
6
1
0.08
L
Thor
Deurep
Thor
1
6
2
0.33
W
Osiris
8
4
7
2.88
W
Morgan Le Fay
Saucy Fingazzz
Morgan Le Fay
5
1
6
8
W
6
1
12
12
W
1
2
11
3.25
L
Ymir
0
6
1
0.08
L
Izanami
0
2
2
0.5
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,797
Damage
26,936
36,568
Taken
46,139
18,715
Mitigated
20,559
9,448
Healing
3,586
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
13,465
1,634
0
763
10,617
3,998
0
5,071
5,202
29,231
0
L
Neith
2,069
486
0
346
7,221
2,806
456
918
6,206
0
14,410
L
Thor
Deurep
Thor
5,198
446
0
1,360
11,064
4,217
0
4,257
6,555
0
25,329
W
Osiris
13,416
7,437
0
2,106
10,303
7,198
0
3,237
7,066
0
29,735
W
Morgan Le Fay
Saucy Fingazzz
Morgan Le Fay
7,130
436
0
594
4,907
1,891
653
2,551
2,356
25,644
0
W
7,265
1,163
0
3,640
7,743
5,908
459
2,794
4,949
0
14,351
W
4,705
4,228
0
1,436
7,211
2,098
2,094
4,418
2,793
0
19,204
L
Ymir
1,457
679
0
204
9,804
7,066
0
1,247
8,248
5,650
0
L
Izanami
4,747
2,445
0
913
7,433
2,472
0
3,311
3,980
0
12,742
W
8,281
505
0
1,672
6,404
1,620
0
1,922
4,482
29,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,431
Gold Earned
34,973
191
Minions Killed
139
0
Camps Cleared
0
1,066,779
Distance Traveled
788,912
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
8,179
818
29
3
0
157,056
2
L
Neith
6,597
660
30
3
0
134,752
0
L
Thor
7,220
722
53
5
0
191,841
3
W
Osiris
8,774
877
38
4
0
225,748
1
W
Morgan Le Fay
8,746
875
54
5
0
188,218
1
W
Tyr
8,465
847
17
2
0
237,482
1
W
Rama
7,516
752
38
4
0
199,917
1
L
Ymir
6,409
641
8
1
0
118,834
0
L
Izanami
6,568
657
19
2
0
186,429
0
W
Zeus
8,930
893
44
4
0
215,414
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role