Player Matchup

Atlas
Atlas
CloserCow
Atlas
Level 65
God Stats
8W - 9L
1,551 SR
Queue Stats
81W - 97L
1,399 Elo+
Party 2
Zeus
Zeus
Condreeve
Zeus
Level 29
God Stats
11W - 6L
1,830 SR
Queue Stats
66W - 78L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
Covertactician
Cliodhna
Level 146
God Stats
6W - 0L
1,716 SR
Queue Stats
149W - 50L
1,886 Elo+
Party 3
Scylla
Scylla
DogePewPew
Scylla
Level 67
God Stats
9W - 5L
2,014 SR
Queue Stats
71W - 18L
1,832 Elo+
Party 3
Erlang Shen
Erlang Shen
LUBruzer
Erlang Shen
Level 48
God Stats
4W - 2L
1,500 SR
Queue Stats
182W - 96L
1,597 Elo+
Party 3
Team Averages
Level 71
1,722 SR
1,623 Elo+

VS

Team Averages
Level 77
1,503 SR
1,418 Elo+
Kukulkan
Kukulkan
Gekon39
Kukulkan
Level 49
God Stats
1W - 1L
1,729 SR
Queue Stats
6W - 6L
1,723 Elo+
Solo
Ymir
Ymir
aml_16_
Ymir
Level 65
God Stats
14W - 37L
1,315 SR
Queue Stats
26W - 56L
1,337 Elo+
Party 1
Izanami
Izanami
iM_Bggie
Izanami
Level 108
God Stats
3W - 1L
1,500 SR
Queue Stats
121W - 164L
1,439 Elo+
Party 1
Baron Samedi
Baron Samedi
nero_dt
Baron Samedi
Level 157
God Stats
1W - 1L
1,744 SR
Queue Stats
77W - 102L
1,452 Elo+
Party 1
Nemesis
Nemesis
whyismattcrying
Nemesis
Level 5
God Stats
0W - 2L
1,227 SR
Queue Stats
17W - 28L
1,139 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CloserCow
Atlas
19
7 / 1 / 18
12,960
926
11,238
14,647
10,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zeus
18
5 / 2 / 11
11,188
799
12,113
9,017
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
20
17 / 4 / 17
12,937
924
25,840
15,105
8,700
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
DogePewPew
Scylla
20
11 / 5 / 14
12,595
900
25,079
10,946
4,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Erlang Shen
LUBruzer
Erlang Shen
17
4 / 4 / 19
10,814
772
8,060
15,930
17,631
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gekon39
Kukulkan
17
3 / 7 / 2
10,190
728
9,711
13,531
3,318
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
aml_16_
Ymir
16
1 / 8 / 7
10,106
722
4,338
20,737
15,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
iM_Bggie
Izanami
17
5 / 8 / 2
10,483
749
8,997
15,819
4,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
nero_dt
Baron Samedi
18
6 / 11 / 6
11,506
822
14,985
22,778
8,164
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 10 / 4
9,258
661
7,162
15,607
4,537
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
37
44
Kills
16
16
Deaths
44
79
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Atlas
CloserCow
Atlas
7
1
18
16
W
Zeus
5
2
11
5.25
W
Cliodhna
17
4
17
6.38
W
Scylla
DogePewPew
Scylla
11
5
14
3.6
L
Kukulkan
Gekon39
Kukulkan
3
7
2
0.57
W
Erlang Shen
LUBruzer
Erlang Shen
4
4
19
3.38
L
Ymir
aml_16_
Ymir
1
8
7
0.56
L
Izanami
iM_Bggie
Izanami
5
8
2
0.75
L
Baron Samedi
nero_dt
Baron Samedi
6
11
6
0.82
L
1
10
4
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,330
Damage
45,193
65,645
Taken
88,472
44,357
Mitigated
36,462
17,001
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
CloserCow
Atlas
11,238
3,839
3,304
4,576
14,647
10,195
600
5,733
8,914
33,141
0
W
Zeus
12,113
1,936
0
438
9,017
3,362
2,541
3,440
5,577
54,635
0
W
Cliodhna
25,840
3,992
0
4,674
15,105
8,700
650
6,783
8,322
0
57,231
W
Scylla
DogePewPew
Scylla
25,079
2,759
0
932
10,946
4,469
1,372
4,572
6,374
54,858
0
L
Kukulkan
Gekon39
Kukulkan
9,711
946
292
720
13,531
3,318
0
8,390
4,943
34,465
0
W
Erlang Shen
LUBruzer
Erlang Shen
8,060
3,719
31
3,046
15,930
17,631
1,318
8,506
7,424
0
18,547
L
Ymir
aml_16_
Ymir
4,338
758
0
738
20,737
15,880
0
10,849
9,666
10,958
0
L
Izanami
iM_Bggie
Izanami
8,997
5,826
0
1,570
15,819
4,563
0
8,065
7,548
0
38,137
L
Baron Samedi
nero_dt
Baron Samedi
14,985
1,419
658
4,968
22,778
8,164
68
10,823
11,748
37,237
0
L
7,162
1,060
0
1,665
15,607
4,537
0
9,493
5,944
0
10,986

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,494
Gold Earned
51,543
251
Minions Killed
201
0
Camps Cleared
0
1,391,305
Distance Traveled
1,189,080
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
12,960
926
34
2
0
293,741
0
W
Zeus
11,188
799
75
5
0
275,592
0
W
Cliodhna
12,937
924
41
3
0
265,781
2
W
Scylla
12,595
900
81
6
0
254,249
3
L
Kukulkan
10,190
728
69
5
0
238,845
1
W
Erlang Shen
10,814
772
20
1
0
301,942
1
L
Ymir
10,106
722
15
1
0
243,465
0
L
Izanami
10,483
749
60
4
0
241,193
3
L
Baron Samedi
11,506
822
46
3
0
202,954
0
L
Nemesis
9,258
661
11
1
0
262,623
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role