Player Matchup

Olorun
Olorun
BussyMaster9673
Olorun
Level 24
God Stats
1W - 1L
1,303 SR
Queue Stats
18W - 23L
1,428 Elo+
Solo
Atlas
Atlas
MistyWinkle
Atlas
Level 6
God Stats
2W - 0L
1,752 SR
Queue Stats
9W - 6L
1,810 Elo+
Party 1
Neith
Neith
NoodlesCupies
Neith
Level 144
God Stats
4W - 2L
1,500 SR
Queue Stats
124W - 114L
1,591 Elo+
Party 1
Tyr
Tyr
Pandalicious452
Tyr
Level 24
God Stats
28W - 24L
1,731 SR
Queue Stats
114W - 103L
1,682 Elo+
Party 3
Thor
Thor
VVeylyn
Thor
Level 85
God Stats
10W - 15L
1,747 SR
Queue Stats
140W - 119L
1,580 Elo+
Party 3
Team Averages
Level 57
1,607 SR
1,618 Elo+

VS

Team Averages
Level 71
1,590 SR
1,631 Elo+
Merlin
Merlin
Apposite
Merlin
Level 35
God Stats
1W - 1L
1,733 SR
Queue Stats
47W - 31L
1,658 Elo+
Party 4
Heimdallr
Heimdallr
FatMike06
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 27L
1,670 Elo+
Party 2
King Arthur
King Arthur
JimsDemise
King Arthur
Level 43
God Stats
1W - 4L
1,308 SR
Queue Stats
31W - 31L
1,566 Elo+
Solo
Nu Wa
Nu Wa
WaifuSmitera
Nu Wa
Level 145
God Stats
12W - 6L
1,590 SR
Queue Stats
60W - 64L
1,629 Elo+
Party 2
Geb
Geb
stuckloading
Geb
Level 105
God Stats
2W - 1L
1,817 SR
Queue Stats
59W - 34L
1,630 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 7
6,062
866
3,708
5,292
1,766
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

11
3 / 0 / 7
6,448
921
3,023
5,067
3,664
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
5 / 0 / 5
6,788
970
7,467
5,295
1,720
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 2 / 9
6,150
879
5,247
7,668
6,127
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
VVeylyn
Thor
12
3 / 2 / 6
6,241
892
4,802
5,683
2,140
Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Apposite
Merlin
10
0 / 2 / 5
5,311
759
6,833
5,059
1,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Heimdallr
FatMike06
Heimdallr
12
2 / 3 / 4
5,929
847
4,767
7,144
2,688
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
JimsDemise
King Arthur
9
2 / 5 / 0
5,304
758
2,742
6,625
2,555
13
1 / 1 / 2
6,170
881
4,732
2,595
732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
1 / 3 / 3
5,580
797
2,873
8,712
4,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
20
14
Kills
6
6
Deaths
14
34
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Merlin
Apposite
Merlin
0
2
5
1.25
W
1
2
7
2.25
L
Heimdallr
FatMike06
Heimdallr
2
3
4
1.33
L
King Arthur
JimsDemise
King Arthur
2
5
0
0.4
W
3
0
7
6.5
W
5
0
5
7.5
W
2
2
9
3.25
W
Thor
VVeylyn
Thor
3
2
6
3
L
1
1
2
2
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,247
Damage
21,947
29,005
Taken
30,135
15,417
Mitigated
12,223
5,738
Healing
4,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Apposite
Merlin
6,833
418
228
562
5,059
1,576
0
1,076
3,983
15,244
0
W
3,708
1,901
304
1,645
5,292
1,766
1,418
3,415
1,877
19,101
0
L
Heimdallr
FatMike06
Heimdallr
4,767
2,162
0
1,818
7,144
2,688
0
2,047
5,097
0
14,146
L
King Arthur
JimsDemise
King Arthur
2,742
601
59
475
6,625
2,555
0
771
5,854
0
5,859
W
3,023
1,197
0
588
5,067
3,664
336
2,497
2,570
7,928
0
W
7,467
2,460
0
1,752
5,295
1,720
1,136
3,520
1,775
0
20,229
W
5,247
671
147
963
7,668
6,127
174
2,181
5,487
0
14,876
W
Thor
VVeylyn
Thor
4,802
1,173
0
339
5,683
2,140
112
2,825
2,852
0
13,728
L
4,732
643
0
218
2,595
732
538
280
2,315
22,884
0
L
2,873
283
391
1,245
8,712
4,672
0
2,557
6,155
5,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,689
Gold Earned
28,294
128
Minions Killed
95
0
Camps Cleared
0
789,999
Distance Traveled
672,662
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
5,311
759
18
3
0
138,959
0
W
Olorun
6,062
866
33
5
0
138,549
2
L
Heimdallr
5,929
847
23
3
0
144,574
1
L
King Arthur
5,304
758
8
1
0
93,304
0
W
Atlas
6,448
921
13
2
0
156,931
0
W
Neith
6,788
970
40
6
0
145,338
0
W
Tyr
6,150
879
22
3
0
175,734
4
W
Thor
6,241
892
20
3
0
173,447
2
L
Nu Wa
6,170
881
43
6
0
143,957
3
L
Geb
5,580
797
3
0
0
151,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role