Player Matchup

Charybdis
Charybdis
Bareclaws
Charybdis
Level 38
God Stats
5W - 2L
1,455 SR
Queue Stats
131W - 128L
1,440 Elo+
Solo
Freya
Freya
NatîveAmerican
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Sobek
Sobek
TheEpikMan
Sobek
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
195W - 189L
1,460 Elo+
Solo
Merlin
Merlin
coldasice112
Merlin
Level 86
God Stats
18W - 32L
1,290 SR
Queue Stats
114W - 156L
1,393 Elo+
Solo
Mulan
Mulan
xDrrako
Mulan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,262 Elo+
Solo
Team Averages
Level 47
1,449 SR
1,411 Elo+

VS

Team Averages
Level 136
1,467 SR
1,456 Elo+
Artemis
Artemis
 
Artemis
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Freya
Freya
 
Freya
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
Hollow_Bones_666
Osiris
Level 113
God Stats
3W - 5L
1,478 SR
Queue Stats
62W - 84L
1,421 Elo+
Solo
Bacchus
Bacchus
KingDaddy84
Bacchus
Level 143
God Stats
20W - 25L
1,355 SR
Queue Stats
99W - 170L
1,357 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Bareclaws
Charybdis
12
2 / 1 / 0
5,765
824
5,975
6,122
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 3 / 0
5,106
729
656
5,671
2,882
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sobek
9
0 / 1 / 1
4,863
695
1,385
3,560
2,200
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
11
0 / 4 / 0
5,386
769
2,317
4,723
1,596
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
xDrrako
Mulan
7
0 / 0 / 0
4,573
653
0
0
0
Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
13
3 / 0 / 2
6,825
975
3,863
1,603
467
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hera
 
Hera
13
2 / 0 / 4
6,398
914
4,589
1,976
643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Freya
 
Freya
12
3 / 2 / 3
6,335
905
2,147
4,901
1,757
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
0 / 1 / 2
5,458
780
1,371
4,520
2,855
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
KingDaddy84
Bacchus
11
1 / 0 / 6
6,273
896
4,932
6,301
4,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
26
2
Kills
9
9
Deaths
3
1
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
3
0
2
4
W
Hera
 
Hera
2
0
4
4
W
Freya
 
Freya
3
2
3
2.25
L
Charybdis
Bareclaws
Charybdis
2
1
0
2
W
0
1
2
1
W
Bacchus
KingDaddy84
Bacchus
1
0
6
4
L
0
3
0
0
L
Sobek
0
1
1
0.5
L
Merlin
0
4
0
0
L
Mulan
xDrrako
Mulan
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,333
Damage
16,902
20,076
Taken
19,301
8,830
Mitigated
10,091
3,272
Healing
5,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,863
1,425
176
982
1,603
467
1,226
309
1,294
0
23,112
W
Hera
 
Hera
4,589
846
0
810
1,976
643
1,434
1,114
862
23,190
0
W
Freya
 
Freya
2,147
897
143
1,210
4,901
1,757
1,553
456
4,445
13,184
0
L
Charybdis
Bareclaws
Charybdis
5,975
3,129
0
1,508
6,122
2,152
0
3,036
2,976
0
21,352
W
1,371
362
0
71
4,520
2,855
610
1,064
3,456
0
6,506
W
Bacchus
KingDaddy84
Bacchus
4,932
563
43
2,356
6,301
4,369
494
1,415
4,886
8,108
0
L
656
350
0
164
5,671
2,882
0
2,977
2,612
5,139
0
L
Sobek
1,385
114
507
1,093
3,560
2,200
0
2,448
990
3,593
0
L
Merlin
2,317
182
0
0
4,723
1,596
0
2,733
1,830
17,211
0
L
Mulan
xDrrako
Mulan
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
31,289
86
Minions Killed
154
0
Camps Cleared
0
430,374
Distance Traveled
718,023
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
6,825
975
58
8
0
146,313
1
W
Hera
6,398
914
45
6
0
137,387
4
W
Freya
6,335
905
30
4
0
140,227
2
L
Charybdis
5,765
824
38
5
0
143,639
1
W
Osiris
5,458
780
14
2
0
142,757
2
W
Bacchus
6,273
896
7
1
0
151,339
1
L
Freya
5,106
729
10
1
0
95,269
0
L
Sobek
4,863
695
6
1
0
80,407
1
L
Merlin
5,386
769
32
5
0
111,059
0
L
Mulan
4,573
653
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role