Player Matchup

Kukulkan
Kukulkan
Shangriilla
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 11L
941 Elo+
Party 1
Chaac
Chaac
something_i_did
Chaac
Level 89
God Stats
4W - 2L
1,978 SR
Queue Stats
18W - 16L
1,474 Elo+
Solo
Nemesis
Nemesis
yYPhantomYy
Nemesis
Level 64
God Stats
5W - 15L
1,289 SR
Queue Stats
12W - 33L
1,214 Elo+
Party 1
Team Averages
Level 53
1,589 SR
1,210 Elo+

VS

Team Averages
Level 50
1,519 SR
1,287 Elo+
Chaac
Chaac
B3aneatr69
Chaac
Level 79
God Stats
8W - 5L
1,641 SR
Queue Stats
87W - 89L
1,442 Elo+
Solo
Baron Samedi
Baron Samedi
Leslie___Choww
Baron Samedi
Level 34
God Stats
7W - 6L
1,475 SR
Queue Stats
12W - 24L
1,205 Elo+
Party 2
Medusa
Medusa
LordFarquaaaaad-
Medusa
Level 37
God Stats
8W - 12L
1,440 SR
Queue Stats
9W - 15L
1,215 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Shangriilla
Kukulkan
14
3 / 5 / 5
9,723
695
9,306
11,309
5,084
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
2 / 6 / 6
8,883
635
12,731
16,569
23,861
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
yYPhantomYy
Nemesis
13
4 / 5 / 5
9,206
658
7,700
14,625
7,560
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
4 / 2 / 11
10,790
771
12,036
16,392
13,645
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Leslie___Choww
Baron Samedi
15
5 / 1 / 7
10,511
751
10,689
9,992
4,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
7 / 6 / 7
11,216
801
12,514
14,191
5,145
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
41
9
Kills
16
16
Deaths
9
16
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chaac
4
2
11
4.75
W
Baron Samedi
Leslie___Choww
Baron Samedi
5
1
7
8.5
W
7
6
7
1.75
L
Kukulkan
Shangriilla
Kukulkan
3
5
5
1.1
L
2
6
6
0.83
L
Nemesis
yYPhantomYy
Nemesis
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,737
Damage
35,239
42,503
Taken
40,575
36,505
Mitigated
22,965
8,826
Healing
21,793
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
12,036
2,589
240
9,014
16,392
13,645
768
4,068
12,055
853
37,239
W
Baron Samedi
Leslie___Choww
Baron Samedi
10,689
473
2,075
5,615
9,992
4,175
285
4,077
5,733
29,520
0
W
12,514
9,136
392
4,457
14,191
5,145
1,321
2,058
11,606
0
37,270
L
Kukulkan
Shangriilla
Kukulkan
9,306
1,275
0
1,363
11,309
5,084
0
1,976
9,333
35,498
0
L
12,731
1,413
434
4,365
16,569
23,861
0
4,975
11,594
0
30,941
L
Nemesis
yYPhantomYy
Nemesis
7,700
2,327
0
2,664
14,625
7,560
0
4,646
9,979
0
16,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,812
Gold Earned
32,517
117
Minions Killed
136
6
Camps Cleared
3
720,612
Distance Traveled
795,867
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,790
771
50
4
3
278,214
3
W
Baron Samedi
10,511
751
30
2
0
268,644
2
W
Medusa
11,216
801
56
4
0
249,009
2
L
Kukulkan
9,723
695
59
4
2
225,746
1
L
Chaac
8,883
635
38
3
2
240,046
2
L
Nemesis
9,206
658
20
1
2
254,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role