Player Matchup

Tyr
Tyr
Cookie4Dough
Tyr
Level 27
God Stats
0W - 4L
1,500 SR
Queue Stats
59W - 76L
1,468 Elo+
Solo
Odin
Odin
PutQueRico
Odin
Level 44
God Stats
2W - 1L
1,745 SR
Queue Stats
81W - 78L
1,615 Elo+
Solo
Danzaburou
Danzaburou
UncleDadddy
Danzaburou
Level 29
God Stats
4W - 7L
1,480 SR
Queue Stats
33W - 49L
1,479 Elo+
Solo
Hel
Hel
drofty227
Hel
Level 28
God Stats
2W - 3L
1,696 SR
Queue Stats
29W - 47L
1,520 Elo+
Solo
Olorun
Olorun
samukin99
Olorun
Level 18
God Stats
2W - 2L
1,500 SR
Queue Stats
16W - 33L
1,506 Elo+
Solo
Team Averages
Level 29
1,584 SR
1,518 Elo+

VS

Team Averages
Level 81
1,569 SR
1,581 Elo+
Apollo
Apollo
Chimi Kittty
Apollo
Level 29
God Stats
2W - 1L
1,514 SR
Queue Stats
18W - 34L
1,383 Elo+
Solo
Tsukuyomi
Tsukuyomi
Deurep
Tsukuyomi
Level 16
God Stats
3W - 3L
1,723 SR
Queue Stats
14W - 11L
1,814 Elo+
Solo
Bacchus
Bacchus
Kylof
Bacchus
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 138L
1,569 Elo+
Party 1
Hercules
Hercules
PoliwagSwag151
Hercules
Level 124
God Stats
13W - 7L
1,475 SR
Queue Stats
158W - 145L
1,563 Elo+
Party 1
Zeus
Zeus
Shockwave_1776
Zeus
Level 109
God Stats
10W - 8L
1,632 SR
Queue Stats
23W - 21L
1,575 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 5 / 1
6,866
763
2,691
10,001
6,139
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
1 / 6 / 3
6,764
752
6,095
12,931
4,749
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Danzaburou
UncleDadddy
Danzaburou
12
1 / 2 / 2
6,399
711
3,515
6,387
2,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 4 / 4
6,291
699
4,379
6,415
1,982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Olorun
samukin99
Olorun
12
1 / 3 / 0
6,681
742
4,537
6,895
2,111
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
14
0 / 1 / 5
7,136
793
1,370
4,267
2,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Tsukuyomi
Deurep
Tsukuyomi
13
6 / 3 / 7
7,427
825
11,313
7,740
3,413
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
Kylof
Bacchus
13
2 / 0 / 14
7,319
813
5,369
5,605
7,305
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
14
5 / 0 / 11
8,076
897
4,240
8,196
5,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 1 / 8
7,881
876
14,108
4,860
1,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
65
5
Kills
20
20
Deaths
5
10
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Apollo
0
1
5
2.5
L
2
5
1
0.5
W
Tsukuyomi
Deurep
Tsukuyomi
6
3
7
3.17
W
Bacchus
Kylof
Bacchus
2
0
14
9
W
Hercules
5
0
11
10.5
L
1
6
3
0.42
W
7
1
8
11
L
Danzaburou
UncleDadddy
Danzaburou
1
2
2
1
L
0
4
4
0.5
L
Olorun
samukin99
Olorun
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,217
Damage
36,400
42,629
Taken
30,668
17,230
Mitigated
20,318
8,574
Healing
8,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
1,370
628
0
830
4,267
2,131
1,297
205
4,062
0
25,491
L
2,691
799
64
1,981
10,001
6,139
188
4,072
5,929
0
7,054
W
Tsukuyomi
Deurep
Tsukuyomi
11,313
3,025
0
1,306
7,740
3,413
21
2,783
4,957
0
23,921
W
Bacchus
Kylof
Bacchus
5,369
666
0
636
5,605
7,305
18
1,810
3,795
9,829
0
W
Hercules
4,240
706
354
3,682
8,196
5,585
181
3,413
4,783
0
12,468
L
6,095
1,597
0
1,657
12,931
4,749
0
6,938
5,993
0
19,759
W
14,108
1,029
0
1,682
4,860
1,884
1,184
705
4,155
33,568
0
L
Danzaburou
UncleDadddy
Danzaburou
3,515
1,120
0
862
6,387
2,249
292
2,781
3,606
0
15,589
L
4,379
272
1,406
1,757
6,415
1,982
141
1,991
4,424
12,430
0
L
Olorun
samukin99
Olorun
4,537
2,549
130
717
6,895
2,111
68
3,695
3,200
19,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,001
Gold Earned
37,839
138
Minions Killed
175
0
Camps Cleared
0
848,701
Distance Traveled
955,588
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,136
793
62
7
0
176,978
3
L
Tyr
6,866
763
10
1
0
188,017
0
W
Tsukuyomi
7,427
825
30
3
0
204,024
3
W
Bacchus
7,319
813
8
1
0
193,449
0
W
Hercules
8,076
897
21
2
0
204,032
1
L
Odin
6,764
752
30
3
0
180,465
1
W
Zeus
7,881
876
54
6
0
177,105
3
L
Danzaburou
6,399
711
34
4
0
146,440
1
L
Hel
6,291
699
29
3
0
168,319
0
L
Olorun
6,681
742
35
4
0
165,460
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role