Player Matchup

Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Platinum IV
Caleusby
Ra
Platinum IV
Level 158
God Stats
1W - 3L
1,592 SR
Queue Stats
112W - 103L
1,834 MMR
Solo
Osiris
Osiris
Platinum IV
DoctorC00chy
Osiris
Platinum IV
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
233W - 233L
1,765 MMR
Solo
Ymir
Ymir
Platinum II
egggoz
Ymir
Platinum II
Level 158
God Stats
1W - 1L
1,832 SR
Queue Stats
50W - 35L
1,934 MMR
Solo
Ravana
Ravana
Platinum I
sputnok
Ravana
Platinum I
Level 125
God Stats
5W - 8L
1,500 SR
Queue Stats
310W - 319L
2,011 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 138
1,585 SR
1,809 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 129
1,519 SR
1,997 MMR
Sol
Sol
Masters
Bandy
Sol
Masters
Level 160
God Stats
16W - 8L
1,795 SR
Queue Stats
319W - 270L
2,288 MMR
Party 1
Sobek
Sobek
Platinum V
Kingofgamesbrah
Sobek
Platinum V
Level 160
God Stats
1W - 3L
1,315 SR
Queue Stats
130W - 124L
1,733 MMR
Solo
Medusa
Medusa
Masters
Ruedus
Medusa
Masters
Level 108
God Stats
3W - 1L
1,538 SR
Queue Stats
137W - 67L
2,499 MMR
Party 1
Guan Yu
Guan Yu
Gold I
Shab30
Guan Yu
Gold I
Level 139
God Stats
6W - 0L
1,500 SR
Queue Stats
106W - 97L
1,721 MMR
Solo
Ne Zha
Ne Zha
Platinum V
ztebekan
Ne Zha
Platinum V
Level 78
God Stats
4W - 4L
1,449 SR
Queue Stats
65W - 58L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
4 / 4 / 1
8,074
621
11,672
12,054
3,047
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
0 / 2 / 3
7,421
571
4,907
6,928
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
11
1 / 5 / 0
6,900
531
7,206
13,235
6,432
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
egggoz
Ymir
9
2 / 6 / 2
6,220
478
3,927
12,091
8,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

Ravana
sputnok
Ravana
11
1 / 5 / 1
6,736
518
6,437
7,865
2,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ah Muzen CabAchillesThothCamazotzGilgamesh

VS

Bans
GebBastetAgniAtlasOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Bandy
Sol
14
5 / 1 / 4
8,906
685
9,181
7,925
1,864
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
2 / 1 / 8
7,536
580
5,572
14,055
12,631
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
Ruedus
Medusa
14
5 / 4 / 2
8,542
657
10,715
12,388
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
Shab30
Guan Yu
14
5 / 1 / 3
8,374
644
8,271
10,680
5,468
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ne Zha
ztebekan
Ne Zha
14
5 / 1 / 7
8,661
666
5,873
10,035
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
8
Kills
22
22
Deaths
8
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
1
1.13
W
Sol
Bandy
Sol
5
1
4
7
L
0
2
3
0.75
L
Osiris
1
5
0
0.2
W
2
1
8
6
W
Medusa
Ruedus
Medusa
5
4
2
1.5
W
Guan Yu
Shab30
Guan Yu
5
1
3
6.5
L
Ymir
egggoz
Ymir
2
6
2
0.5
L
Ravana
sputnok
Ravana
1
5
1
0.3
W
Ne Zha
ztebekan
Ne Zha
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,149
Damage
39,612
52,173
Taken
55,083
21,815
Mitigated
26,028
12,664
Healing
19,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
11,672
7,479
0
4,369
12,054
3,047
0
974
11,080
0
63,044
W
Sol
Bandy
Sol
9,181
3,868
0
5,059
7,925
1,864
3,075
1,944
5,839
62,533
0
L
4,907
749
528
2,077
6,928
1,849
0
4,056
2,872
54,411
0
L
Osiris
7,206
3,358
0
4,274
13,235
6,432
0
1,437
11,798
0
44,585
W
5,572
885
0
3,465
14,055
12,631
33
4,202
9,853
13,154
4,128
W
Medusa
Ruedus
Medusa
10,715
5,503
0
4,413
12,388
2,794
0
480
11,908
0
64,100
W
Guan Yu
Shab30
Guan Yu
8,271
1,853
262
4,478
10,680
5,468
0
275
10,405
0
41,725
L
Ymir
egggoz
Ymir
3,927
983
0
1,018
12,091
8,443
0
5,062
7,029
9,936
0
L
Ravana
sputnok
Ravana
6,437
1,457
0
398
7,865
2,044
0
2,209
5,656
0
47,824
W
Ne Zha
ztebekan
Ne Zha
5,873
1,623
0
1,697
10,035
3,271
326
1,933
8,102
0
61,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,351
Gold Earned
42,019
414
Minions Killed
434
0
Camps Cleared
0
1,263,699
Distance Traveled
1,351,974
12
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,074
621
109
8
0
234,723
2
W
Sol
8,906
685
124
10
0
265,702
5
L
Ra
7,421
571
122
9
0
262,318
4
L
Osiris
6,900
531
90
7
0
244,889
1
W
Sobek
7,536
580
24
2
0
280,739
9
W
Medusa
8,542
657
116
9
0
239,285
3
W
Guan Yu
8,374
644
79
6
0
269,861
2
L
Ymir
6,220
478
11
1
0
254,791
4
L
Ravana
6,736
518
82
6
0
266,978
1
W
Ne Zha
8,661
666
91
7
0
296,387
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role