Player Matchup

Bellona
Bellona
Diamond III
Ambvr
Bellona
Diamond III
Level 155
God Stats
16W - 16L
1,566 SR
Queue Stats
367W - 367L
2,251 MMR
Solo
Zeus
Zeus
Diamond V
KIaay
Zeus
Diamond V
Level 158
God Stats
3W - 2L
1,595 SR
Queue Stats
48W - 39L
2,155 MMR
Party 1
Medusa
Medusa
Diamond IV
Kalwei
Medusa
Diamond IV
Level 153
God Stats
3W - 10L
1,540 SR
Queue Stats
430W - 414L
2,150 MMR
Solo
Hun Batz
Hun Batz
Platinum III
SopitaDePolla
Hun Batz
Platinum III
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 29L
2,149 MMR
Solo
Geb
Geb
Diamond V
Zhayex
Geb
Diamond V
Level 160
God Stats
15W - 10L
1,896 SR
Queue Stats
93W - 73L
2,110 MMR
Party 1
Team Averages
Diamond V
Diamond V
Average Tier
Level 143
1,619 SR
2,163 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 142
1,567 SR
2,023 MMR
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Diamond III
Eatzz
Thanatos
Diamond III
Level 155
God Stats
43W - 37L
1,451 SR
Queue Stats
854W - 818L
2,218 MMR
Solo
Skadi
Skadi
Diamond V
Square
Skadi
Diamond V
Level 160
God Stats
103W - 55L
1,782 SR
Queue Stats
164W - 116L
2,169 MMR
Party 2
Chaac
Chaac
Diamond V
Whiskey
Chaac
Diamond V
Level 156
God Stats
9W - 2L
1,656 SR
Queue Stats
145W - 114L
2,087 MMR
Solo
Hercules
Hercules
Platinum III
YBNCordae
Hercules
Platinum III
Level 80
God Stats
3W - 2L
1,448 SR
Queue Stats
39W - 17L
2,143 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Ambvr
Bellona
6
1 / 2 / 0
3,648
730
2,811
3,509
1,903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zeus
KIaay
Zeus
1
0 / 1 / 0
2,522
504
0
493
94
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
Kalwei
Medusa
6
1 / 2 / 1
3,524
705
1,210
2,500
360
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hun Batz
SopitaDePolla
Hun Batz
6
0 / 2 / 0
3,384
677
2,432
3,551
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Geb
Zhayex
Geb
6
1 / 0 / 0
3,470
694
1,481
2,291
806
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bans
Da JiArtioAtlas

VS

Bans
CliodhnaCamazotzBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
7
1 / 0 / 1
4,049
810
1,137
2,310
639
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Eatzz
Thanatos
6
2 / 1 / 2
3,977
795
1,917
3,649
1,215
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Skadi
Square
Skadi
6
1 / 1 / 1
3,694
739
1,573
2,356
925
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chaac
Whiskey
Chaac
7
1 / 0 / 0
4,035
807
1,395
4,100
1,481
Hercules
YBNCordae
Hercules
6
2 / 1 / 1
3,920
784
1,926
2,838
1,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
12
3
Kills
7
7
Deaths
3
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
1
0
1
1.5
L
Bellona
Ambvr
Bellona
1
2
0
0.5
W
Thanatos
Eatzz
Thanatos
2
1
2
3
L
Zeus
KIaay
Zeus
0
1
0
0
L
Medusa
Kalwei
Medusa
1
2
1
0.75
L
Hun Batz
SopitaDePolla
Hun Batz
0
2
0
0
W
Skadi
Square
Skadi
1
1
1
1.5
W
Chaac
Whiskey
Chaac
1
0
0
1
W
Hercules
YBNCordae
Hercules
2
1
1
2.5
L
Geb
Zhayex
Geb
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,934
Damage
7,948
12,344
Taken
15,253
3,950
Mitigated
5,262
3,394
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
1,137
310
0
1,136
2,310
639
30
0
2,310
19,193
0
L
Bellona
Ambvr
Bellona
2,811
1,445
0
1,131
3,509
1,903
0
629
2,794
0
14,556
W
Thanatos
Eatzz
Thanatos
1,917
791
0
2,626
3,649
1,215
0
0
3,649
0
13,415
L
Zeus
KIaay
Zeus
0
0
0
0
493
94
0
116
377
1,010
0
L
Medusa
Kalwei
Medusa
1,210
248
0
649
2,500
360
0
0
2,500
0
12,969
L
Hun Batz
SopitaDePolla
Hun Batz
2,432
1,615
0
1,080
3,551
787
0
262
3,245
0
15,012
W
Skadi
Square
Skadi
1,573
1,000
0
860
2,356
925
0
1,184
1,172
0
15,099
W
Chaac
Whiskey
Chaac
1,395
219
0
2,398
4,100
1,481
0
0
4,100
0
17,737
W
Hercules
YBNCordae
Hercules
1,926
1,039
0
1,423
2,838
1,002
0
297
2,541
0
9,173
L
Geb
Zhayex
Geb
1,481
840
0
534
2,291
806
0
0
2,291
6,735
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,548
Gold Earned
19,675
110
Minions Killed
172
0
Camps Cleared
0
448,422
Distance Traveled
534,441
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
4,049
810
45
9
0
116,811
0
L
Bellona
3,648
730
38
8
0
104,002
1
W
Thanatos
3,977
795
30
6
0
123,653
1
L
Zeus
2,522
504
1
0
0
11,634
0
L
Medusa
3,524
705
25
5
0
118,503
1
L
Hun Batz
3,384
677
37
7
0
130,168
2
W
Skadi
3,694
739
39
8
0
86,205
1
W
Chaac
4,035
807
49
10
0
106,406
2
W
Hercules
3,920
784
9
2
0
101,366
1
L
Geb
3,470
694
9
2
0
84,115
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role