Player Matchup

Odin
Odin
 
Odin
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Set
Set
ILoveDinonuggies
Set
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,441 Elo+
Solo
Neith
Neith
draco99_1
Neith
Level 7
God Stats
0W - 2L
1,455 SR
Queue Stats
2W - 5L
1,407 Elo+
Party 1
Kukulkan
Kukulkan
kougami1996
Kukulkan
Level 22
God Stats
1W - 2L
1,320 SR
Queue Stats
2W - 7L
1,195 Elo+
Solo
Terra
Terra
nix-natus-est
Terra
Level 104
God Stats
0W - 1L
1,753 SR
Queue Stats
52W - 38L
1,563 Elo+
Party 1
Team Averages
Level 46
1,506 SR
1,421 Elo+

VS

Team Averages
Level 50
1,544 SR
1,531 Elo+
Sol
Sol
Akakirii
Sol
Level 24
God Stats
10W - 10L
1,514 SR
Queue Stats
26W - 22L
1,583 Elo+
Party 2
Horus
Horus
Backshadow13
Horus
Level 45
God Stats
1W - 1L
1,462 SR
Queue Stats
43W - 54L
1,520 Elo+
Party 2
Nu Wa
Nu Wa
Marshmallowo
Nu Wa
Level 29
God Stats
11W - 12L
1,538 SR
Queue Stats
36W - 46L
1,472 Elo+
Party 2
Awilix
Awilix
Mizujin
Awilix
Level 104
God Stats
3W - 2L
1,484 SR
Queue Stats
50W - 57L
1,580 Elo+
Party 2
Ymir
Ymir
jrflames12
Ymir
Level 48
God Stats
14W - 5L
1,723 SR
Queue Stats
152W - 171L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 4 / 3
7,342
667
5,718
13,596
12,468
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
2 / 10 / 0
7,821
711
3,634
12,480
3,994
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
draco99_1
Neith
13
1 / 7 / 2
7,646
695
5,485
9,044
2,882
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
kougami1996
Kukulkan
12
0 / 5 / 1
6,793
618
5,329
5,621
1,909
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
1 / 4 / 3
8,699
791
5,310
13,724
11,616
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
11 / 2 / 11
10,332
939
16,800
8,048
3,322
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

14
3 / 0 / 14
8,440
767
6,253
7,087
6,244
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 0 / 15
8,638
785
8,776
6,151
2,081
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Awilix
Mizujin
Awilix
16
9 / 1 / 12
9,340
849
11,290
6,168
3,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
4 / 1 / 17
9,322
847
4,869
9,790
9,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
99
4
Kills
30
30
Deaths
4
9
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
3
0.38
W
11
2
11
8.25
W
3
0
14
10
L
2
10
0
0.2
W
3
0
15
10.5
W
Awilix
Mizujin
Awilix
9
1
12
15
L
Neith
draco99_1
Neith
1
7
2
0.29
W
4
1
17
12.5
L
Kukulkan
kougami1996
Kukulkan
0
5
1
0.1
L
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,476
Damage
47,988
54,465
Taken
37,244
32,869
Mitigated
24,862
7,923
Healing
6,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,718
1,631
0
589
13,596
12,468
0
7,164
6,167
0
20,651
W
16,800
9,272
0
1,202
8,048
3,322
3,721
1,731
6,317
45,015
0
W
6,253
2,734
534
1,734
7,087
6,244
0
1,323
5,764
0
18,850
L
3,634
1,793
0
198
12,480
3,994
0
7,989
4,369
0
10,985
W
8,776
3,901
0
0
6,151
2,081
1,075
2,669
3,482
28,053
0
W
Awilix
Mizujin
Awilix
11,290
5,005
0
792
6,168
3,259
853
1,718
4,450
0
25,518
L
Neith
draco99_1
Neith
5,485
1,845
0
630
9,044
2,882
0
5,275
3,643
0
14,885
W
4,869
1,605
0
2,488
9,790
9,956
612
3,198
6,592
15,104
0
L
Kukulkan
kougami1996
Kukulkan
5,329
802
0
295
5,621
1,909
0
4,136
1,485
22,221
0
L
5,310
567
2,523
3,688
13,724
11,616
0
5,881
7,739
19,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,301
Gold Earned
46,072
155
Minions Killed
204
0
Camps Cleared
0
917,001
Distance Traveled
1,029,492
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,342
667
32
3
0
215,165
0
W
Sol
10,332
939
86
8
0
204,415
1
W
Horus
8,440
767
17
2
0
215,569
0
L
Set
7,821
711
27
2
0
163,600
0
W
Nu Wa
8,638
785
41
4
0
197,512
0
W
Awilix
9,340
849
40
4
0
224,290
2
L
Neith
7,646
695
25
2
0
182,568
0
W
Ymir
9,322
847
20
2
0
187,706
0
L
Kukulkan
6,793
618
40
4
0
142,504
0
L
Terra
8,699
791
31
3
0
213,164
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role