Player Matchup

Cerberus
Cerberus
I-_Hobbes_-I
Cerberus
Level 16
God Stats
5W - 6L
1,455 SR
Queue Stats
10W - 19L
1,468 Elo+
Party 2
Heimdallr
Heimdallr
SlimJiggins
Heimdallr
Level 26
God Stats
5W - 5L
1,429 SR
Queue Stats
78W - 59L
1,401 Elo+
Party 1
Eset
Eset
ZeroSkillWill
Eset
Level 127
God Stats
3W - 1L
1,635 SR
Queue Stats
202W - 130L
1,505 Elo+
Party 1
Chaac
Chaac
celticboynova
Chaac
Level 148
God Stats
5W - 5L
1,214 SR
Queue Stats
44W - 66L
1,450 Elo+
Party 2
Baba Yaga
Baba Yaga
wcj1009
Baba Yaga
Level 86
God Stats
3W - 0L
1,715 SR
Queue Stats
195W - 150L
1,503 Elo+
Party 1
Team Averages
Level 81
1,489 SR
1,465 Elo+

VS

Team Averages
Level 31
1,402 SR
1,386 Elo+
Fenrir
Fenrir
Ghoulxd03
Fenrir
Level 5
God Stats
0W - 3L
1,275 SR
Queue Stats
0W - 6L
1,349 Elo+
Party 3
Scylla
Scylla
Kokorogawari
Scylla
Level 23
God Stats
11W - 12L
1,469 SR
Queue Stats
91W - 114L
1,401 Elo+
Party 4
Guan Yu
Guan Yu
PaLBrY
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,191 Elo+
Party 3
Merlin
Merlin
PrecisionDivorce
Merlin
Level 106
God Stats
0W - 4L
1,264 SR
Queue Stats
106W - 140L
1,370 Elo+
Party 4
Nemesis
Nemesis
Rante02
Nemesis
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
132W - 130L
1,620 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
I-_Hobbes_-I
Cerberus
17
1 / 6 / 9
11,252
662
5,399
21,770
13,760
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
SlimJiggins
Heimdallr
20
12 / 3 / 8
13,766
810
20,035
13,073
5,884
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
7 / 3 / 12
14,214
836
20,652
16,337
5,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

20
2 / 3 / 13
12,601
741
13,779
24,506
22,331
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Baba Yaga
wcj1009
Baba Yaga
20
7 / 3 / 11
13,729
808
21,317
10,742
4,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Ghoulxd03
Fenrir
19
6 / 4 / 9
12,117
713
12,722
27,447
18,216
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
18
2 / 8 / 5
10,907
642
13,086
14,827
5,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Guan Yu
PaLBrY
Guan Yu
17
0 / 8 / 10
10,690
629
3,458
20,351
21,361
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
6 / 5 / 7
12,718
748
17,131
16,198
5,609
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
Rante02
Nemesis
19
4 / 4 / 7
12,073
710
12,692
21,376
9,391
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
56
29
Kills
18
18
Deaths
29
53
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
Ghoulxd03
Fenrir
6
4
9
2.63
W
Cerberus
I-_Hobbes_-I
Cerberus
1
6
9
0.92
L
Scylla
2
8
5
0.56
L
Guan Yu
PaLBrY
Guan Yu
0
8
10
0.63
L
6
5
7
1.9
L
Nemesis
Rante02
Nemesis
4
4
7
1.88
W
Heimdallr
SlimJiggins
Heimdallr
12
3
8
5.33
W
7
3
12
4.33
W
2
3
13
2.83
W
Baba Yaga
wcj1009
Baba Yaga
7
3
11
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,182
Damage
59,089
86,428
Taken
100,199
52,242
Mitigated
59,840
27,523
Healing
15,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
Ghoulxd03
Fenrir
12,722
2,661
0
6,993
27,447
18,216
512
11,449
15,661
471
30,522
W
Cerberus
I-_Hobbes_-I
Cerberus
5,399
576
140
2,799
21,770
13,760
222
6,997
14,773
16,789
0
L
Scylla
13,086
1,278
0
914
14,827
5,263
445
7,531
7,040
41,294
0
L
Guan Yu
PaLBrY
Guan Yu
3,458
494
1,595
2,334
20,351
21,361
0
7,992
12,079
0
12,287
L
17,131
858
0
26
16,198
5,609
294
8,060
7,902
44,217
0
L
Nemesis
Rante02
Nemesis
12,692
5,802
0
3,449
21,376
9,391
407
11,181
10,037
0
46,400
W
Heimdallr
SlimJiggins
Heimdallr
20,035
10,307
0
4,562
13,073
5,884
3,169
4,952
8,121
0
60,781
W
20,652
1,039
791
5,388
16,337
5,568
1,709
8,211
8,126
66,238
0
W
13,779
897
0
9,999
24,506
22,331
2,769
6,940
17,566
0
46,351
W
Baba Yaga
wcj1009
Baba Yaga
21,317
752
0
3,844
10,742
4,699
819
3,338
7,404
60,861
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,562
Gold Earned
58,505
332
Minions Killed
242
0
Camps Cleared
0
1,732,298
Distance Traveled
1,760,477
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,117
713
36
2
0
398,240
0
W
Cerberus
11,252
662
19
1
0
332,946
0
L
Scylla
10,907
642
56
3
0
249,667
2
L
Guan Yu
10,690
629
17
1
0
388,110
0
L
Merlin
12,718
748
65
4
0
370,290
0
L
Nemesis
12,073
710
68
4
0
354,170
0
W
Heimdallr
13,766
810
78
5
0
330,877
1
W
Eset
14,214
836
81
5
0
332,839
1
W
Chaac
12,601
741
71
4
0
359,373
0
W
Baba Yaga
13,729
808
83
5
0
376,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role