Player Matchup

Merlin
Merlin
BigT 12B
Merlin
Level 17
God Stats
9W - 9L
1,442 SR
Queue Stats
26W - 25L
1,406 Elo+
Party 1
Ullr
Ullr
Foxtrot21
Ullr
Level 160
God Stats
2W - 2L
1,918 SR
Queue Stats
77W - 52L
1,650 Elo+
Party 1
Ares
Ares
TigergodX
Ares
Level 123
God Stats
3W - 4L
1,549 SR
Queue Stats
54W - 65L
1,291 Elo+
Party 1
Team Averages
Level 100
1,636 SR
1,449 Elo+

VS

Team Averages
Level 72
1,480 SR
1,308 Elo+
Raijin
Raijin
A_Mere_Shadow
Raijin
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,231 Elo+
Party 2
Charybdis
Charybdis
FadingSpirit-_-
Charybdis
Level 49
God Stats
1W - 4L
1,440 SR
Queue Stats
60W - 61L
1,415 Elo+
Party 2
Sun Wukong
Sun Wukong
GoAimless
Sun Wukong
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 91L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigT 12B
Merlin
16
4 / 1 / 16
11,019
735
9,233
7,714
3,896
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
18
17 / 4 / 7
13,177
878
20,294
15,571
7,904
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ares
16
4 / 1 / 21
12,040
803
11,258
17,215
22,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 10 / 3
10,129
675
9,980
16,615
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
FadingSpirit-_-
Charybdis
13
3 / 7 / 2
9,541
636
7,951
12,407
2,978
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sun Wukong
GoAimless
Sun Wukong
13
0 / 8 / 4
8,868
591
13,144
17,055
12,968
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
25
Kills
6
6
Deaths
25
44
Assists
9
Player
Kills
Deaths
Assists
KDA
L
3
10
3
0.45
W
Merlin
BigT 12B
Merlin
4
1
16
12
L
Charybdis
FadingSpirit-_-
Charybdis
3
7
2
0.57
W
Ullr
17
4
7
5.13
L
Sun Wukong
GoAimless
Sun Wukong
0
8
4
0.25
W
Ares
4
1
21
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,785
Damage
31,075
40,500
Taken
46,077
34,268
Mitigated
20,512
8,753
Healing
4,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,980
507
341
1,295
16,615
4,566
0
8,318
8,297
26,114
0
W
Merlin
BigT 12B
Merlin
9,233
378
324
2,907
7,714
3,896
1,493
3,071
4,417
41,411
0
L
Charybdis
FadingSpirit-_-
Charybdis
7,951
3,301
91
1,776
12,407
2,978
56
2,870
9,537
0
35,391
W
Ullr
20,294
6,744
0
2,677
15,571
7,904
67
4,008
10,902
0
60,172
L
Sun Wukong
GoAimless
Sun Wukong
13,144
3,599
0
1,487
17,055
12,968
0
10,073
6,982
3,064
31,301
W
Ares
11,258
448
0
2,845
17,215
22,468
910
4,341
11,829
19,213
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,236
Gold Earned
28,538
157
Minions Killed
145
10
Camps Cleared
4
812,253
Distance Traveled
676,131
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
10,129
675
45
3
0
201,643
1
W
Merlin
11,019
735
70
5
0
266,723
0
L
Charybdis
9,541
636
63
4
1
232,678
1
W
Ullr
13,177
878
68
5
7
275,063
2
L
Sun Wukong
8,868
591
37
2
3
241,810
1
W
Ares
12,040
803
19
1
3
270,467
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role