Player Matchup

Ymir
Ymir
Blazebolts
Ymir
Level 43
God Stats
1W - 0L
1,744 SR
Queue Stats
42W - 33L
1,488 Elo+
Solo
Artemis
Artemis
HRWAY2FRESH
Artemis
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 35L
1,546 Elo+
Party 1
Cthulhu
Cthulhu
Lord_Fue_Fue
Cthulhu
Level 142
God Stats
23W - 8L
1,638 SR
Queue Stats
115W - 112L
1,457 Elo+
Party 1
Zeus
Zeus
V1per375
Zeus
Level 114
God Stats
1W - 0L
1,291 SR
Queue Stats
26W - 30L
1,517 Elo+
Party 1
Neith
Neith
wondxrland
Neith
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Party 1
Team Averages
Level 83
1,535 SR
1,502 Elo+

VS

Team Averages
Level 54
1,443 SR
1,458 Elo+
Ares
Ares
MikeMememan
Ares
Level 85
God Stats
7W - 5L
1,636 SR
Queue Stats
276W - 264L
1,442 Elo+
Party 2
Artio
Artio
RAZA6254
Artio
Level 45
God Stats
4W - 3L
1,382 SR
Queue Stats
17W - 14L
1,456 Elo+
Party 2
Rama
Rama
XiphoidIllusion
Rama
Level 44
God Stats
0W - 4L
1,199 SR
Queue Stats
61W - 66L
1,451 Elo+
Solo
Persephone
Persephone
Xondumiso
Persephone
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 28L
1,432 Elo+
Party 2
Hun Batz
Hun Batz
partyman45
Hun Batz
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 190L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 2 / 19
13,116
1,312
10,627
13,232
21,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Artemis
HRWAY2FRESH
Artemis
18
6 / 1 / 16
12,710
1,271
20,310
7,729
3,558
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
Lord_Fue_Fue
Cthulhu
17
1 / 5 / 18
11,053
1,105
12,978
16,599
17,374
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Zeus
18
14 / 3 / 9
13,656
1,366
32,946
8,971
3,870
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Neith
17
1 / 4 / 18
11,116
1,112
8,677
8,613
3,775
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

266

VS

Team 2 Tickets

68

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 3 / 12
11,680
1,168
10,318
22,860
31,337
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Artio
RAZA6254
Artio
17
0 / 8 / 9
10,546
1,055
2,263
18,941
13,454
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

17
6 / 4 / 8
13,285
1,329
16,399
17,275
6,051
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
Xondumiso
Persephone
17
3 / 5 / 8
11,546
1,155
9,347
11,279
3,430
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
partyman45
Hun Batz
17
4 / 7 / 9
11,761
1,176
11,463
19,600
11,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
61
27
Kills
15
15
Deaths
27
80
Assists
46
Player
Kills
Deaths
Assists
KDA
W
5
2
19
7.25
W
Artemis
HRWAY2FRESH
Artemis
6
1
16
14
W
Cthulhu
Lord_Fue_Fue
Cthulhu
1
5
18
2
L
2
3
12
2.67
L
Artio
RAZA6254
Artio
0
8
9
0.56
W
Zeus
14
3
9
6.17
L
6
4
8
2.5
L
Persephone
Xondumiso
Persephone
3
5
8
1.4
L
Hun Batz
partyman45
Hun Batz
4
7
9
1.21
W
Neith
1
4
18
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,538
Damage
49,790
55,144
Taken
89,955
49,618
Mitigated
65,714
8,009
Healing
8,918
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,627
2,352
269
1,400
13,232
21,041
0
5,057
8,175
17,834
0
W
Artemis
HRWAY2FRESH
Artemis
20,310
9,192
0
177
7,729
3,558
0
2,716
5,013
0
52,823
W
Cthulhu
Lord_Fue_Fue
Cthulhu
12,978
1,257
1,688
1,822
16,599
17,374
0
4,808
11,791
30,345
0
L
10,318
934
675
622
22,860
31,337
0
13,978
8,487
14,759
0
L
Artio
RAZA6254
Artio
2,263
440
476
1,235
18,941
13,454
0
12,265
6,429
5,793
0
W
Zeus
32,946
5,249
0
1,937
8,971
3,870
0
5,437
3,534
45,591
0
L
16,399
14,313
0
4,794
17,275
6,051
0
9,696
7,289
0
54,100
L
Persephone
Xondumiso
Persephone
9,347
460
0
801
11,279
3,430
0
7,537
3,523
28,708
0
L
Hun Batz
partyman45
Hun Batz
11,463
2,184
0
315
19,600
11,442
0
11,678
7,675
0
21,334
W
Neith
8,677
3,780
0
716
8,613
3,775
0
3,910
4,703
0
23,815

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,651
Gold Earned
58,818
208
Minions Killed
149
3
Camps Cleared
7
859,542
Distance Traveled
939,192
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,116
1,312
20
2
0
166,694
0
W
Artemis
12,710
1,271
82
8
1
183,788
1
W
Cthulhu
11,053
1,105
44
4
0
184,658
3
L
Ares
11,680
1,168
5
1
0
204,060
0
L
Artio
10,546
1,055
16
2
0
173,528
0
W
Zeus
13,656
1,366
24
2
0
156,490
0
L
Rama
13,285
1,329
67
7
4
170,320
1
L
Persephone
11,546
1,155
47
5
0
204,567
0
L
Hun Batz
11,761
1,176
14
1
3
186,717
1
W
Neith
11,116
1,112
38
4
2
167,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role